Yeah, it’s the same as what I said above in regards to the advantage on V-skill but with 13 frames instead of 22. The exception being cancelling into it from DP in which you’d subtract 22 instead (DP -> V-trigger is -5 for all versions).
may i also suggest that you freeze the first column so that you can view what row you’re looking at as you scroll to the sides? XD sorry, I’m just an excel junkie
Don’t get it, how come if st.hk has 29 frames of hit stun and 22 frames of block stun then it’s still minus if canceled into quickstep? Guess the cancel frames are during recovery?
@LordWilliam1234 I noticed that stand LP is the only mpve where there’s a difference between the hit freeze and block freeze. Is this an error? If not, its quite peculiar.
I’ll probably go through Alex’s frame data when he releases. If you want me to go through Necalli’s, I can; I didn’t go through the other characters since the frame data on the wiki has most of it.