KOF XIV General Discussion - King of Fighters XIV Arcade Ver. Burn 2 Fight cabinets from Taito!

Oh well… at least we’ll still have KOF98!

And they STILL suck. Capcom improved lightyears for SFV but SFIV was terrible when it came to models, as was SFxT. SFV is the first 3D modeled SF game that doesn’t have terrible models.

Only so much you can salvage from a terrible base. Even in the pre-alpha SFV stuff there was solid stuff from the modeling, there were just many subtle tweaks that needed to be made. This needs a COMPLETE overhaul and yeah, 5 seconds is enough to tell because we aren’t harping on the animations, we’re harping on the models themselves. Kyo doesn’t even look like Kyo.

There is no excuse. I don’t care how much one could love 3D, this is terrible and there’s very little hope for legitimate improvement visual wise.

And KoF has enough issues when it comes to crap like Netcode, the last thing they need is something to drive away the normal market as well.

So far the KOF 14 official site seems to be indicating that this is a PS4 title only.

Would this be the first KOF to not have an initial Arcade release? I could honestly see it not having an Arcade version at all. If not, I wonder how they’ll do loke tests for it.

That’s not very nice. There are alot of very nice looking PS2 games out there.

This isn’t one of them though.

If their smart they will drop a bunch of betas or maybe go the early access route.

I just want a game that feels as good to play as 13 and 2002UM but has lower maintenance needs than 13.

MI didn’t have an arcade release until Regulation A, IIRC.

KOF was my last hope for quality 2d animation

fuck everything

It wouldn’t be the first and it’s no surprise. Sony definitely seems hellbent on making the PS4 THE Fighting Game console and threw some money at SNK to help them out in return for more exclusivity.

well the trailer looks kinda meh …

Supposedly it’s supposed to release in January? If so, god damn it’s DOA if it launches with these visuals.

KofxIV is here!

But i wished it would fuck off

If Sony tossed money at this then they should have done more than that. Give SNK some devs that are good with 3D.

I know i’ll be playing the fuck outta Kula Diamond in this one. :heart:

EDIT: I wonder if we’ll get a full trailer during TGS.

If Geese and Yamazaki are in this, then I’ll probably have no choice but to buy it even though it looks like ass.

I honestly don’t expect any more info at TGS. The best bet for more concrete info will be the Playstation Experience event in December.

Helping Capcom out provides more benefits than helping SNK out. They probably gave SNK the bare minimum to essentially stay afloat. Like “Hey, here’s enough so you don’t have to go solely with Pachinko, go push out a game for us please” whereas they’re trying to make their stamp with Capcom while also likely getting some benefits with their other franchises.

Damn, dude… I mean, i hope the game’s good, and I’m definitely gonna buy it because I’m a total SNK fanboy but… Where were you when you realized sprites were dead. :bawling:

I dont know how long it takes to make a new character or if its economically viable… but I would rather they stuck with the KOV XIII graphics, and added maybe 8-10 new characters. Either add 1 new character to each team so there are 4 in a team, similar to KOF 2000 (but without the striker system) or just have 3 new teams. There are still alot of characters I would have liked to seen in that art style such as Blue Mary, Yamazaki, B.Jenet, Rock and some of the other “classic” characters.

They could also just refine the system or maybe just go back to '98 and Extra. Im sure it wont effect sales significantly as the majority of the people who buy KOF games are die hard KOF and fighting game fans anyway.

If the 3D is designed to attract new fans, sadly it will fail (especially with it looking as shit as it is at the moment).

So in summary, just add new characters and refine the system and that will all thats needed.