Marvel vs Capcom 3 @ Portugal: Impressions *DAY 2*

Yeah, the assist one (Kitty helper) is a level 1, her level 3 has the little one jump out for a second, but as only part of an attack.

Howtoread, are you sure “Please help me!” (her lvl 3) is a counter? I’m pretty sure it never worked like that in previous versions >>

Also: Man they nerfed astral vision duration, we probably shouldn’t be surprised :smiley:

I’m 99.99% sure, if you activate it and nobody hits you, then Felicia still does the ‘please help me!’ stance, and a kitten jumps out, but nothing happens, and it jumps back.

Did you mess around with colours a little more, Kanta?

he’s listing the colors in the independant threads, last I checked. YAY@MODAM!

thanks kanta kun

Cap. America charging not being safe on block is kinda disappointing.

MASSIVE thanks for the write up and for checking stuff out with She Hulk and Spencer. :tup:

Thanks for testing so much stuff for us. I’m loving that Arthur news. He really sounds like he’ll be a keepaway beast, even with his limited mobility.

KFC in air? :woot:

Oh Lawd!!! Ammy is dining on a [media=youtube]P_KYyKLUPDY"]jet plane. As a [URL=“http://www.youtube.com/watch?v=ZSV36-bz-Xw”[/media]

Now only if they [media=youtube]zwGiqaDC3sU"[/media]

Arthur… doesn’t have a double jump…? I saw him double jumping in the trailers with boxers AND without boxers. o.0 Are you REALLY sure that he doesn’t have one?

Kanta - thanks! Let me know when you have the assist list!

guys don’t get your hopes up for KFC in the air with every character. It may just be tied to specific supers, as someone mentioned earlier.

But yea I’m surprised Arthur doesn’t have his double jump (?) since we saw it in his trailer.

Maybe he can’t when ultimate armored up? Because I remember Arthur double jumping as well…

That’s some good shit Kanta. Wish I could’ve gone with you guys today =(

Maybe they changed it between then and now. Maybe Arthur with all his projectiles and double jump was just too damn good.

wHUT?

I just rewatched the trailers, and I saw him double jumping with boxers, armor and golden armor. I also saw him doing a super jump, or something like it, where he just launches himself vertically in the air. But it’s weird… Maybe it’s a typo. :confused:

Wesker’s super may specifically allow him to KFC in the air, but that may not be the case for other supers. Capcom may have made an exception for him. It’s pure speculation right now though.

Awww, I thought Astral Vision lasted longer in previous builds. Oh, well. =(

But thanks for all the lovely info, Kanta! :tup:

That would be fuckin stupid. IMO

I want double down LS

word… this and cartwheel were the last hopes I still had for the char, but after testing it several times we just found it quite disappointing. the c version being punished by a slow heavy attack is really bad =s but worse still is the cartwheel not passing through nothing! at least in this build is only an adornment with no practical use.

from what we tested, i’d risk to say that it can actually be used to cancel almost every move (didn’t try it with grabs of any kind now that I think of it), and as such be activated anywhere on screen too. just will have to be used in the most proficient way like with MW

having in consideration is movement speed and no dash, i’m not sure that would be a good thing imo.


still, every char feels very unique in game.

as for the colors, Kanta took note of some, but not of every char. still, maybe he really remembers them all by now! as for me, i think Dante could use an original alternate color. his alternates are just… weird (silver/white/light gold outfits with blond hair? no thanks).

Guys, I tested Arthur’s double jump with armor (NORMAL ARMOR) and he couldn’t do it. It is not a typo. ON THIS BUILD. THE VIPER+STORM BUILD.

he couldn’t.