Laura Combo/Tech Thread

Maybe jumping HK moves her hitbox back so the timing to block EX Clap is different than from a normal jump over?

So f+HP > HP xx EX fb > L Bolt gives a safe jump on backroll. Very nice against DP characters.

I’ve been out for a while, just got back. CH st.MK, st.MK xx VT, cr.HP, whatever is the hottest new craze sweeping the nation. A cool 351/512 with EX fireball to HP bolt.

Charged QCB+HP, f+HP before the fireball hits, then after the fireball hits, s MP, s HK target combo, activate V Trigger, c HP, QCB+HP, Super.
https://www.youtube.com/watch?v=Y-GtMOATnD0&feature=youtu.be

I have a question. When I play mirrors of Laura, they are able to do setups I am unable to do. I’m not sure of the circumstances, but I will be watching replays to try to reproduce what they did. But here are the two setups that stick out (as I recall them, I could be wrong):

Hard knockdown, LP Bolt-> and on block-stun sunset wheel.

V-Skill deep overhead -> and on block-stun sunset wheel.

I’ve not tried these in a match, and I’ve not been able to reproduce either. I believe @OceanMachine mentioned something about LP Bolt being highly plus in certain circumstances, but I can’t find the post he mentioned it (I’ve scanned them twice, but I’m terrible at finding old info in forums even with search). The v-skill overhead setup was beyond me.

Can anybody help verify these two situational setups if they are legit… or did I just get caught not reacting fast enough?

LP Bolt can be +1 on block. they can do command grab unless you use your 3f jab.
VSO however is -4 at best, so they can’t grab you after that. Are you sure they didn’t hit you instead?

I’m positive. I’m going to lab it because I know that overhead quite well and how to punish it. I was shocked when I got grabbed. If I can find a way that it works, I will post the youtube video asap. I’m pretty sure it was me.

This is what I saw in one of your posts: “Uses VT/EX command grab to set up a L Bolt that is +1 on block and +7 on CH.”

Are these the only situations? on EX or VT command grab?

You can meaty in any situation if you manage to land the hit on last frame, this is the only one guaranteed 100%.

May someone help me with why I get hit by a jab when I try to command grab. Here’s a 10 sec video.

https://youtu.be/0iCgxXpC70A

Too early I guess

Too early? You have this problem before?

You did it either too early or too late. You need to get him the moment he gets off the ground. Him with a 4 frame jab against a 5 frame grab will stuff you if your not precise.

Honestly I’d rather do the fwd+hp whiff after the lp bolt from EX FB. Much better imo.

I’ve practiced the timing for about 30 mins and I get stuffed for about 90% of the time. I’ll try the fwd-hp option. See how that goes. Anyway, VFrames says the cg is 6F, is the app no longer up-to-date?

No that’s not correct. Id go with a different app, the last time that was updated was back in September, so it didnt apply the overhaul of the Season 2 changes in December. I would download FDV (Frame Data V) to use instead.

I dl’ed it thx.

Alright guys… I have been experimenting with something so simple and stupid but damn it works…
If you have CA and your opponent block your lp. bolt charge just spam CA like your life depended on it and it will hit them if they try to challenge with a jab… so this is dumb right? Nope… against people who adapt quickly its fkn amazing because they’ll block in anticipation of the CA and boom… free lk SPD.

If you are reading this Strider and you wanna steal the tech MAKE SURE YOU SAY ITS FROM YOUSCAREDNOOB YO

Found a new funny VT setup:

VTC, st. HP xx EX clap, VSF, (delayed wake-up) lv3 M clap, f+HP

You end up at least +2 and barely in front of the clap.
> grabs will beat blocking and buttons
> if they jump they may get caught in the fireball or by your H bolt
> if they try to tech you can walk back or stand still and let them get caught by the fireball
> if they backdash they can be beaten as usual by st. HP

Guys I read that after a ex clap you can hit hp and then do vskill to follow up and switch sides of you want, I always end up on the same side after the vskill so how do I land in back of them? I mean this is what I do: connect with an ex clap (fireball), do a standing hp, do a forward vskill (just tap it so the overhead doesn’t come out. But I always end up on the same side, if I hold forward a little more I end up on the other side but because I do the overhead. Any suggestions?

It depends on the character you’re facing and how close you are to them. On big bodied characters you’ll always end same side, while on small bodied characters you can end on the opposite side if you’re close enough.

an absolute must ist that you do MP xx EX.FB instead of HP xx EXFB as far as I can tell. That gives you the oportunity to choose the side you want to be. If you follow up with a quick HP -> VSF you’ll get behind them. If you delay your HP and do the VSF pretty late, you’ll stay in front of them.