High rez direct feed of the pictures we saw yesterday :
http://www.gamekult.com/articles/A0000083630/
There’s 3 pages.
fiol
1142
i just saw that Raiden has his 10sec move back (from FF2, in FFS is just 8sec)… i hope the timing is less strict than in FF2…
I just found a location test video on Youtube that shows Yuri: [media=youtube]s2bhGFOlWgQ[/media]
Argh.
Whatever sprite style they’re going with, I do not like it.
And yuri is apparently missing pants.
edit: apparently pantless is color specific. Huh.
EDDUR
1145
Knushnood just brings that flava to the team that is already bad ass.
I know he’s not from AoF but he’s Kyokugen which makes him suitable.
KingMob
1146
I love what they’re doing with the colours. Thanks for the match!
busta woof in the vid!
fiol
1147
lol i understand what u mean… but i still prefer Takuma, maybe because i dont like MOTW xD
More vids:
[media=youtube]0mMRqFsBvNg[/media] (Glitch at 1:30… Oh KOF)
[media=youtube]x6SYFSjX4v0[/media]
Um…what?
Didn’t Capcom just release Final Fight with GGPO, just proving it can run “in a console environment as is”? I mean, I know Final Fight isn’t a fighter, but the whole argument is “GGPO can’t run in a console environment,” when it’s a bunch of hokey BS.
I’m with you, the sprite style really doesn’t look so hot, especially with characters like Yuri, Mai, and King.
KingMob
1151
http://www.youtube.com/user/wx0635#p/u/7/E_-vl8c8xqM
lots of vids on that guy’s chanel. Ralf got his diving bomb punch back
As a KOF fan I’m honestly very disappointed in this new sprite style they’re using. Some characters look fine(such as Shen Woo), but some look quite awful. King, Yuri, and Mai are some of the worst spritework I have ever seen in a high end 2d fighter. First off, King and Yuri are way way too skinny, namely their arms. They actually have skeletal looking arms. Mai seems fine, but she shares the same godawful face that both Yuri and Athena have, it makes them look like really ugly loli/dolls or something. King’s hair is poofy looking, it doesn’t even match her ingame art! We already know the problems with Clark and Ralf, so we need not mention that.
The stages are no better. They look really uninspired and bland, there’s nothing all that interesting about them. We went from fat people stages and that large generic looking stadium in XII, to that weird japanese arena surrounded by sumo, an elephant party in India, and some really bland UK stage that just looks boring(it oddly resembles that really boring America stage in kof 2001). Why no really cool stages like the ones from kof 99, or 96? The sewet stage in 99 was really interesting and looked to have much more thought put behind it than these stages, which seem to be just SNK slapping tons of weird looking people into generic bgs.
The sprite style itself just isn’t that good honestly. Old school kof had very realistic looking sprites with realistic proportions on characters. These sprites just look really odd and like some weird anime, even the shading has taken a dive(if you notice, some sprites the shading seems off and not as detailed as in old kof sprites). What SNK should have done was make sprites in a style more similiar to the following games:
Art of Fighting 3
Daraku Tenshi
Akatsuki Blitzkampf
All three of these games have a much better art direction with their sprites, the characters have more realistic proportions and actually look good. I’d prefer if SNK had done XII and XIII in the style Daraku Tenshi used, it would have fit kof much much better. These current sprites feel more like something ArcSys would make, just with slightly more shading to be honest. I think for XIV SNK should go back to the drawing board, and redo these sprites in a more realistic style. I realize this would be hard, so they can simply edit the current sprites they have into something better. Perhaps hire Shinkiro or Hiroaki to work with the spritework. Anything but what they are currently doing, it just doesn’t look that good to justify the time wasted on it.
KingMob
1153
^ You didn’t get a chance to get that shit out of your system a Year ago?
Yin
1154
Look, the graphical style isn’t changing. It’s not. And if this KOF sells enough to not kill of the franchise, then you can bet this is the style that will be used for years until the next rebirth.
So if you don’t like it so much, either just be quiet and learn to live with it or go away and don’t play it. You’re just creating negativity.
Mais boob bounce is really quite spectacular in that new sprite 
Yeah, Ralf and Clark are odd but not too bad really. But King’s arms, and Yuri and Mai’s faces… I mean come on, Mai and Yuri look like Precious Moments dolls, and King and Yuri have the skinniest arms, it just flat out doesn’t look right at all. King’s hands are bigger than her damn biceps!
I’m glad to see more females in this.
Also, did they remove the crowd noise from the stages? You could barely hear the bgm over that noise in 12.
raymk
1157
alright i’m not going to argue here but that sounds like a personal problem to me. people seem to always be devided from graphics for example alot of people like blazeblue style graphics and think they went the right direction others do not. same with sf4 especially seems like people this gen just want to complain about something. i do hear ya about the way king and yuri look even though yuri was always skinny to me but mai looks great. just give it time they change characters sprites around given enough time and when there in need of one 
No Kidding. It is worse than Litchi…Not that I am complaining.
Them things bounce so much, they almost look elastic! They could have calmed down the exaggeration just a bit 
Aion
1160
There is nothing wrong with the actual sprite style. Yes I don’t like that characters look skinny (King); yes I don’t like how some characters are way too small and almost disproportionate (Yuri); yes I don’t like those childish bubbly faces (Athena, Yuri, Mai)…but that has nothing to do with the sprite style, especially since many other chracters look absolutely awesome. We should be more specific in our intended meaning lest we cause confusion; what we don’t like isn’t the sprite style (i.e. the way they create they’re sprites etc) it’s simply the art direction some of the characters have taken. It’s a thing specific to some characters, not the whole cast…blaming the ‘sprite style’ generalises to include the whole cast.
KoFXII/XIII still has by far the best 2D sprite work in a fighting game.