Ling Xiaoyu Thread

Xiaoyu’s wakeup game is awful. My best option on wakeup has been to backdash or just block. Nothing else is reliable and she can’t stance quickly enough to make it worth it to Phoenix Talon.

Also, I have been looking for a way to start the cr.HK loop off a hitconfirm but I don’t believe there is one. The closest I got was:

[Whatever hitconfirm here] xx AOP > P > f.st.MP SCC cr.HK

But the stance cancel doesn’t happen fast enough and I can’t get the cr.HK to juggle… either that or there’s not enough range on it.

Yeah I don’t think fs.mp juggles them high enough to give you enough time to hit with a cr.hk afterwards. Maybe you could stance/unstance the fs.mp and have time, cause I think that’s faster, but I’m not sure. I’ve pretty much only been going in to cr.hk bounce loops after launchers and ground bounces (her overhead and ex shooting star) - and any time you land a wave crest in the corner.

Yeah, that’s what I meant with SCC – I dunno, someone suggested it as the stance cancel / unstance notation and it made sense to me.

I tried to stance cancel the f.st.MP but to no avail, I wasn’t sure if maybe I was just doing it too slow.

Oooh I see, my bad. I thought it was another term for the SADC.

That makes sense, I guess someone could read it as Super Charge Cancel or something.

i think she is rivialing steve fox for swag

atm i just use her to end combo’s because my netural with her is ass on ass

Yeah, I really really have to work hard to play footsies with her successfully. You’ve gotta read pokes and distances perfectly to stand a chance with her footsies.

Same, man. I’m just trying to figure out how to be effective with her outside of a combo situation since all her approach strategies are too easy to react to. Against fireball characters I’m okay, but anyone else seems to have too many ways of getting it that I don’t have an answer for with Xiaoyu.

Her footsies are terrible because her best pokes (arguably f.st.MP and maybe f.st.MK for now) come out so slow, and they have lousy hurtboxes so you can be hit out of most of her pokes. I’m considering using f.st.LK and f.st.HK just to see how effective they are in footsies for counter-poking, plus f.st.HK grants knockdown on hit.

f.st.lk is great for stopping people who want to jump from close range. It has a really high hitbox.

I’m wondering if we should be using Cross Rush has a means of not dealing damage, but getting in. The MP and MK attacks move her fairly close which could set up her crazy close-ranged range. The question that remains is what the frame advantage is if you hit with her chained normals.

Oh. Did you guys know that EX Back Layout (qcb + KK during Rain Dance) tracks to target? It starts up much faster than Shooting Star and leaves the ground sooner, but doesn’t give you combo opportunities after you hit it like EX Shooting Star does.

I didn’t know that it tracked until just yesterday.

Why would the frame advantage be different on chains rather than links? I am 100% positive that chains don’t scale frame advantage, if that’s what you’re saying.

I know frame advantage isn’t scaled. I noticed that a chain will deal less damage than if you were to link the same normals (i.e. st.LP, cr.HP). Is it possible that the chained versions deal not only different damage, but different hit stun? Unfortunately, I don’t see it on her pages in the guide that say anything about it.

People at my local casuals are calling SCC cr.HK loops “xiaoyu breakdance.”

I like “xiaoyu breakdance”, haha. And yeah, guide is pretty shit for anything regarding chained normals.

In the video I put up earlier in the video thread of my Juri and Xiao, I punished someone who was used to me going in to EX Shooting Star at long range by using EX Back Layout instead, it’s WAY quicker :smiley:

I like this. We should call it that.

EDIT: So I check on trying to use Cross Rush as a footsie/mixup setup tool. If you end with s.HP, it looks like you’re at -5 on hit at worst as Ryu’s Super hit, but Juri’s didn’t and Xiao was only hit by the later hits of Ryu’s EX DP.

I or someone else will have to see what the effects are of ending with a medium attack instead.

EDIT 2: Did look up more in the guide for anyone interested. You can do EX Fortune Cookie (1) and link into Mistrust > Dark and Stormy and then go on from there. Should be a mean corner carry to say the least.

Is it possible to just do
:qcb: + :3k:~:3k:
From neutral, to get instant Rain Dance into instant EX Back Layout? I would check but I’m at work. Theoretically I think that should work.

Hey, i just thought of something-- could you do Wave Crest into s.mp or s.mk chained into cr.hk and then EX qcb pp? You could then hold and cancel the EX qcb pp and then do her cr.HK loops. I just thought of this right now and I’m not sure any1 else thought of this yet.

Yeah that might work. Someone should test it and let us know! I’m at work :frowning:

marlinpie just said on twitter that he not only found 700 meterless,but a viable infinite

I’m intrested

I liked her before she was popular.