Maki: Cvs 2 Rebirth. (AKA "The Sweet Ninja" )

i made a long post about it in another thread, but here’s the gist.

-reversal level 1 720 his wakeup games. if he jumps, low fierce. if he jumps away from the grab, you’ll recover to low fierce in time. that takes away the scariest part of honda’s game right there IMO. after the first time, they’ll catch on, so don’t waste your supers, just punish.
-if you get cornered, wall jump away.
-jump up and down with fierce or SJ back fierce to bait headbutts. dash in then super jump back baits headbutts well also. airblock helps, but it’s not imperative to win the match.
-if you jump a headbutt really early, command run after them into the kick slide.
-if they’re going to whiff low short into hands, know the range so you can smack them with fierce (into super).
-throw random rolls with her large throw range. if he does roll super and you have your close standing fierce out, kara into the KKK.

i personally don’t even try to get cute and go in close with jab strong games, counter hit setups, or instant run into overhead. you’re begging to get hit by a RC move, random level 2/CC or a 360. i noticed i would dominate competent honda’s at FR9 then i’d go in for something close and get hit by a random level 2 or CC. i’d still take the match but it didn’t look as convincing. hit and run and you win.

maki is fun.

You didn’t exactly state it anywhere but can Maki play 50/50 games ala Rolento with her fast walking speed and long throw range?

standing short is like rolento’s standing jab in terms of priority, but you can’t do anything after it on a counter hit like rolento’s standing jab on counter hit.

you need a counter hit low strong to do anything high damaging (ie link standing forward/fierce, kick super), but you have to be relatively close for the strong to even hit. so no, it’s not a true 50/50.

What’s Maki’s C-Groove cancel?

-learn to double tap the run forward into run stop. if you do it fast enough, it looks like a short dash, plus you get a ton of meter. after your opponent learns not to safe fall, you should be able to get 2 run stops in after a knockdown if you’re not setting up a crossup.

-i’m working on team iyo v 2.0, C-eagle/maki/rolento:wgrin:

-for some reason i like C/A maki the best. stored meter makes me not have to take risks to land super, plus level 2/3 grab supers don’t seem nearly as telegraphed when you’re just sitting on your meter. player preference i guess.

-counter hit low strong, standing forward/fierce, level 2 kick super, at the end, fp genko
-whiff punish with standing forward/fierce, level 2 kick super, at the end, fp genko.

i personally never use the punch super. i never did too well with the whole linking a super off a low strong, plus the level 2 kick super does 3600 damage straight up. level 2 punch super does 3200 straight up with nothing to really cancel it into without sacrificing damage.

if you do get a level 2 punch super, i don’t cancel it into anything. once it’s finished, i just normal jump forward for a crossup mk, then i do the final fight chain to get some more meter back.

You can punch super after a crossover jumping mk or regular jump in hk/hp.

in N groove it;s nice as a level1 after a lowjump hp which you can confirm if someone sticks something out. It’s a knockdown and some damage and easier to do than the kick super in that situation.

I recently decided I wanted Maki on my team full time because I’m sick of playing Vega (even if I’m in K groove) so I was wondering if anyone had Mummy-B or iKLEiTLH’s Maki tutorial vids on them, as I can’t get them on Combovideos at all.

Hell, any beginner tips to pound into my head would help plenty (even after I’ve read this thread 10 times over).

;D

We should work on http://www.shoryuken.com/wiki/index.php/Maki_(CvS2)

the only place i knew of to get my vid was combovideos.com.
why can’t you get it off the site?
i dled it there myself just a few months back.

can someone post some good maki combos…

thanks in advance.

jumping:hk: standing:hp: :qcf: :hp: .

crouching:lp: twice, to:3k::wonder:

so i was watching a combo video on her and i saw that she grabs after her fierce from her light punch,medium and i was trying to figure it out and and search for it but was not succesfull and i hate to waste forum space but could someone tell me the imput for this bnb. thanks in advaced

You have to press :d:+:hp: after the :hp: connects. If you have good timing doing the standard chain, then just use :d: +:hp: in place of :hk: .

wtf does “good maki combo” mean?

can someone help me name some bad ones?

Don’t exactly get ehat you mean. Post what combo(s) you’re talking about and I’ll see what I can do to help.

I’m pretty sure that was a rhetorical question…

:sweat:My bad:sweat:

I am going into some serious Maki training.

BEST Maki IN the US. Ask me anything, about Maki.

Open to discuss.

<3 Maki. I dropped her for Nakoruru (still trying to get over this) and she’s really fun to play against people that don’t know how to play her. I got some questions for Maki I’ll post when I get home tonight.