Madcatz PCB = Lag?!

I don’t know what doesn’t lag at all to summarize this thread- hrap>hrapvx>madcatzTE

Isn’t that what happens when one dual-mods?

Yes. And?

Kind of curious is this applies to the Madcatz 4716 pad as well, or just the SE/TE PCB…

see this is the only post that i needed to read to have faith that people are smarter in this world and dont just go with the crowd. Yes the TEs design is nice for a madcatz product and i have nothing but love for MarkMan but Madcatz has been makin faulty products for the longest and people all of a sudden(because of the TE) just shut down people that say something is wrong with it. i still dual mod with the fightpad but more often will encourage people to go with a microsoft wired pad instead.

this is an incredible topic! i too would like to know if the 4716 madcatz pcb have similar issues like the TE pcbs?

i know this has beeb brought up already but can someone post instructions/diagram on how to do these pcb vs pcb test?
i know time is money, so i’ll even pay $$$ for this info.

as i would like to officialy test some of my pcb vs pcb configuration

im so pumped to do this test!

heehehe. cool kids walk their own damn path ^ ^

Best advice I have for lag that alot of techies are not going to like.
Practice.

Why I say that, you can’t always predict lag or prevent lag, but you can train you self to be better. It is the one variable you do have control of.
Go against other characters, other players, other scenarios, other game modes, toss it up a little bit, play characters you aren’t used to.
But play and practice, so when shit does go south (like unexpected lag) at least you got a idea what to do.

I think this is the key point anyone needs to retain.

Daigo travels all over the place and plays on all sorts of setups, AND on a TE. Does anyone think that he complains about random/variable/potential lag from various sources every stop he makes? No, he deals with it and adapts. And that’s what everyone should be doing.

Actually, Daigo and Tokido and plenty of top players have complained about lag on setups multiple times, including at Evo on the main stage. Even when there wasn’t any lag. Nobody is immune to lag frustration. :slight_smile:

I think the lag they complained about was it was because of the PS3 version when they’re so attuned/used to Xbox 360 and Arcade

Yup, that is the usual culprit with SF4. Not sure what the PS3/arcade difference is for Tekken.

LOL !

last year huudo complained that the main stage had lag because of all the connections to capture the video in multiple areas, it’s in the crosscounter asia interview, where zhi doesn’t tell the audience but a person who speaks japanese says so in the comments. I didn’t play on it so I don’t know, but this is coming from the evo champ and he said that all you had to do was deal with it.

The question is, was the lag there for the whole tournament, or did he only feel it at the main stage because he knew the equipment was there? Our brains are funny like that. Tokido had the same complaint with the Tekken setup two Evos ago: when he sat down with the staff to demonstrate, he still said the equipment was causing lag; he didn’t know that the PS3 had been plugged directly into the monitor.

Not to pick on Tokido; the same thing can happen to anyone. Lag sucks. Just having to be aware of its existence is enough to make you second guess yourself. The best thing we can do is be aware of where it exists and work to improve it, avoid it, or adjust to it.

Not to jump to madcatz defense here but as many TE’s and SE’s that have been sold how come nobody has been complaining about it? Besides, Im sure somebody could test it.

I wonder now if I should get the new fightstick pro. So which stick does indeed lag less? Question still goes unanswered :frowning:

Because it doesn’t even really matter. Literally it doesn’t.
Nothing ever happens in the test scenarios where its an exact mirror match and its an exact move at the exact same time.
The amount you call lag is less than half a frame compared to the other attacker.

IT LITERALLY DOES NOT MATTER

lag in a stick is only detrimental if it lags more than a frame and that won’t happen unless its done extremely poorly or some form of tomfoolery has been intentionally performed on the stick

console lag is more interesting because of programming and it has been shown that ps3 is slower by 1-2 frames compared to xbox.

Spoiler

please let this die before it gets worse…

agreed, however I wish Capcom would patch out the differences between the two ports, however I know nothing of programming so I don’t know if it’s possible. I just think that they don’t care enough about it to rectify any dissimilarities between the two…they got their millions.

I believe Daigo and co. were complaining about the main stage because it was lagging compared to the PS3 setup they had in their room.