Lets End This! the MvC3 X-23 Combo/Strategy Thread

Cool lab stuff from tonight:

New Dante+cs combo path (grounded confirm):
s.MHfH xx bc volcano xx j.H+CS j.S…after that you can do just about whatever you want. I managed to hit dash volcano xx j.h xx air play, falling j.H, land, s.S > shot loops once or twice, but the S link is super tight. You still have othe hsd to do OTG > prop shredder into million carats or acid rain or pretty much anything you want. Has some promise as a practical bnb extension. This combo path also lets you tac past CS with point Dante with otg xx prop shredder sj.H xx tac(though not as well as the other combo that has the great corner carry on it.)

Consistent X23 tac past JS on standard confirm:
s.MH xx j.M+JS j.H, land j.MdHxxTA L (pretty much just rush the mh Talon portion) s.MHS sj.HdH xx TAC

Magneto double assist extension ender with CS and JS:
combo to corner > HG L, sj iadf j.HS, land s.H+CS, HG H sj.HS, land s.HS+JS sj.HxxHG H xx Mag Tempest (also leaves at the perfect height to cancel into WXP). You have to delay everything after the HG H to give X23 time to get out and delay the HG H input to hit right after the JS pillar is on the screen to catch them right after JS.

Also, something I’ve been trying to work into combos more often, you can dhc from wxp into shockwave and get full damage if you dhc right after the last hit, but before she passes through them. (Sacrifices corner, but damage is great)

Update on my team:

So while having Doom on my team has been a fun and easy experience (seriously, it’s so fun having a pretty brain dead character lol. I was not used to it at first) I think i want to try X23/Dorm/Dante. I always knew X23 and Dante were bff but i didn’t want to play Dante for reasons, but after talking with another X-23 player I’ve met in GUTS 3 (TheRam, RamRam idk what his actual handle is) I’ve been trying him out whenever i had the chance. Seriously, combo, Ankle Slice xx Snapback in the corner is so fun when running Jam Session lol. I would be lacking a neutral, but i guess for matchups where i would really need it i would either 1) try and make due or 2) use B team of Trish/Wesker/Dr. Doom since Trish can go against top tier characters pretty well. I just need to get used to neutral with Dante :confused: Fortunately i did pick up Dante a while back to get the match up so it’s easier for me to pick up bold canceling again.

Also, i just snagged this controller off of Ebay for a pretty decent price, has anyone had any experience with this controller? http://www.amazon.com/Razer-Sabertooth-Elite-Gaming-Controller-Linux/dp/B00B1MXGDO

X23/Doom/Dante would be a good sub for when you need a real hori assist.

The X23/Dorm pairing is super solid, though. I would find a way to TAC past Dorm (maybe something like combo > s.S + Dorm sj. HxxTA L, s.HS sj.MMHdH xx TAC? You would probably have issues with HSD if you did an extended combo pre-launch, though.)

That would allow you to run reliable double dirt naps off that team, if you needed to kill a problem point, X23 > stalking flare extensions are super solid.

Might be worth seeing if WXP or RT xx Stalking Flare has enough blockstun to force them to block the flare grounded, which would set up Dante hard tag > Hi+Low unblockables on block.

Something I’ve been meaning to work into my pressure is finding a reliable post-snap incoming guard break with X23 similar to the stuff SumBrwnKid runs with Wolverine.
Something along the lines of combo > snap > MH Hxx TA L (meaty blockstun), land dash + JS j.dfH throw OS.)
-If they get hit by the TA L, you should be able to react and full combo.
-If they pushblock the TA L, you should get a guard break (without XF, you’ll have to use a DHC to get meaningful damage off it.)
-If they block the TA L and tech the throw, they be stuck grounded blocking JS.
–If they’re standing, normal to large characters have to block a fuzzy hi/low mixup.
–If they’re crouching you can set up a MF H hi/low or set up a left/right after they finish blocking JS.
If they block all this, you can still grounded back throw > OTG > Super > DHC for extension to end the pressure string.

Yeah i love X23/Dorm together. I know from experience they’re bff so thats why i never really picked up Dante, but i guess it finally clicked for me that 2 bffs are better than one lol

That sounds doable for mid screen combos, but in the corner that’s not really reliable since Dark Hole kinda goes off screen and would barely hit the opponent, so HSD would def be an issue in the corner. You can TAC past dorm by air combo > Ankle Slice + Dark Hole assist, c.HS sj.HdH xx TAC . That’s what i used to do for Doom infinites.

I would have to try out the hard tag for sure. Sounds kinda doable but i think they can just push block the Stalking Flare right before Dante comes in.

Yeah that’s what i would do during some sets with friends, except not as layered as that yet lol. Unfortunately i don’t have as much time to practice as i used to so i def have to practice that and make it muscle memory.

^
If you want to get the full amount of hits in the corner, backdash first while calling Dark Hole simultaneously, and OTG with Ankle Slice.

That’s the only consistent way to OTG with Dark Hole in the corner. without the backdash the character usually falls out since Dark Hole would only land 2 hits instead of the full amount of hits (7-10 hits? 6? idk)

I’ve been in the lab with X23/Dorm/Strider lately for shits and giggles (since X23 doesnt really benefit from Vajra) and i kinda like it. With that team order it’s possible to kill Thor easily starting with one bar and kill Spencer without losing any meter (starting with one bar, ending with one bar). Although the only way to combo off of vajra midcombo is with MFC (ground combo> s.S + vajra MFC c.H (much more reliable than s.H) s.S Also you can just do Ankle Slice, Vajra, Ankle Slice.

Also, Lintlikr1 showed that Dorm/Strider has potential, so the whole team in general might be good

Edit: actually, to combo off of Vajra you have to call it during s.M, so a combo would go something as follows,

ground Crescent Scythe loops, s.M + Vajra s.HS xx MFC (Vajra brings character down) c.HS >air combo it should do close to 700k depending on which CS loop you do.

I wanna make another video of some of the random stuff i was testing out, but school work too OP for me.

I messed around with vajra for shits and giggles a few weeks back and couldn’t find anything too amazing.

In neutral CS H + Vajra xx TA L can lead to full combo (slight timing needed, but vajra will knock them back down into the TA L and let you combo.)

The best combo extension I think Vajra can offer is s.S+Vajra TK Charged Neck Slicer s.HS (You might have to do s.H+Vajra s.S xx TK NS, don’t remember the timing off hand.)

Trying to combo off Vajra in neutral was rough. X-23 just doesn’t have the hitboxes/frames to set up super reliable situations off it. I didn’t look into it super hard, but there might be away to use CS as the conversion tool off Vajra just because of the added hitbox/frames on the move.

You can always use it as an ender to add one more charged AS.

I think you could use Vajra as a decently reliable dirt nap guarantee assist and decent incoming tool.

Unfortunately, there’s not a lot of synergy to be had there.

Yeah after a while of playing X-23/Dorm/Vajra i came to the conclusion that There is no practical way to combo off of Vajra instinctively, but theoretically speaking it should help with some of her bad matchups ie: Mags, Trish, Insert air-based character here. The only reliable way to combo off of it on instinct is in the corner during an incoming mixup. Also it’s one of those assists that would be mostly used for neutral, which is why i’m not so worried about the optimized combos (although there are some). I guess i liked the team because of the damage output of it (will make a video hopefully soon elaborating more on it besides the whole one touch kill potential)

X-23/Strider is not that good, but a great 2nd character might can make it shine (although the only character i can think off is Dorm. Doom plasma beam sounds ehh but doable, Dante might be good etc.)

I feel like if you’re going to play X23/Strider, you need to at least put her 2nd so you can OTG XF Kill > Dirt Nap.

In that case then it’s not worth it to have Strider since besides Dante i dont think there’s anyone who benefits from both an otg and Vajra (which since you play Dante you can prob make that work). As a point X-23 team tho it sounds doable.

I’m finally thinking of a /X-23/_ team since im getting tired of a her on point (even though I had her on point since Vanilla with X-23/Trish/Wesker and i find her so fun to play on point) I was thinking Trish/X-23/___ but i’m not sure whats best for her. Here are the characters i know in order from best to worst.

X-23/Trish (my best characters), Wesker, Doom, Dorm, Wolverine, Morrigan, Frank, Storm, Spence, Sent, Wright (X-23 with Get em’ Missile assist is actually not bad lol) Viper, Strider, Dante.

Umm…Trish/X23/Dante is always going to be my first pick. Trish can TAC past X23 reliably into Dante infinites, she can kill with hard tags to Dante, she can reset to unblockables with Dante+X23 (and immediately TAC back to trish for infinites if you want), You get to steal all of Green Ace’s Trish + JS tech. You give one of the lamest characters one of the best assists for laming out, You still get true 300% potential, you still get XF2 + guarantee potential.

Something cool I’m trying to work into my game.

So with X23, I’m very liberal with using DP on incoming to get on of nonsense, but you normally don’t get much off it on hit.

Recently in a match, I was really desperate for a hit after a DP conversion and managed to combo with XF2. So on incoming:

DP HxxTA M dH (slight delay) XF j.S, land, j.MHSxxTA L > Loop.

It’s a pretty good tool, definitely worth checking out in the lab.

I like this. I just tried it out on incoming against Spencer and it seems like a reliable incoming combo for her. I think depending on the character size we may have to use DP M for everything to combo (like on Spencer i had to use M).

Not sure if DP M works better on every character ( i only tried it against Spencer) but i would assume that DP M > smaller characters, DP H > taller characters.

you can actually set up dirtnap incoming unblockables with doom as you would do with dante.

kill character>mirage feint M (this will corpse hop)>call hidden missiles>mirage feint L (this will put you back in the original position while doom is shooting missiles on the opposite side from the corner)>activate dirtnap>dirtnap

requires a little bit more work but just in case any of you feel trapped into using dante with x23, there are alternatives.

been keeping this tech in my pocket for a bit…i also have 3 to about 7 corner mixups that i’ll dive into later, but each one is safe, some more safe than others.

remember x23 is all about mixups/pressure less about combos, catering to damage with x23 only hinders your team because most likely your team revolves around her. catering to mixups/pressure frees you up to play the team in any order.

How do you set it up in situations where you kill super early in a super? I couldn’t find a timing that was consistent in every match situation, only ideal ones.

in that case you would want to activate xfactor if you kill early in a super, or (just thought of this just now) you kill using weapon x super which will buy you time b/c it’s a cinematic (have to test this)

Yeah, I guess if you use missiles to set up WXP for the kill that would probably work.

I just thought of the most random theory team for X-23,

After watching this video from the the stream and commentary thread (http://nicogame.info/watch/sm24991579) i was wondering how well X-23/Thor(Mighty Smash) can be. from first impressions it seems like it could be good for a dirt nap setup in the corner if well timed, I think she can combo after her otg (i know from he corner its possible. I think it’s also works midscreen) and i believe she can mixup the opponent on incoming better than Ryu can (and this ryu player is having some success.) also, she can TAC past Thor to another character for an infinite.

I’m not sure what assist work the best with both X-23 and Thor, but maybe X-23(CS since i don’t think Thor benefits much from an otg)/Thor (Mighty Strike)/Doom(PB) or Thor/X-23/Doom. It’s a weird shell, but maybe it should be messed around with.

Now or course, this is mostly a point X-23 team (since i doubt people really want to use Thor anchor, and his assist wouldn’t be optimal for neutral) but i think X-23/Thor/____ might have some promise. (either that or finals is finally driving me crazy.)

Edit: Strange anchor can be good too. I know from experience that X-23/Strange (bolts) has some potential (my friend plays Spence/X-23/Strange and he’s a monster.) and based off the wiki page bolts works well with Thor.

Doesn’t pikachu play thor/x23? He uses might spark assist because you can relaunch with it. I think two beams would be good for her and his tornado dhc is good for her since she pops them up so high. I don’t play thor but maybe you can get a lot off of that.

I think you can only get a pick up with that assist in the corner. (that’s all i tried when i was practicing with him). and actually i was wrong before, an otg assist would be good for him. Also, i think Mighty Smash as a CC is better than his beam assist.
I was practicing Thor/X-23/Strange and i found some decent stuff i think. Def a specialist team but i think it can work (got some stuff on my next video!)

Does anyone here have match up experience against Chris? specifically Chris/Doom (Rocks)/Strider? i was playing ChrisD and i just couldn’t get to him because of the flame grenades and rocks snuffing out my dash attempts.

Unfortunately i have no in game footage to show, but pretty much just imagine my characters being trapped by grenades and me derping around due to being hungover + having no practice that day. All ChrisD told me was to snipe Strider, although tbh Vagra wasn’t really a problem for me.

Also i’m thinking of joining the dark side and picking up Satan (Vergil). Kinda thinking of X-23/Vergil/Doom just so that the team order can still work after swords comes out (Vergil/X-23/Doom) I kinda wanna play x-23 as a bootleg wolverine with more options (not as easy options, but they’re still there.)

Also also, if you guys want to see a match of mines from NEC, here’s the link. It was a pretty bad performance on my part (dropped a lot of combos, got TAC instead of something else a lot, etc) the whole vlog is awesome too and it can also summarize my experience there as well (the biggest tournament i’ve went too next to GUTS/ECT. first one i slept overnight at instead of commuting back) So if you have time i would recommend checking the whole video out. (My match is at 8:30)