Unity
Well LUA is an easy language coming from every background I’d say. I’ve been playing around with Love2D lately, and sometimes I wish we had built Shattered in it. It’s a really nice tool, and I can wholeheartedly recommend it to anyone who wants to do a 2D game. if you want 3D graphics Unity makes more sense obviously.
What pheonixnl said, Löve2D is really friggin great. Lua is a easy language to learn and it’s the most ive enjoyed working in. Even if you aren’t that great at coding there’s a community of people that make free libs.
I really, really recommend it.
Hey how would someone go about learning game design from home on their own time? Are there books I should buy? what type of desk top or laptop is needed for such work?
I wanna make a fighting game with a melty blood type of design what type of program would I use to design
Mugen :^)