So I haven’t been keeping up with this game, so I have to ask: Any news on if it’s coming to the US or not? I know the chances of that ever happening to slim to none, but I just had to ask.
Doubtful. But don’t let that stop you from telling Square to bring it over! Check out the first post of this thread.
the first kingdom hearts final remix never got brought to North America, highly doubtful that this one will either
I still can’t believe that SquareEnix doesn’t bring these titles to North America; it’s a poor choice, business wise.
I must have gotten the names wrong, I just assumed Marluxia was a chick. I actually meant the blonde girl that looks like Elena from Final Fantasy 7.
I am playing the crap out of this game; I just defeated Roxas (which was no easy feat) and recieved a new Keyblade. So far, this game has been quite challenging.
I’ve pretty much lost all hope for a US release. I’ll just DL all the new content relevant to the story sometime
Actually the first Kingdom Hearts final mix didn’t really warrant bringing to the U.S. considering they only added one extra boss fight, two new keyblades,one new heartless, and that Deep Dive Another story movie.
This time around though we got a 3D version of Chain of Memories,multiple boss battles with the other Organization members,more cutscenes that add to the story,a boss battle with one of the knights from the secret ending,more difficulty settings,and a better secret ending.
To me this would definitely benefit SquareEnix to bring it to the U.S.
That’d be Larxene. Marluxia is kinda femmy anyway, with the feathered hot pink hair and the references to flower petals.
Your posts only make me want to import it even more.
Have you played any of RE: Chain yet?
No, not yet, I’m waiting to complete as much as possible of 2 before I try and tackle Chain of Memories.
Finally got another email response from Square-Enix, though it’s another response from the US branch (I doubt the Japanese office is gonna give a shit).
Long story short: I asked about a FM+ release date and, if it wasn’t being released here, exactly WHY. The answer: “There has not been any announcements of a Kingdom Hearts 2: Final Mix in North America.At this time, we do not have any sort of an official reason why. We appreciate your business and hope you enjoy our future titles.”
FACK. But I figured I’d try to get the most out of this; the guy said to respond directly to him with any other questions… so now it’s time to pressure about FF Tactics Lion War. :tup:
So, levelling up is much harder in this game, even for the Drive Forms; ever method used before (China, World of Darkness, Pridelands) has been altered. Now, I can’t even find anywhere that has shadows so I can level up the Wisdom Form, and I STILL haven’t found out how to level up the new Limit Form.
Try the Timeless River world. There’s nothin but Heartless in that world. Thats how i leveled it up in the previous game.
Thanks for the advice; I tried Land of Dragons and worked very well, as they are low levels and are in massed amounts.
I finished fighting the five Organizations members; 2 of them were very easy, required little strategy, and were basically push-overs; from what I hear though, being at l.99 does not make it easier to fight them in the cave of Rememberance…
So whats the deal with the Cave of Remembrance? And when Sora is fighting some of the previous organization members does it pertain to the story or is it just for shits and giggles?
It doesnt have anything to do with the story. Its just there for the challenge.
Yeah, and a challenge it is!
I’ve barely been able to make scratch on the O13 members at level 85.
Screw this.
I’m waiting for KH Accent Core.
Anyone make that joke yet?
For anyone who’s interested, after pestering Disney Interactive about this (a NA release of the FM games), I got a rather interesting (and unusually detailed) response.
I asked about FM, they told me to contact Square, I replied saying that I had and that Square effectively told me that they don’t have to answer me (which is true, but fuck them anyway), and here’s what Disney Interactive came back with. It doesn’t really answer much but the message is clear: they ain’t gonna do shit.
Putting inside a spoiler tag just to save room:
No Spoiler, just a lot of text
[details=Spoiler]Dear Carlos,
Thank you for contacting us.
In video games, an international version is a relocalized version of a previously released title in its native territory that has gained additional features and contents in foreign releases. While the concept of “international versions” in North American, European, and Australian games is very rare (and virtually non-existent), it is quite popular in Japanese games, where games are often given additional features by the developers when they are exported to the Western market.
A few, if not most, developers are content with simply adapting the foreign version domestically (even if the only difference is relatively superficial, such as translating text and voice dialogue into a local language).
The earliest known “International Version” of a game in Japan was the arcade title Mikie: High School Graffiti (released in 1984), which was a relocalized version of a game released in the Mikie, which in turn was an Americanized version of a previously released Konami game titled Shinnyushain Toru-kun (Shinnyushain Toru-kun? “Freshman Employee Toru”).
Konami conducted a similar practice in 1987 with the rerelease of the arcade title Salamander in Japan under the title of Life Force (the title previously used by the North American version of the same game). While the Japanese version of Life Force featured a similar premise and included voice samples like the American version, it also featured different graphics and the inclusion of the power meter from Gradius.
In 1992, Nintendo released the Western version of Super Mario Bros. 2 (a localized version of Yume Kojo: Doki Doki Panic) under the title of Super Mario USA in Japan for the Family Computer. This might be the first instance where a home console game was rereleased in Japan with the changes from the foreign version.
International versions became commonplace in the Japanese video game market during the 32-bit era, when voice acting became norm in games, resulting in developers having to compose a different language track for the Western versions.
List of International versions of games in Japan
Animal Crossing
Biohazard 2: Dual Shock Ver. - contained “USA Version mode” as a new difficulty setting.
Final Fantasy VII International
Final Fantasy X International
Final Fantasy X-2 International + Last Mission
Kingdom Hearts: Final Mix
Kingdom Hearts II: Final Mix+
Life Force - Arcade rerelease of Salamander using North American title.
Metal Gear Solid: Integral
Metal Gear Solid 2: Substance
Metal Gear Solid 3: Subsistence
Mikie: High School Graffiti - Arcade rerelease of Shinyshain Tru-kun based on American version.
US Shenmue
Sonic Adventure International
Super Mario USA
If you have any additional questions, comments or concerns please do not hesitate to let me know.[/details]
Picked this up again last week; still so awesome and lots more to do. Hell, I haven’t even attempted Chain of Memories yet!
I’ve started caring about the Organization 13 mushrooms; they’re not as hard as I had previously assumed. I’ve finished about half of them. I want that crown, dammit!
Oh, and I haven’t even come close to beating EVEN ONE of the Organization members in ‘The Garden or Memories’; they make Sephiroth (who is actually pretty easy) look like a little bitch.
On another note, has anyone heard any news on the new game? All I’ve heard is comfimration that SE is working on a new installment of KH (no shit).
i guess nothing from E3 about the next title?