Cool. Btw, do you recommend stick or pad for smooth motions like that?
I actually just received the Madcatz SF4 pad and will try it tonight, but I am still wondering if depending on the character you play you would need rather a stick or a pad.
Sugami
16
Madcatz pad didnât work out for me, Iâve heard varying reports on them so donât know if the problem was just the way I use pads or the pad was kinda shitty but I had issues getting even simple quarter circle motions down. I use a modded Madcatz Fight Stick (standard edition) with Sanwa parts including an octagonal gate instead of the standard square gate.
The majority of SRK will tell you to use a stick, in the end it comes down to what youâre comfortable with most. If you have a stick or know someone with one Iâd recommend trying it out if you havenât done already. There might be some arcades near you to try it out (have a friend who lives in Dublin too).
Never seen an arcade in Dublin, just got the game cause I liked it on SNES 
And I do already have the madcatz tournament edtion stick, but i donât like it. The square gate is crap, and the top ball that is not stuck in place and keeps turning in my hand is a real pain in the arse for me.
On top of that, the stick and buttons are extremely noisy when mashed, and I woke my wife and my baby up a few times at night already - itâs not the best option in my situation 
Sugami
18
Hehe, the ball is meant to turn
I could probably find out where some of the arcades are for you but if you donât like the stick then you donât like the stick. Believe it or not I have a Hori EX2 stick thatâs noisier than the Madcatz ones
All parts are quite clicky, think it depends on the body that determines how much of the clicking noises are âabsorbedâ ^^
Incidentally a new gate is pretty cheap, I modded all my buttons, stick and got a new gate for around 20 methinks so not too bad.
Well, I could try to mod mine as well. Where do you get the parts, and what skills do you need to make the modding? Is screw/unscrew enough? 
Donât understand why the ball needs to turn though. Ages ago I had two arcade sticks, one for Megadrive and one for SNES, and the ball on those wasnât turning. I was much happier this way.
Actually, after trying the Madcatz pad for two hours, I must say this might be the most comfortable controler for me. Two things though : the buttons are way to close for people with big thumbs, well, for guys⌠When I try to FA I end up taunting or throwing cause I push four buttons instead of two⌠And my left hand is going to suffer for a while before its muscles and skin get strong enoughâŚ
Sugami
20
http://www.gremlinsolutions.co.uk/products/sanwa-gt-y.htm this is where I got my parts from, 4.25 + VAT for the octagonal gate so not bad. Opening the stick up voids the warantee, itâs mostly easy but can be very stubborn. The biggest trouble I had was with replacing the buttons (broke one in the process of removing it) but youâd only be replacing the gate which isnât too bad. I donât really think changing the gate will make all your troubles go away though, I still have issues with whatever gate Iâm using 
If the pad works for you then stick with it (pun not intended :P), have you tried resting it in your lap and hovering your fingers over the buttons rather than using your thumb?
No I havenât tried that, I am not much of a pianist so I think Iâll keep using me thumb 
kikito
22
I use my laptopâs keyboard.
Serious? Isnât it tough for the super and ultra (not to mention giefâsâŚ) ?
kikito
24
Serious.
I find the âdigitalâ nature of the keyboard more pleasant than the âanalogicâ sticks. With a keyboard, I know exactly when Iâm touching âdown-backwardsâ. With a stick i can âfeelâ it, but thereâs certain imprecision that I donât like.
The other advantage is that I donât fail on âtwo-buttons thingsâ. Iâve got âeâ binded to grabs, space to focus attacks and âqâ for taunts. I could not stand trying to taunt and making a random kick or punch instead. I donât even remember what where the button combinations for those. To me, SF4 just has 9 buttons instead of 6. I also have âfâ and âvâ are binded to âall punchesâ and âall kicksâ but I never use them, since I rarely use Danâs Super.
Dankus and Gadoukens are surprisingly easy to do. You press down, keep pressing it while you press forward, and then release down while keep pressing forward. Super/Ultra just requires the same movement twice. It feels like playing overlapping notes on a piano with two fingers. Doesnât take more than 1 hour to get used to it. Koryukens are just a little bit more difficult (like with a stick, I guess).
Since I use the same finger for âupâ and âdownâ keys, movements that combine both are kind of complicated. But I usually donât like characters that require âupâ on a movement anyway- failing to enter the move and ending up jumping on a key moment is a too big risk for me.
Well, to be honest, I donât like playing characters different from Dan. They lack Saikyo. And I feel like cheating.
Sounds cool. But well I play on PS3 so no chance for me to ever play on a keyboard.
A totally agree with your last note about other characters 
Holy crap. I didnât realize youâre in Dublin, Goatson. How the hell did we get a 4 bar connection? Iâm in Florida fer chrissakes.
kikito
27
If you were both playing Dan, the answer would be evident: sheer awesomeness.
Sugami
29
The power of Saikyo is enough to make the Internet faster 
The question is, did it play like a 4 bar connection?
I actually found a 5 bar connection the other day, I was like, âholy shit!â 
No it was actually alright! Dunno how it is possible either, but I definitely think this is linked to the power of Saikyo. Like, Dan players are just meant to stick together or something.
Anyway, was cool fighting you, pattybenpatty! I definitely need practise (both with my new pad and with the game in general) before being a match for you. I wonât bother you asking if you have time for some sparring as I understand youâre in a rush towards G1, but if you ever feel like, just send me an invite!
Just watched that, and whilst itâs truly an amazing tutorial vid⌠I had to stop after the first 30seconds, stop laughing, calm down, then come back to it prepared.
What the hell made you pick that song? :rotfl:
Sugami
32
Dude~! Itâs a frickinâ classic! Not sure if you remember but there was a thread about possible theme songs for Dan, that was a suggestion and I think quite suitable, notice how I made the first âtouchâ coincide with Ryu getting the Knee to the face 
Also thanks :bgrin:
Iâm on something of a Karate-Kid kick these days, (iâm old, I remember when it was new, and good, and not this upcoming Jaden Smith bullshit), and that song had the perfect 80âs crappy martial arts movie vibe.
Next vid you make better have one of these in itâŚ
[media=youtube]-Qae_TUTeGo[/media]
or
[media=youtube]uFlQNtL8F9s[/media]
Saikyo demands it!
Sugami
34
[media=youtube]Y_jNHh4lYbw[/media] way ahead of you 