So, I gave Frank/Dante a solid run, but I think I’m finally gonna settle on Doom/Ammy. I honestly feel my neutral game is better with Cold Star than Jam Session, and there were just too many games I’ve lost due to Frank coming in without levels. I prefer Missiles for now, I’ve always played more of a lame game with Joe, so I feel right at home with Doomerang spam. I’m finally in a position where I can start going back to TRB, so I’ll try to get some stream time up in here.

wow I though for sure you had to tiger knee it. ill try it manually.

i really like Joe/ammy. Joe/doom isn’t my favorite but it is workable. Good luck! This team is sure to gets some wins though.

Joe + Hawkguy w/ vertical assist (the arrow rain, forget what it’s called ATM) is far too much fun.

I used to play Joe/Hawkeye. I always used horizontal arrows, never thought of trying vertical, could be something interesting there.

In other news, finally made it back to TRB after a few months… damn I got smoked. Not too surprising considering my Doom is barely a month old, but I feel I could have done much better. I lost first round to a dude visiting from Las Vegas, Trahh. I got hit with the Zero Movie, can’t hate though, dude made it to Winner’s Finals. Then in Losers, I got blown up by Richard Nguyen’s B team TT__TT He was using Dorm/Jam/Missiles, which I honestly think is an excellent team to deal with Joe shenanigans, so I can’t be too mad at that either.

I got some casuals in with Snake Tits too, he’s been rocking the Joe/Bolts/Missiles team for a little while. I was out Joe-ing him, but proceeded to get obliterated by his Strange. It just goes to show I need to play a much wider range of people. I can only get so far playing the same handful of friends week by week, my lack of match up experience really bit me in the ass. I’m also gonna try to pick up Joe/MorriDoom… so we’ll see how that goes.

I noticed that it helps Joe’s long-range game once the opponent is pinned down with Voomerangs. It’s obviously bad if they’re close to you, though. I have no idea if it’s competitively viable or not, since I only really use Hawkguy when I’m bored or messing around, but it’s certainly fun.

LOL, sorry, I’m the culprit. He plays me too much ;D

Oh man. My seemingly endless character crisis continues. So I’ve been thinking, and Joe/Vergil/Dante has to be one of, if not THE best Joe team. It’s on the same page as Joe/Storm/Dante, but seems to be better in every way (in terms of a ground clearing assist). The main appeal is Joe with 1-touch-kills; relying on Slow mixups and TACs just isn’t cutting it for me any more. Jam Session’s uses are obvious, but Rapid Slash is also pretty godlike for Joe. It clears space for Voom set up, it locks down full screen when Red Vooms are already going, it pushes to the corner for Jam Sesh mixups… it’s really good. Vergil also covers some of Joe’s worst matchups, i.e. Dorm, Hawkeye, Strange.

I’m pretty new to sword loop DHCs though, anybody know the best way to set it up midscreen, and much damage I can expect after Vergil comes in?

Oh my god. You guys. You guys I think I did it. I think I actually found the team I’m gonna stick with. I got blown up so hard at NCR last April, that it made me rethink my team of Joe/Ammy/Hawkeye. For the last 6 months, I couldn’t find a suitable shell that I liked. I went through:

Joe/Doom/Hawkeye
Joe/Strange/Doom
Joe/Frank/Ammy
Joe/Frank/Dante
Joe/Morrigan/Doom
Joe/Doom/Ammy
Joe/Vergil/Dante
Joe/Vergil/Ammy

…which finally led me to Joe/Strange/Ammy. It has everything I want in support for Joe. Horizontal screen control with Bolts, my favorite lock down assist in Cold Star, a legit backup plan if Joe dies, and a very strong anchor. The team can kill in one hit, but has options if I need to go for the Slow reset. Really the only thing lacking is a completely safe DHC into Strange. With his ability to snipe assists with Book super, that’s a weakness I’m willing to live with. One could also argue Strange/Dante would be a better overall pick…but I’m too in love with The Dog. Character and assist. This video is a good display of how powerful the Strange/Ammy team super is though, the synergy in undeniable:

Anyway, I know you were all dying to hear all about how my journey is finally complete, so I just had to share.

/cool story bro

on p1 side, doing 2368 or 2369 is how I do my super jump rangs. you just have to practice it to find a way to swing from down, to forward to up back in one motion. its awkward but doable.

Yo Solid Stef, a bit late on this, but congrats on your placing at Shadowloo this year man. How’s Joe/Frank/Coon holding up for you these days?

With charged air Vooms I just super jump then qcf+Attack. L versions come out fast so M/H versions have to be released earlier so you gotta be quick with the qcf after the super jump. The only time I TK a charge Voom is for qcfupfwd+H that will go behind Joe.

tiger knee backwards then back forward

Hey a new joe user and I was wondering would Joe(Groovy uppercut)/Modok(Psionic Blaster)/Rocket Raccoon(Pendulum) be a good team?

i think joe raccoon is pretty good,and i think modok will have a nice spot in that team. so yes,i think that’s a good team.

If you want to be really lame you might want to consider barrier assist to stand behind while throwing red voomerangs.

is rapid slash a good assist for joe?

If you’re playing a range game with Joe, yes.

Does anyone know how to combo off of RR’s Log Trap with Joe? It hits them too far away and I can’t seem to get in range to combo off it :frowning:

you dash up and use crouching heavy (the slide)