What’s happenin’, Mike!?! :tup: How’s it goin ova in Pepsi-Cola, I mean Pensacola? I heard you’re attending FR8; hope you do well. Get on AIM so I can bug you. I haven’t been able to keep up with you lately. :sad:
yawns Since no one isn’t really sharing much of anything, try this out.
Crazy Storm/Sent reset:
c.lk, c.mk, pause, s.hk+Sent. Drones assist (OTG), SJ-AD cancel DF into lk, sj.lp, AD-DF+any attack to land faster underneath to the other side of opponent (Sent drones hit and resets)[CROSSUP #1], Tri-Jump+lk as drones are still hitting them (NJ or SJ, doesn’t matter) *walk forward a bit as opponent gets carried from Sent. Drones to the other side again [CROSSUP #2], [tri-jump lk (OPTIONAL)] c.lk, s.mk, Launch into combo of choice to LA xx LS.
SJ-AD cancel DF into lk - After you use Storm’s S.HK launcher, you can hold up as if you were to continue her air combo. To cancel means you have to air-dash DF and press lk simulataneously so it looks like a tri-jump lk. (Refer to DJ-B13 Storm Reset vids for visual)
NJ or SJ - Normal Jump tri-jump or Super Jump tri-jump into lk.
Hard to really explain into combo notation but everything I’ve stated is correct and works 100%. This reset should cross up your opponent twice, meaning by the time you get to crossup #2, you should be facing the direction in the very beginning where you first started the reset combo. At times, you may remain on the same side after the first crossup depending on how the drones hit so you can still continue the rest of the reset as if it crossed up or not.
Crazy Storm/Psy Corner Reset My Fave :badboy:
Opponent must be in corner
c.lk, c.mk, pause, s.hk (OTG) SJ-AD cancel DF into lk, land, j.lk+Psy Assist, j.mk Psy Assist hits, land and walk forward a bit, s.lp, tri-jump lk. on other side of cornered opponent CROSSUP, c.lk, s.mk, Launch into combo of choice to LA xx LS.
NOTE: After you land from the SJ-AD cancel part of the combo, you must jump STRAIGHT UP and not jump towards the opponent when tacking on the 2 hits+Psy assist or you will be on the other side of them and the s.lp will miss. Timing is bit tough on landing the s.lp because they fall too quickly but when done right, you should be able to tri-jump to the other side of the cornered opponent because of Psylocke landing behind the opponent pushing them closer to you and leaving some room for you to allow the tri-jump crossup.
You can also simplify this crossup by just doing c.lk+Psy, s.mk, Psy Assist hits, s.lp, tri-jump lk to other side, etc. but the initial one is just more flashy. Use the simpler one to time your standing jabs since the crossup/reset starts from here.
This also works 100% as well so just keep practicing if you don’t get it right. Hope I explained it well for you all. :pleased: :tup: :encore: 