After seeing some solid gameplay, game looks on point. Faith is there in that respect. The presentation is the only thing that is weak. Character select screen/art/HUD/etc. I assume K’ isn’t revealed yet because he got a new look like Iori and Kyo. I like that Iori has some aspects from XIII Iori.
Still on the fence, it needs something, the graphics look too clean ( i’m not talking good) it looks very artificial plastic like, cheap even.
Shit i saw changs swing ball and laughed, shit looks horrible, last time his swing ball was that shitty was in kof95 where by coincidence he was one of the worst characters in the game.
Even though chang is a large character he certainly wasn’t what i’d call a slow character, i mean yes he was slower than choi kyo and the rest but he still could hang in previous kofs, but he looks super super slow now
I also have no problem with the hud. Its HD crisp and gives all the info you need clearly. Its certainly not Samurai Shodown VI bad. Which is my barometer.
My problem, and its a problem with Street Fighter V too, is why no little dip in the health bar like Street Fight IV gave us. That little dip helps a lot in knowing where your health actually is when things get busy in the late match. But no one, including Capcom seems to want to use it again.