Metal Gear SOLID Thread: Snake? SNAAAAKE!

Yeah, I mean, I’ve sunk over 200 hours into the game, so clearly I don’t think it’s bad as a whole. It just could have been so much more than what it came out as.

time invested in a game doesnt mean the games automatically good. ive played this game alot, but thats just because its metal gear, im sick of mlb the show right now, and im a completionist fag

Lets be honest, if you expected a coherent story, you haven’t been paying attention. Kojima does not do coherent stories.

What I want is extreme amounts of gratuitous detail and large amounts of HAMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

Which I haven’t really gotten so far, Mission 29 now.

Mission 29? your 85 percent done

Where do I find the transportation specialist

Look in your mission list, it should say it on the top right obtainable skills/blueprints.

Transportation Specialist - Mission 10: An optional prisoner or a voulenteer after mission 16.

This is something I been testing on a new playthrough (to break the game).

It’s not mentioned in the game and it’s not mentioned in my giant official guide book, but I’m nearly 98% certain
that the enemy AI in this game can mark you & then track you just like you can mark them. Only until you’ve lost them
behind enough shit, at a certain distance will they actually ‘lose’ you & try to reacquire. I’ve also tested this with
Stealth Camo on and if you were already marked by the enemy or being tracked by them it doesn’t matter if you
equip it, you’re still being looked straight at.

Sahelanthrepus gets easily distracted by your helo/Quiet if you go that route. Gives you lots of set ups to kill quickly
also. Oh and side note if none of you knew already: You can destroy almost all parts of giant MGRex, but I highly
suggest going for the white cooling tanks and the mid-section as you get bonus damage hitting them, and enemy
stun.

~K.

So WTF?

I got the Medical base after beating episode 7. As soon as start my next mission…soldiers are going to sickbay and my base level/staff morale keep dropping.

Did I miss something?

Nope. Part of the game. Soldiers get into fights, get injured, suffer PTSD, get sick.

Big Boss needs to be at Mother Base frequently to keep morale up high. Soldiers will actually leave. Especially if you, for
whatever reasons get into the red with your GMP. (shouldn’t ever happen) Your mercs need to get PAID. :slight_smile:

~K.

Yeah…my save is currently at MB.
Trying to raise morale.

I also saw that area in the medical base people here were posting about…I’m just not ready.

Fire any Staff that has the Troublemaker Skill, visit Mother Base every 3-4 Sideops/Missions and say Hi to everybody you can.

side ops are so fucking retarded lol…

“get high skilled solider” or get prison. separate “missions” in the EXACT SAME FUCKING AREA. I just there a second ago. couldn’t ask me to get the shitty-ass solider AND the prisoner at the same time?

Oh yeah, I been meaning to do this for DAYS but kept forgetting til just now.

I dunno about the rest of you but there’s some Chris Pratt looking mofo in my Metal Gear:

http://i.minus.com/jLNYil5zvJPIS.jpg

LOL, pardon me for my low-spec smart phone takin’ pictures of my TV screen skills. LOL

~K.

Why am I getting the Octopus codename after missions when I used nothing except lethal weapons.

I got star-prince too :bee:

I swear to gawd that code has to be bugged.

omg…this gay-ass game. I keep rescuing side op prisoners from same god damn spots OVER AND OVER AND OVER…

are you fucking shitting me. these are “new” too.