Message to SNK Heads: STOP BEING SCAREDY CATS!

LOL. :rofl: Good shit.

Actually, I forgot to address Shiki’s post. Just wanted to say a couple things:

  1. Mizuchi’s combo is actually a true infinite in the corner, and a very easy one at that.

  2. In GGXX, Eddie had an unblockable loop that was either infinite or damn close, and he could start it from many different knockdowns, well outside the corner. I fail to see how Oswald’s tech is at all worse than this.

Hopefully this will become a moot point once XII comes out…

Don’t get me wrong, probability is an important part of an argument for or against different tournament formats here but it’s not as if these games are comprised of completely random guesses in the first place; a lot of the work is spent setting up situations where the opponent is making guesses that have catastrophic results on an incorrect guess and either a reset of momentum or a slightly worse mixup if they guess correctly. A good player is going to be better at all of the guesswork involved, and if they’re getting it right their odds of losing to random guess supers or whatever you’re imagining are not all that high.

If Japanese tournaments are random, I don’t see how they’re any more random than the skill levels of the players involved allow for. I think supposedly Ogawa won some 5v5 tournament by himself, and that Chibita guy in VF has won like 100-man kumite events 100-0 hasn’t he? I just don’t buy the idea that if we have single-game-single-elim tournaments you’re going to end up with shit like Wong, Watson or whoever the fuck out in the second round to some Tilt champion.

The more games you play, the narrower the pool of viable tactics gets because the opponent has more time to adapt to whatever you’re doing and respond with the tried-and-true stuff that doesn’t get any worse no matter how well you adapt to it, like set-in-stone 50/50s or whatever. At big giant tournaments, sure, you want to avoid that, but why can’t the creativity it takes to come up with some bizarre gimmick be something the community values at least some of the time rather than looks down their nose at as ā€œrandomā€ or a fluke? Again, this is something you can do in the 2 out of 3 format but the odds are weighted against it just like they’re weighted against a complete scrub accidentally beating a good player. Why can’t the other format be acknowledged as testing a different skill set rather than some sort of scrubby random competitively inferior format? After all, by that logic, 2-out-of-3 isn’t as accurate as first to 50, right? Would we run all tournaments like that if time permitted?

I’m more in favor of single-game-single-elim at small events as a time-saving measure, I just take offense at the whole Japan nutriding thing, especially since you brought the GG community into it – I’ve only ever seen you at like four GG tournaments (two that I went to in Ohio, one Evo and one Midwest) and I don’t think you know the community very well at all if you think it’s full of Japanese nutriders; in fact, some of the people who are least impressed by the Japanese are the people in favor of alternative formats, like Flash (if I recall he likes teams, which I personally hate but whatever) and then a lot of the guys arguing against, for example, teams at Evo are the people who are on Japanese forums translating all kinds of obscure shit about how to tie your shoes with I-no against tensionless Robo-Ky on a Wednesday.

So I guess this thread is about SNK games. I’m no good at those. There, on topic. Carry on.

That’s why I said ā€œtechnicallyā€ it is a semi-infinite. It still costs 1/2 a bar of meter to start. Even though 1/2 a bar is easy to earn in NGBC, the point still stands.

Furthermore, the infinite isn’t all-encompassing because it isn’t easy for Mizuchi to force someone into the corner. His game is built around zoning and keepaway. He’s frankly terrible at close range. Both of his supers even reset the match into the center of the screen.

I can’t comment on Eddie since I’m not a serious GG player, and I never played in any GGXX tournament until Reload.
However, can’t you Burst out of it at any point? At least that’s better than Oswald. His most damaging combos knock you into the air where you can’t even Saving Shift.

are people in this thread playing KOF98 on GGPO? I felt the need to ask this. Thats one way to support the game and give the Cannons and Wizard concrete evidence that an SNK game can break into EVO’s main lineup in the form of 98 UM.

Word… :tup:

This really isn’t that important but I notice people keep referring to Breaker’s Revenge, Fighters History Dynamite, and Waku Waku 7 as ā€œSNKā€ games. They are not SNK’s, they were just made for Neo-Geo.

saying they are ā€œSNK gamesā€ is just alot fucking easier than saying ā€œthey were made for Neo Geoā€ and no one really gives that much of a shit whether Sunsoft made them or they were pooped out of one of many Seattle area hooker’s assholes that post on Craigslist.

Good thread and great discussion Josh. I think you Of course you can apply this not just to SNK but a lot of other non-mainstream games in general. Also, ood looks on starting a discussion drawing the line (pointing out the difference) between Japan/asian nutriders, and people respecting what international players bring to the table in general.

I should probably fuck with WHP sometime as I actually do enjoy Breakers and FHD and I Have fucked with those games for a good amount of time at some point…even though I haven’t entered any of DG’s tourneys as of late :sweat:

A lot of the people who claim they support other games and are generally openminded (in this thread) woulda had me fooled though. :lol:

That was a hell of a lot of reading.:wasted:

A lot of good points wrer raised.

But seriously, Garou NEEDS to be a front game for the SNK community. I’ll go as far to say that it’s SNK’s 3s.
I’ll support/champion this game to death. I am becoming to Garou what Keits is to WHP.

The first and only rule of bannings is that you don’t ban things until they prove to be a big problem. The discussion should only be around what a ā€œbig problemā€ is exactly.

As someone who sometimes dabbles in SNK games, I’ll echo what some other people have said: there are too damn many. I’m not saying people shouldn’t play them but there needs to be more focus so people who want to join the scene have a clear entry point.

Lets play over P2P sometime. Ill show you the ropes.

Some Capcom players have the exact same attitude with ST though, and Tekken players with TTT, so it’s not like SNK players are the only ones to blame for being like that.

Those players are a small minority of their respective communities.

For Capcom, for the next 5 years it’ll be more like ā€œSF4 isn’t 3rd Strike so let’s not play itā€.
Tekken players will continue to lap up the newest Tekken as long as they don’t try anything new or original again, ever, like they did in Tekken 4.

KOF98 has gotten new life thanks to GGPO.

Most fun I have had with KOF in a looong time.

Secondly: Garou is an AMAZING game that sooo many people take for granted. It is the only game that rivals SF3 in terms of animation IMO.

Also, i cant stress enough how fun RB2 is. RB2>>>FFS. If i wanna play SF2 id play SF2 lol.

Besides a few of the jewels in the rough (WHP for example) there is NO point to ever play a game like Waku Waku 7 in tournys. WHAT IS THE POINT.

DG: I know you like to keep things fresh but shit, half the people entering these tournys aint even familiar with the big name games! Stick to the few good games, pound them into people, and people will get better and the SNK scene will grow more i think. SNK players are trying to play too many damned games. Id rather have one KOF98 tourny with 40 people than 8 random games tournys with entrants barely pushing a bakers dozen.

Just some food for thought.

Im tired.

Just thought I’d pipe in to say I enjoy Garou more than most SF games.

I am absolutely terrible at it though :frowning:

Garou and KOF98 for mainlining, please.

i mean im all about supporting scenes and shit… but there’s has to be three or four that the community needs to be in favor of… like maybe the two latest ones… and two older ones but fucking good ass games (like garou… hell yes!!! and like SS tenka… someone show me some special cuse im always down for some SS games)… like with the capcom community it’s always been like 3 or 4 games… 3s, cvs2, marvel, ST… there is no reason why snk can’t do the same… or at least try to minimize a little bit…

maybe im a little bias cuse im liking NGBC alot so sorry if i really say NGBC a lot… but i like it alot…

Yo I know you busy with Arcana promoting it so I know you real busy so I know when you get the time you’ll enter!! :tup:

But see 98 is gonna have 40 people…**period…**the big games are gonna draw big numbers…thats something you all are forgetting…

I go by numbers mainly whne determining my SNK tier list of games…Nothing more…#'s is what makes the difference. Breakers Revenge draws like 16 on average 25 at EVO…KOF98 eve though hasnt been run has always gotten at least 25+ people signed up for it and closer to 40 so that is NOT going to change…NGBC is gonna draw people, Garou is…Final Round XI is gonna put RB2 on the map…

SST draws numbers…WHP does…the games that draw numbers speak for themselves…

Most you all forget too though about scheduling these tournaments…

Once again youall dont see everything that goes on behind the scenes…