so can we make a list for the most damaging combos? just correct me if you found a better one so i can update
COMBOS
No V-Trigger No Meter:
Jump In Fierce -> cr. MP -> b. MP -> s. HP -> Heavy Shoryuken or HK Tatsumaki (310 Damage/450 Stun for Shoryuken 310 Damage/480 Stun for Tatsumaki)
***No V-Trigger 1 Meter Bar:
Jump In Fierce -> cr. MP -> b. MP -> s. HP -> EX Tatsumaki (322 Damage/480 Stun)
**No V-Trigger 1 Meter Bar Corner:
**
Jump In HP Punch(late) -> cr. HP -> EX Hadouken -> Light Tatsu-> Heavy Shoryuken (340 Damage/535 Stun)
***No V-Trigger 2 Meter Bar Corner:
Jump In HP Punch(late) -> cr. HP -> EX Hadouken -> Light Tatsu-> EX Shoryuken **(382 Damage/595 Stun)
**
No V-Trigger 3 Meter Bar:
Jump In Fierce -> cr. HP -> Heavy Shoryuken -> Super (490 Damage/365 Stun)
V-Trigger No Meter:
Jump In Fierce -> cr. HP -> Hadouken -> V-Trigger -> st. HK -> Light Tatsu -> Heavy Shoryuken (374 Damage/591 Stun)
V-Trigger No Meter Corner:
Jump In Fierce -> cr. HP -> Hadouken -> V-Trigger -> st. MK -> HK -> Light Shoryuken -> Heavy Shoryuken -> Heavy Shoryuken (397 Damage/604 Stun)
V-Trigger 1 Meter Bar:*
**
Jump In Fierce -> cr. HP -> EX Hadouken -> V-Trigger -> st. HK -> Light Tatsu -> Heavy Shoryuken (401 Damage/616 Stun)
V-Trigger 1 Meter Bar Corner:
Jump In Fierce -> cr. HP -> EX Hadouken -> V-Trigger -> st. MK -> HK -> Light Shoryuken -> Heavy Shoryuken -> Heavy Shoryuken (424 Damage/629 Stun)
**V-Trigger 2 Meter Bar:
**
Jump In Fierce -> cr. HP -> EX Hadouken -> V-Trigger -> st. HK -> Light Tatsu -> EX Tatsumaki (409 Damage/616 Stun)
V-Trigger 3 Meter Bar:
Jump In Fierce -> cr. HP -> Hadouken -> V-Trigger -> st. HK -> Light Tatsu -> Heavy Shoryuken (3Hits)->Super (515 Damage/567 Stun) <<========================================================Highest Damage Combo
CRUSH COUNTER COMBOS
**Crush Counter st. HP No V-Trigger No Meter:
**
b. MP -> HP -> Heavy Shoryuken or HK Tatsumaki **(287 Damage/421 Stun for Shoryuken 287 Damage/456 Stun)
**
***Crush Counter st. HP No V-Trigger 1 Meter Bar: *
**
b. MP -> HP -> EX Tatsumaki **(301 Damage/456 Stun)
**
***Crush Counter st. HP No V-Trigger 3 Meter Bar : ***
Heavy Shoryuken(2 Hits) -> Super (459 Damage/270 Stun)
Crush Counter st. HP V-Trigger No Meter:
b. MP -> Hadouken -> V-Trigger -> st. HK -> Light Tatsu -> Heavy Shoryuken (344 Damage/588 Stun)
***Crush Counter st. HP V-Trigger No Meter Corner:
b. MP -> Hadouken -> V-Trigger -> st. MK -> HK -> Light Shoryuken -> Heavy Shoryuken -> Heavy Shoryuken **(367 Damage/571 Stun)
**
Crush Counter st. HP V-Trigger 1 Meter Bar:
b. MP ->EX Hadouken -> V-Trigger -> st. HK -> Light Tatsu -> Heavy Shoryuken **(371 Damage/583 Stun)
**
***Crush Counter st. HP V-Trigger 1 Meter Bar Corner:
b. MP ->EX Hadouken -> V-Trigger -> st. MK -> HK -> Light Shoryuken -> Heavy Shoryuken -> Heavy Shoryuken **(394 Damage/596 Stun)
**
**Crush Counter st. HP V-Trigger 2 Meter Bar:
**
b. MP ->EX Hadouken -> V-Trigger -> st. HK -> Light Tatsu -> EX Tatsumaki **(379 Damage/603 Stun)
**
**Crush Counter st. HP V-Trigger 3 Meter Bar:
**
b. MP -> Hadouken -> V-Trigger -> st. HK -> Light Tatsu -> Heavy Shoryuken(3 Hits) -> Super **(485 Damage/534 Stun)
**
***Crush Counter cr. HP No V-Trigger No Meter:
Medium Tatsumaki -> Heavy Shoryuken **(256 Damage/372 Stun)
**
Crush Counter cr. HP No V-Trigger 1 Meter Bar:
Medium Tatsumaki -> EX Tatsumaki (272 Damage/412 Stun)
***Crush Counter cr. HP No V-Trigger 2 Meter Bar Corner Only:
EX Hadouken -> EX Shoryuken (309 Damage/475 Stun)
***Crush Counter cr HP No V-Trigger 3 Meter
V-Run -> Light Shoryuken -> Super** (462 Damage/315 Stun)**
***Crush Counter cr. HP V-Trigger No Meter:
Medium Tatsumaki -> Heavy Shoryuken -> V-Trigger -> Heavy Shoryuken (328 Damage/422 Stun)
***Crush Counter cr. HP V-Trigger 1 Meter Bar:
Medium Tatsumaki -> Heavy Shoryuken -> V-Trigger -> EX Tatsumaki (340 Damage/452 Stun)
Crush Counter cr. HP V-Trigger 2 Meter Bar:
Couldn’t find a better than the non V-Trigger one
***Crush Counter cr. HP V-Trigger 3 Meter Bar:
Couldn’t find a better than the non V-Trigger one
Crush Counter st. HK No V-Trigger No Meter:
V-Run -> Light Tatsumaki (late + 2 hits) -> Heavy Shoryuken **(235 Damage/350 Damage) **Pretty hard combo not recommend it V-Run into Heavy Shoryuken has 1 damage less
***Crush Counter st. HK No V-Trigger 1 Meter Bar:
V-Run -> Light Tatsumaki (late + 2 hits) -> EX Shoryuken (291 Damage/430 Stun)
Crush Counter st. HK No V-Trigger 2 Meter Bar Corner:
EX Hadouken -> EX Shoryuken **(309 Damage/475 Stun)
**
***Crush Counter st. HK No V-Trigger 3 Meter Bar:
V-Run -> Light Shoryuken -> Super (462 Damage/315 Stun)
Crush Counter st. HK V-Trigger No Meter:
V-Run -> Light Shoryuken -> V-Trigger -> Light Shoryuken -> Heavy Shoryuken (350 Damage/476 Stun)
***Crush Counter st. HK V-Trigger 1 Meter Bar:
V-Run -> Light Shoryuken -> V-Trigger -> Light Shoryuken -> EX Shoryuken (356 Damage/505 Stun)
***Crush Counter st. HK V-Trigger 2 Meter Bar Corner:
EX Hadouken -> Heavy Shoryuken -> V-Trigger -> EX Shoryuken (379 Damage/515 Stun)
***Crush Counter st. HK V-Trigger 3 Meter Bar :
Couldn’t find a better than the non V-Trigger one
Bonus Crush Counter cr. HP V-Trigger(no V-Run):
Wait till opponent is in air -> Heavy Shoryuken -> V-Trigger -> Light Shoryuken -> Heavy Shoryuken -> Heavy Shoryuken (287 Damage-307 Damage varies depending how far you carry him in the corner/373 Stun)
Bonus 2 Full Corner Carry
Neutral Jump Fierce -> cr. HP -> Hadouken -> V-Trigger -> st. HP -> V-Run -> Light Tatsu -> Ex Tatsumaki (372 Damage/611 Stun)