Let's See if We Can Do Something About Our Boredom~ Q&A Thread

Adon is a good matchup IMO. Unless you let him in your face and start neutral jumping in your anti air blind spot right outside b.MP range, or if he gets you knocked down.

EX Zonk causes his DP to whiff. Zonk of any kind or an early far HK or early far HP beat any of his jaguar tooth nonsense. His jaguar kick stuff requires quick reactions but generally loses to either b.MP or slide. The hard part is getting around his far MK and the fact you can’t really use focus in the match up which is so key for Cody to get in against a character like adon who has good walk speed and reach. Adon’s close HK can beat pretty much every jump in from Cody though, and Adon has a 3F c.LP and a 4F (FOURTY DAMAGE) c.LK that he can link out of. So you gotta be careful.

I think it is 5.5 - 4.5 for Cody but only if your reactions are seriously on point and your blocking on knockdown is on point.

Then again I also think that Zangief is a bad matchup for Cody and most people think it’s the other way. (I think gief’s who just try and rush Cody down with greenhand/lariet/jumping HP are a 6-4 for Cody. But a Patient gief who walks him down and only throws out far s.MP the occasional sweep/far LK and knows his LP SPD range perfectly and plays the match super lame/patient it’s 5.5 - 4.5 or even 6-4 for Gief.)

Seth is 6-4 for Seth def a bad matchup but not one of Cody’s worst only due to Seth’s lower stun/health and slower normals for frame traps. Abel… abel is weird. I think it’s in abels favor but only like 5.5 - 4.5. Of course that is only when it’s neutral and when Cody has meter. Cody no meter + knockdown instant 8-2 for Abels favor. Cody meter + knockdown mmm… 7-3 abels favor, it’s a 50/50 game and Cody has to spend meter for a CHANCE to guess right.

Rufus is IMO one of Cody’s worst matchups, not Cammy or E Ryu or Akuma bad but it’s bad. The only saving grace is that Rufus needs meter to get Cody away from him. But Cody’s anti airs are too slow for Rufus’s instant dive kick shenanigans and Rufus’s tic throw game is the best in the business and does more damage. Plus rufus has more health, better comeback potential with meterless/easy to land anywhere ultra 1 combos and has some pretty damn good ground and air normals. Momochi showed that a footsies/whiff punishing/more patient rufus who baits is incredibly hard for Cody when he fought Justin Wong right after beating Ricky Ortiz who played extremely aggressively.

You consider Evil Ryu a bad match-up? I’m sincerely asking why. I dont see where Cody loses it at all.

@ostkatten
Abel I believe is only an ok match-up if the Abel is not of same skill level and doesn’t know their OS’s. zonking and ex zonk leaves him at perfect range for TT which just resets the vortex. Which is a huge reason he loses (eliminates cody’s escape options). If you backdash on abel after roll mix-up which is easy to see coming as an abel player he only has to walk forward a little bit and TT again into vortex or just step kick cody. He get’s meaties after every knockdown which puts exzonk out of the question. with ex CU being easily stuffable and neutral jumped it’s situational and should only be used if you read the Abel players throw pattern.

Of course in the Seth MU cody has the dmg and stun output to put away seth in about 2 reads. but seth just has so many tools around cody’s anti-airs and bad walkspeed, os dp’s on backdash, spd’s, he has an unblockable on cody after spd which is something that’ll happen commonly in the MU.

I agree that a very good sagat player is super tough, adon is alright of a MU, he does have fuzzy guard against cody, ex jaguar tooth on reaction to fake rocks and bad stone, unstoppable nj.hk. but i’d really argue it’s 5-5 5.5-4.5 adon’s favor.

I’m also curious as to why you and Eternal believe the E.Ryu is tough aswell? Not saying that I don’t agree, just curious. If we bring up Sasaki vs Sako as an example though I just wanna say that Sako’s footsies were just far more superior than sasaki. I honestly believe if Momochi played Sako that match would look extremely different and way more defensive on both ends.

Evil Ryu has Ryu’s regular hadoken for pressure. Most of Evil Ryu’s pokes are simply BETTER than Cody’s. (Far s.MK from Evil Ryu is significantly better than any of Cody’s far standing pokes and beats c.LK. Far MP beats a ton of Cody’s pokes. c.MP beats Cody’s c.MP/crack kick/c.LP/far MK/slide. c.MK is insanely good against Cody. Not only does c.MK out range EVERYTHING Cody has, but it leads to 350+ damage on hit and has the same hit/blockstun as Ryu’s c.MK meaning that Evil Ryu’s c.MK - fireball is a true block string unless done far away.

Evil Ryu beats Cody in mobility flat out (Better Walk speed, better dash/backdash, multiple ways to alter jump arcs). Evil Ryu has the standard shoto corner OS that beats every single wakeup option Cody has (OS EX Tatsu) while also being safe on block. Evil Ryu has f.MK hop kick to deal with Cody’s c.LK to SOME extent (not a great answer but it’s an answer.) Having a 3F DP that leads to Ultra 1 means you have to respect Evil Ryu’s wakeup while Evil Ryu doesn’t have to respect Cody’s. Evil Ryu also has a 0F command throw if he is willing to save the meter.

And then to top it off, Evil Ryu can easily compete with Cody in just raw damage. The only thing Cody has OVER Evil Ryu is his 3F c.LK and his up close normals are better than Evil Ryus (sort of, Evil Ryu has a ton of 3F normals but in general Cody’s while slower are better.)



Look at how often top Evil Ryu’s are dropping combos and STILL giving Sasaki a hard time.


http://www.youtube.com/watch?v=5egu_bGYvO0 (starts at 3:43)
http://www.youtube.com/watch?v=kIY0bUrbdTo (Even when Cody wins it shows how tough the match is for him)
http://www.youtube.com/watch?v=Ehic_okzqDI

One nice thing about the match up compared to the Ryu matchup is that Evil Ryu doesn’t have a 5F normal long enough reaching to hit Cody after a properly spaced LP Criminal Upper.

Yeah, Rufus is not a nice match-up I’ve heard, but I don’t mind it. Haven’t really played any Justin Wong’s though, there are no high level Rufus players in Europe.

The Adon match-up is pretty subjective to me, not much practice against it. And the few good Adon’s I’ve played have bodied me with his close up game, the frametraps and throw mix-ups. With enough practice, reacting to different stuff might change a lot, but I doubt it. I watched a WNL two weeks ago, and Veloc1raptor lost to a pretty mediocre Adon, who once he got in, just chipped away with Jaguar Kick, and Veloc1raptor just took it. He must have a lot of Adon practice, and still, he just ate it.

Same thing with Seth, it might be subjective. I’ve played a lot of OK Seth’s, and I just think it’s a pretty even match-up. You read one SPD, and neutral jump HP xx Ultra 2, and Seth dies from one correct guess. I lost my patience earlier with this match-up, but when I started hitting all combos consequently, I honestly feel like Cody could be one of Seth’s not-so-free match-ups. Cody, unlike the rest of the cast, can threaten Seth to the point where he actually has to bait something and not just throw out a srk FADC or an SPD.

I feel that the Abel match-up is pretty 5-5. Watch how Momochi uses LK Ruffian brilliantly to get an air-reset, though:

and here’s one more:

Also, when baiting for a counter-hit, few character are as easy to get it on than Abel. He’s fastest crouching normal (lk and lp) are both 5 frames. So if you haven’t practiced CH cl.mp xx Ultra 2, this match-up is where you get it.

I just feel that in mid-screen footsies, Cody and Abel are pretty evenly matched. Once Cody gets in, he has the advantage.

And Eternal covered why I dislike E.Ryu, I usually just pick another character when fighting him. If I use Cody against E.Ryu, it has to be a very good connection, because if you don’t whiffpunish his cr.mk, you’re gona have a bad time. It’s also extremely difficult to even get him to whiff it, because due to his walkspeed, it’s much more easy to position him in a good place for cr.mk, than it is for Cody, because of his extremely shitty walkspeed. A bad E.Ryu will kill himself by doing unsafe stuff, like the EX Axekick or LK Axekick in a blockstring, but if you play any good E.Ryu’s, he will zone you out and poke at you with his superior pokes.

Veloc1raptor is playing Cody now? I thought he was a Gouken main.

@ostkatten
I’ve played rico and he told me he doesn’t OS at all, just doesn’t like the concept of it. Bala did very well for a person who doesn’t really play SF4 professionally especially against Momochi don’t you think?
But yeah, I agree Cody does have superior normals up close and zoning against Abel. I’m just saying when Cody get’s KD by Abel the MU changes drastically where Cody is limited, and an abel with bar limits cody’s frametraps. Those are the two areas I believe he loses, limited frametraps and bad escape options on wake-up. 5-5 till cody get’s knocked down

I agree with you on Seth, playing against seth is more about playing the the player rather than the character. poongko-ish? keepaway? balanced? most of them have their bad habits like dash up spd, dash up srk. ending blockstring in tandens. the key is just solid defense and maximizing dmg all while avoiding the spd because the unblockable is just way too easy.

If your talking about Veloc1raptor’s Gouken VS Adon; One of Gouken’s worst MU’s is against Adon.

@Seikano in the match between Momochi and Rico, you can see he messed up a backdash OS, and got the EX Falling Sky. Anyways, I can see where you’re coming from, and it DOES suck when you get KD against Abel. But Abel doesn’t have a option that really beats everything you do, and if you manage to bait something, it really hurts for Abel. I think it’s a 5-5, which is pretty good for Cody :slight_smile:

Yeah, I was talking about Gouken against Adon. The match-up looked terrible, but same as a Cody-players, Gouken players are also supposed to react to the Jaguar Kick with an EX Tatsu, but he didn’t do it. Not once, if I remember correctly, so the Adon player just started spamming Jaguar Kick non-stop in the corner. I used it as an example of how hard it is to keep the charge and reacting to Jaguar Kick while checking for if the Adon player throws, does a jaguar kick, does a fuzzy overhead, does a regular overhead, a sweep or a frametrap.

I was mainly asking to figure out who would be a good secondary character for Cody but there’s a lot of conflicting list and opinions. I’ve heard a lot of people play Cody/Rose and Cody/Bison.

Sagat isn’t a bad secondary for Cody, and obviously is a totally different character. Covers or breaks even with all of his bad matches outside of Cammy, Viper and Akuma I believe, and is 6-4 with quite a few of Cody’s even matches.

Adon isn’t a bad secondary either if I remember right. And of course, you could always go with Fei. He’s a good secondary for any character because he has like 2 bad matches.

@ostkatten remember ex Tatsu is a command while zonk you can just let go of. Plus Adons are careful when choosing to jk against cody cause he can cmk under a bad jk and punish them on their landing frames/recov frames. Even then it’s still pretty hard. Keep charge at far HK range or further and there’s really nothing Adon can do that you can’t react to.

To Dr.W in the wise words of Sanford, ‘pick a top tier’ one that does better than the others, can’t go wrong with cammy or akuma.

Akuma is never a bad choice as a secondary. Even his 4-6 matchups are (imo) easier than Cody’s 4-6s just by the nature of his toolset. Evil Ryu is a good one too as you can transfer over a lot of stuff from your Cody playstyle to Evil Ryu and E Ryu covers a lot of Cody’s bad matchups. As Ramma said, Sagat is good because he is so different. However imo the single best character to cover Cody’s bad matchups while maintaining a similar playstyle is Yun. It is no surprise that Momochi also was a Yun player because frankly they work perfectly together. Almost ever matchup Yun is 4-6 in is a matchup that Cody is even or 6-4. Likewise Yun is even or 6-4 in most of Cody’s bad matchups. Gouken is another good one if you want to anti zone but he suffers from the poor wakeup issues Cody has so he still has trouble with vortex stuff.

I’d recommend Makoto as an alt if I didn’t think that more than any other character in the entire game Makoto REQUIRES you to be a character loyalist/specialist to achieve any sort of success. Other characters you can get away with knowing a few set ups and basic tools and gameplay. Makoto is a lot like Dhalsim in that she requires a completely different mindset than anyone else in the cast to not flat out LOSE to simple stuff like c.MK - hadoken or simply c.LP - Rekka from half screen. The only “easy” stuff you can get away with occasionally against players who don’t know the matchup is full screen EX Hayate and EX Karakusa - Ultra 1.

Is anyone going to East Coast Throwdown in May?

Probably. It’d be kind of pointless to host a tournament that has no entrants.

… -squints eyes- …

Who are probably the few (3-5) best characters who make a good secondary for Cody? I think I’m in the market for a new secondary. Unfortunately, as much as I love her, Juri doesn’t cover Cody’s worst matches (which IMO are Cammy, Yun, El Fuerte, and Akuma…probably Viper too).

So yeah, who are good characters that can compliment Cody well?

Akuma or Cammy of course.

Akuma (of course) covers pretty much everything and is the best pocket character you can have. Ryu or Ken are good pockets also (momochi alts Ken/Akuma nowadays it seems.)

Yun is a good choice as he does well against Akuma and a number of zoning characters Cody has trouble with (Sim/Sagat/Guile)

Evil Ryu is a good option IMO. he plays a similar game to Cody but has a very strong zoning game and solid anti air options to deal with Cammy/Akuma and is difficult to vortex due to DP and good FA Backdash as well as an extremely limited but still useful teleport (Basically it’s a ‘get out of chip damage finish’ move.)

Pocket Gief isn’t bad either he does well for some of Cody’s bad matchups but he has his own issues.

IMO though Cody’s worst matchups are Cammy, Yun, Akuma, Ibuki, Seth, Dhalsim, Rufus, Abel, and El Fuerte. I don’t think viper is TOO bad she isn’t easy but Cody’s slide does really well against her setups and at neutral Cody is simply better. b.MP AAs her pretty well. Crack kick does well against Seismos. cr.LK, cr.MP, and far HK control a lot of space and Viper has some trouble dealing with it. Cody is just as hard a hitter as Viper so she doesn’t really have the damage advantage.

Elf/Sim aren’t TOO bad but only because both of them don’t do nearly as much damage as Cody in most situations. Otherwise they’d be pretty awful. Rufus and Abel are also on the tail end of “worst matchups” because while they blow Cody up on knockdown or during standing pressure situations Cody has better fundamentals in general than them and he hits just as hard.

I’ve been playing alot of Gief lately, I feel he strengthens your play style in every area, patience, footsies, sacrificing damage to get in. If I were to second Akuma I might aswell main him seeing how he’d pretty much have an easy time against Cody’s bad matchups and his good matchups. Plus Gief just has a sick character design and playstyle

The big issue with pocket giefing is that he doesn’t deal with the Akuma, Sim, Guile or Sagat matchups which Cody already has some trouble in (More so Akuma/Sim than Guile / Sagat IMO) but it’s still a good choice for dealing with Yun, Yang, Cammy, Rufus, or Ibuki which are all bad matchups for Cody in varying degrees (More so Cammy, Yun, Ibuki than Rufus Yang.)