Reds really aren’t hard. They aren’t braindead easy like green Musp, but if you avoid dying you’ll do fine. Gotta be aware of animation locks on the 4th encounter and that most attacks with red indicator are OHKOs. Summoner Doom has very little anim locks, mostly on casting his vulnerability, Unthinkable, Latverian Air Defense and Cretin. Give priority to getting out of danger before recastig is all you need, along with invul core for panic button. Conjured Barrage is such an awesome skill to have as a filler (all barrages are tbh) and his teleport is, besides invul, probably the best defensive tool in the game.
On Doom, you need some decent artifacts (Armor Portal, Both Lat Regalias and Raptor Stone), along with a set of well rolled uniques, don’t need to be BiS boss uniques since his are pretty powerful, along with the rest of expected stuff (i70 Legendary, Blessings, decent Cosmic Insig, etc.) and you are good to go. Only real disadvantage you got over people with full endgame gear, in reds at least, is that you really can’t afford to die too much due to lower DPS in comparison, but the actual DPS requirements are pretty low.
My Doom has an almost perfect ILAS (health isn’t perfect, everything else is), a good raptor stone, near perfect portal, and I’m using Lat Reg until I can somehow manage to find an ultron beam. I just need to find a Sinister Cuirass, and Latverian cloak. The cloak will be a nightmare, unless it has decent drop rate. Farming doom enough for that to drop will take forevers. The Cuirass, I have farmed Sinister for HOURS, several DAYS, and best I got is a handful of cosmic amulets, only one was decent enough to use. I need a better core too, but mine isn’t THAT bad. Gotta add +1 fighting to my uniques still, too.
I use Wanda though, she’s getting maxed out first. She was my first character in the beta, and I owe her that.
I can do green without dying, Red, who knows, literally. I’d probably die a few times during bosses, as I learn shit here and there. But I’d probably still need to be somewhat carried. I still dunno what to properly do in fight against sisters, and kinda monolith. I know where to go with sisters, but how do i deal with their shit in Red? When i’m targeted and it says avoid teammates, what do i do? hell, just walk me through that whole fight, after you go to your appropriate door. And with monolith, how exactly do I deal with that? Do I just stick with the Asgardians and kill shit to protect them, and if so, do I kill specific shit or just whatever is near? Do I go back to the monolith to poke it occasionally, or what?
And what about Overlord in Red? In Green, usually just DPS it to death…what about in red? I’ve seen all those roman numerals on the map, I’m assuming they’re obviously involved
im still a green mofo too but i do know when you protect the asgardians kill the archers and when your targeted by the fire giants lead them through the fire the archers leave behind, they’ll get a blue circle effect around them, lead them to monolith and kill the fire giant near monolith. it will create a aoe effect damaging monolith. When the shields are down everyone goes in to ult.
Overlord, the numerals are prisoners you got to protect, that’s all i know of it. lol
I bought some things here and there, but they all mattered…except for sister hands recipe, lol…got that for strange back when I thought he could hang with SW. Although I hear he can now, after his Unique buff.
Do you have to craft an i63 into an i66 then i69, or can you just go straight to i69?
none of u fuckers on right now.
My xp buff is just under 800% for the next few hours. Got Venom to 53 in no time.
Slap whatever you can get that gives + Powers and all his own uniques. I’m using Mark of Odinborn + River of Soul to sustain Spirit while moving around. Again, completely different for endgame.