Lol yeah, I remeber when we actually had to use strats for Greens. Good times. Even Axis became derp mode since they nerfed. IT was probably too hard for some weaker toons but I could surive it, besides the BS flamethrower, with Cyclops so I dunno. To this day, since beta, niggas still whine there aren’t tanks in the game. In a movement based ARPG. Sometimes General Discussion makes me sad, but I got some cool shit on giveaways, so I still stay there lol.
People in this game complain about cookie cutter itemization, which it is for pure DPS, but there are plenty of tools for survivability aswell. Adv Starston Tooth, Serum of Seraphim, etc. Niggas complain about homogenization of characters, yet are asking for Gambit to be exactly the same as other toons in the Test Center. I don’t even bother giving feedback anymore tbh. I’m just gonna whine a hell lot once Star-Lord’s time comes to get some dev love, because if it weren’t for me annoying the fuck out of amthua, I’m pretty sure casuals would’ve completely borked his unique revamp.
Although in Limbo’s case, I do agree it should be. Limbo should be especially easy since some great second tier artifacts are gated there and this game desperately needs to work on bridging the gap between BiS and the other options. Ideally, Limbo should be released alongside cosmic Limbo for challenge and extra chests.
Also, people legitimately arguing that all content, regardless of difficulty, should give the same rewards make me sad. It’s like the vast majority of this game completely misunderstand basic video game progression in a game that’s all about gear progression…