Also is it correct to assume the official MGS4 thread here @ SRK is riddled with spoilers at this point? I checked it a couple days ago and kind of saw the writing on the wall.
I have to say that the whole process for signing up for a Konami ID was time consuming and unnecessary, to say the least. Why have three different usernames (in game included) so it can be complicated when you have to log-in to the site?
Why couldn’t they have one universal log-in name and password, like everything else, to make things more convenient and “with the times?”
Brilliant. I honestly agreed with each. On the last though, I’d say either increase the amount spawned or randomize spawn locations for the boxes.
There also needs to be points given for assists. Be it if you were shooting the same opponent as your teammate, to even holding one captive while another on your team finishes them off.
I could just be biased because of my style of play, but I dont think headshots need to be changed at all. Since MGS2 headshots have been a crucial part of the gameplay. So it makes sense for it to have an influence on the online play. Thats how you counter the auto aim and people who spray and pray. You deserve the extra points for them. Think of it like this. You may die way too fast, but at least it isnt COD4. A few shots anywhere and you’re dead. Headshots are almost pointless (I still like the game). Headshots even the playing field for people with low life. You should be able to rack up kills through better aim and quick reflexes as opposed to getting slowy worn down by people spraying at your feet in battles that just end up being about who sees who first. I like knowing that even with a pixel of life left I can still rack up an extra 3 kills through headshots.