More Jill silliness.
Now, I don’t think that the Tyrant super is worth the time or effort of even TRYING to learn to land. Jill can do enough damage without this fan-service super with some pretty easy HET combos.
But if you insist, here’s some shit with storm and tron:
tron’s assist gets you a free Tyrant. Let him do a few swipes then hail storm. Damage is great.
I haven’t really found a practical use for the Rocket launcher when on point. If it’s blocked, Jill dies. Plus if you do it the safer way (hitting them with the startup) then some of the rockets miss. And at the range needed to land this, you my as well launch.
So what about DHC?
Well, no. If the enemy gaurd cancels, Jill dies. If you miss, Jill dies.
So what is a safe DHC with Jill? Het?
No. It’s retardly easy to punish.I hardly ever do this super on the ground.
So WTF do I do?
At my current expereince level, I don’t reccomend DHCing her in unless it’ll hit. She has no safe DHCs otherwise. This further supports this belief I have: Jill adds little to nothing to a team unless played on point and used as a counter-asisst. (with asisst <b>) After she’s served her purpose as the point character and get’s swapped out the only way she comes back is if the moment is right for a standard tag in.
Eh, and here’s an undeveloped short Jill vs. Storm strat.
Jill wants storm to rush her. That means gaining an early lead then building a defense.
Wait what? Is tigerboi crazy?
Well, let me ask you this, What can Jill do to catch a fleeing storm? eaxctly. When the match starts, YOU HAVE TO LAND SOMETHING BIG. Once you do that, you can get chipped by her and still keep the lead. Basically, you have to get good at blocking tri-jumps and punishing her. the best asissts for Jill in this match are Doom and CapCom IMO. Capcom to get her away from you. Doom to keep her away. A while timed crow can stop the hail storm.
This is not an easy matchup but I think Jill can win. I’ll add more later. Right now I’m at work and I have to keep it short. Plus, again, this strat is undeveloped.