The link isn’t tough, just do the cancel as soon as the last hit of the string hits to keep you close. That combined with tag cancels off big tree is a huge boon for kuma imo. He is soo good now.
Personally I don’t think it is. You can go directly into Hunting H as well, so it’s at least +17.
F+lp string xx hunting stance, f+hp, st.hp xx super does 517
NIce I didn’t try ending it so soon. Good stuff.
also
F+lp string xx hunting stance, f+hp, st.hp xx cross art - corner
F+lp string xx hunting stance, f+hp, f+hp (2hits) xx cross art - mid screen
Swoops
94
Jeebus, anyone know what it is on block?
Depending on who you’re up against (and whether they are likely to be mashing a zero-frame counter during combos in case you have a break in hits) it’s almost better if the G-Clef Cannon cancel to HBS + f.HP Grizzly Fling doesn’t combo. You get mad damage for doing the initial hits, short couple frames break into Grizzly Fling plus follow-up because there’s no damage scaling from the initial hits. It’s pretty easy to connect, and most people (at least until the gimmick-phase wears off) won’t be thinking to block low because they’re expecting Megaton Claw.
ITs good enough that Throw, or walk up a step throw both whiff cause of block stun…
Shouta
97
G-Clef -> Grizzly Fling -> St.hk/f.hp -> Cross Arts is probably the most damage you’ll get starting with the G-Clef and pretty great for the times you have meter and want to end the match as soon as they hit 60% life. The other options that start with G-Clef end up netting you less.
Wait you mean other 3 meter options net you less?
Also G-Clef -> Big Tree xx Tag is sick… Heihachi can link st.hk off that, which leads to st.hk xx lp demon breath bull shit!
So, G-Clef into HBS combos and NON-combos (with the pause I talked about earlier), damage on one vs. the other:
G-Clef xx HBS, Grizzly Fling, G-Clef: 323 combo, 411 non-combo/paused (diff 88)
G-Clef xx HBS, Grizzly Fling, Double-Wild Slap (HP, MP): 332 combo, 424 non-combo/paused (diff 92)
G-Clef xx HBS, Grizzly Fling, HP, HCF HP, f.HP (Megaton plus follow-up - I think this is corner-only): 366 combo, 482 non-combo/paused (diff 116)
So, the difference (nearly 100 on 1st 2, and OVER 100 on the last) is nothing to sneeze at, and I have yet to be super-ceded in that pause in the combo by anything but a zero/near-zero framer like dragon-punch.
I just tried a combo with my usual team: Abel plus Kuma. (Abel) Step-kick xx Dash, HP, xx Tag, G-Clef xx HBS (pause, so the next bit is not part of original combo) f.HP (Griz. Fling), Double-Wild Slap does 651 damage. That’s over half most (all?) char’s bars and is *nearly as guaranteed as the combo damage. Their only chance is to block low or counter with something ridiculously fast, like dragon-punch or EX something. but most people are anticipating Megaton after G-Clef, and won’t be expecting the break in the combo at that point anyway.
Josh_P
101
Except in certain situations, I prefer the g-clef, megaton, fp~rolling bear. Its so easy, and its only 20 pts or so less dmg than the grizzly fling equivalent. In training, I was only hitting the grizzly fling about half the time, I’m sure I would get better with practice, but I just don’t have a lot of time.
Also, the non-combos are assuming the G-clef cannon connects, giving you more frame advantage. I agree with your premise, my only worry is giving up massive gauranteed damage for the hope of just a little more with this setup.
finally, I am pretty sure that on block, G-clef to HBS, to lp is a nice frame trap, though from what I have seen trying anything else from hbs if the opponent blocked the G-clef is easily interruptable.
Whatever, at this point, its all about exploiting Kuma’s massive comeback damage with pandora…holy crap
Learning how to do grizzly fling though opens up alot more damage into super midscreen. Also the corner push is better and it leads to better tag options for kuma, also gives you better tag in general off g-clef, since you can do g-clef ~ hbs, cr.mp, hp+hk
You mean g-clef ~ hbs, f+mp, mp+mk?
No just hunting bear stance medium to launcher, bough tag cancel off big tree is good to
Shouta
105
Well, it’s pretty dependent on character but most other G-Clef variations don’t give you a lot of room to get higher amounts of damage. G-Clef -> H megaton gives you the bounce but you’ll get hit a bit more with scaling and you’ve used your bounce already so your options can be a bit lacking from that. You could wall bounce with Ex. Frolicking bear but that’s wasting a bar there and the scaling issue still exists.
G-Clef into Grizzly swing is definitely the best choice for tag combos so a character like Nina might get a lot more from that but as I said, depends on character. Cross-Arts is guaranteed, easy damage so it’s sort of do you want to go for the win or do you want to go for the style points.
That’s just from G-Clef though. Cross-Arts from j.HP/HK is definitely gonna net you closer to 700 without gems, i think.
Josh_P
106
Any tips on doing this combo in the corner?
[media=youtube]Uw8GI2mz4ak[/media]
basically, its the HBS f+hp loop. Is that still in 2013? I been trying, cant get it once, though execution is the devil.
Lol, I was like, why did that do so much fucking damage, and then I realized the combo reset. And yeah it works in 2013, since you know that video is from 2013… you can tell by the 1.08 or the fact that he canceled into Hunting stance. I should test if it does more damage then regular corner combo if you actually combo it. I bet it doesn’t.
Josh_P
108
oh wow, I totally didnt see the reset either.
Got a msg from the guy who did the video. Apparently its 1 frame to go to hbs, then 1 frame again to do f+hp. I think this is simply not worth the execution costs, since his other combos do a lot of damage already.