KOF: MI2 / KOF 2006 - Strategy / Techniques / Combos

Okay, how the balls do I beat Easy Mission 1-07, where I’m supposed to escape Duke’s Body Toss? On GameFAQs, it says you have to hit SP right when he grabs you. I CAN’T GET THAT TO WORK! I even tried LP, LK, SK, Sabaki, Rolling, EVERYTHING! How the hell do I escape it?

If it matters, i’ve been using Kim…

I just got this game and I’m having some fun with it. One thing I don’t like about this game is that the sabaki works too much like Soul Calibur’s guard impact system. If I manage to get a sabaki on you I should be able to get some free damage, not get sabaki’d back. Also, there are a lot of OTG combos that work on male characters but not on female characters. It’s kinda frustrating. =\

Are these combos breakfall-able? 'Cause if so…then why does it even matter?

Remember when doing your combos to turn on break fall. Sweeps are about the only things that guarantee an OTG combo.

Yes, I turned breakfall on and yes I’m using either a sweep or a stylish art that ends in a sweep. It’s just that when I finish the OTG part of the combo with a special, it has the tendency to miss almost the entire time.

For example, with Rock, do f+B,d+B,d+D, B,D,d+D xx C Rising Tackle. Does not work on female characters, you have to cut it short at the first D.

my tier list from that other games thread

SSS - armour ralf ( no hit stun super armour+easy string sabaki bait into command throw punisher+easy hit confirms for ridiculous damage), billy, lilly ( combo to the wall+okizeme=death )
SS - kula, athena ( the ouroboros-like super results in genei-jin like results ) luise, iori ( why did he need counter mode from earlier games? ) mai, lien, mr karate, maxima
S - b.jenet, duke, kyo, leona, alba, k’, seth, nightmare geese, fio
A - chae lim, kim, nagase, hanzo, terry, wild wolf, ninon, ryo, richard
B - jivatma, mignon, clark, ralf, soiree, rock
C - hyena, yuri

I still dont see K’ being that good and I would have Maxima right behind Billy.

K’ did lose his best BnB from MI ( something like OTG string, eins trigger-> D launch or that one launcher string, hyper hop air B air D, super when you land? K’ players in the old Ruliweb(sp?) vids do it ), methinks, but he’s still got good matchups and blackout to his advantage…Maxima is really good due to Vapour Cannon fakeout kara-ing Maxima Revenger or command grab and that one combo off of the throw that sends you offscreen but kula, athena, luise and mai’s rushdown give him problems. i think iori and mr karate are in the same boat due to mr karate’s ability to set up unblockable and iori’s ridiculous counter mode super but if they didnt have those they’d be in severe trouble against Maxima…

Any unblockables in this game so far?

I’ve been playing around with Armor Ralf and holy hell he is cheap?

Is it safe to say he should definitely be banned along with Jivatma?

And how abusable is Athena’s new Gem Bracelet super? That seems like something that would have to potential to be game-breaking as well, but since it goes away if she takes a hit it doesn’t seem THAT bad.

What makes Lilly as good as Billy?

Lien had unblockable setups in the first MI with her laser call move, i think MrWhiteFolks had something about them on old orochinagi a while back? it was something like A,A,A,d+D, call laser, do kick-geyser super to push them into it? i dunno if she still has them

Hyena’s card / confetti super i think sets up unblockable if you throw it when they tech roll and do hyperhop D?

it’ll take testing to see if these are true i’m sure

Isn’t it because Lilly and Billy have almost the exact same moves with the exception of a couple? That’s what I remember seeing somewhere else.

As for Jivatma, I’ve seen him used in some match videos before. One of the most annoying things I’ve seen so far about him is his insane range.

I’m personally a bit iffy about discussing tiers especially for this game, but aside from the potentially game breaking characters, would one say that the tier gaps are small enough for most characters to compete on a near even level?

i don’t think Jivatma is that good personally, all of his good stuff involves shifting to that bugman-stance and this is more of a rushdown game, he has reach but he can be punished too easily and he’s a big target, the only thing he has going for him is that when he’s in bugman stance his normals are way faster

Athena’s Gem Bracelet is about as good as Genei-Jin but consider that it takes two meters meaning Athena HAS to rushdown and get meter quickly, granted she has every tool at her disposal to rush down with ( slow ass Psycho Shoot, teleport ), once she gets meter for Gem Bracelet you can do random Stylish Art chain into sweep then activate, run and duck for OTG hit then running C, hyperhop C’s to the corner, crouch cancel Cs until Bracelet runs out then Psycho Sword ( i don’t think this is the best setup possible, anyone got better ones? ) i think it seems to do the most damage in Bracelet setups if you land as many C’s as possible while hyper hopping to the corner? i dunno, i need more practice and testing

Billy is probably better than Lilly because of that air-flame-spinny super hurting very, very badly when used twice in combos involving wallhits and IIRC Lilly doesn’t have that super?

i’m a bit off because i haven’t played in a couple days

i definitely agree, outside of Armour Ralf i think this game is very tourney worthy, most anybody can be used with a degree of success

it’s like, as good as billy, lilly, maxima, kula, et al happen to be, i can see them getting absolutely dominated by someone specialising in soiree or richard due to the top tier char. not using sabaki against lows or just getting hit out of stuff by richard’s hyper hop B,B ( which is ridiculous in rushdown, btw ), okizeme run to the wall and getting OTG’d with cr. D,D,D xx super ( not the flipkick one ) after being puzzled by corner mixup

the tiers for this aren’t definitively hardset ( at least not yet ), even though i’m sure in tournaments for this you’ll see at least 09340353599 Luise players

I’ve played alot of this game and I mostly agree with the tier list. Armor Ralf is broken so good placement there definetly bannable. I think fio could be S she has some dirty stuff. But I’m biased I play Fio. OH and yuri is far too low she has this crazy huge damage, combo that you can see in the matches on beyond human or whatever it’s called I’ll find the link and post it.

Anyway Jivatma should not be banned, he’s not that bad really, at least imo, he’s gimmicky at best.

OH and I play some Hyena, and if you have full stock you can do an unblockable, Card Super too unblockable super! does alot of damage too. Oh and you can do a hard to blockable, with the card super by jumping over them right after you throw the cards, and then jump back to the otherside for random cross-ups. I haven’t found away to combo two card supers yet, or what the most damaging combo during the super is. Oh and for hilarity pull out the counter super on people who havent seen it, damn that shit is funny.

Ninja Edit: What about Duke in the tiers? he shuts down a fair number of character for free, including mai… I think you put mai and iori both way tooo high now that I’m looking again, and billy and lilly should really be in the same place as Kula, Luise. Maybe move B.jenet up their she doessss maddddd damage. Okay that’s about all for now… I may think of more later.

I guess we shouldn’t be surprised about Luise since she has a lot of good moves already and she has some crazy air mobility to boot. >.< I have yet to unlock the rest of the characters though. Spending too much time in training mode remembering moves. x_X

Aside from Kyo, I really like playing Chae Lim and Kim because I get to pull off these cool juggles. :razz: Since the majority of their moves are kicks, I would think they have good spacing because of the range. But that’s just my theory. Haven’t really taken the time to look at the entire cast so I can’t say how they fare against anyone else.

Really?

I think Chae Lim really sucks and deserves to be bottom tier with Mignon and Soiree.

chae lim has some very high damage otg combos, Also on that website witht he yuri combos. Is Luise the butterfly chick, she’s okay but not top. While Mignon sister, is crazzzzzzzzzzy, which is who I thought luise was. Mignon sister, is a crazy evil beast. I hate her, and she should die.

I agree, Chae Lim can do some pretty high damage with OTGs. And yeah, Luise is the woman with the butterflies.

High tier from what i played are

Billy
lili
nightmare geese due to great oki game and wall game
clark has a infinite. Very similar to maximas of MI1.
Armor ralph is cheap.
mr karate
duke seems strong
alba is still top tier.
mai
rock
wild wolf

Thats all i know so far. I need to play the game a bit more. All i know is that they really toned down kyo from MI1. He lost most of his bullshit.

clark’s infinite from MI is sabaki-able i think when he tries to link anything after the tackle, if that’s the one you’re referring to

rock has good options but he suffers against the rest of the cast due to his very limited normals, it’s hard to get anything in on someone who’s really good, remember that tiers are about what character will beat other characters at the HIGHEST level. no one is really going to fall for rage run shift, granted sabaki gives him K-Groove like options but that really doesn’t work well for him in this game because damage scaling is so ridiculous

and i’m sorry, they didn’t tone down kyo at all good sir. orochinagi’s OTG propertiers are even MORE insane and he has a ONE FRAME INSTAGRAB meaning he can juggle you for big damage anywhere with meter