no

Venom Is a Defensive Character so yes you are a fucking moron who hasn’t been to turnies like I have.

Storm Sent are High Tier.
Doesn’t change the fact that Venom is still booty.

Great argument. Would you care to post some of your matches that were clearly streamed due to your tournament proficiency? Preferably with this god-tier team you have described.

Hear that OP? That’s the sound of…you not winning tourny’s with your bumbass venom.

venom has tricks and can annoy scrubs but against a good player you gonna lose, nigga

Only because I’m missing MvC2 and I played a higher Venom.

Though it seems like Venom has tools to deal with Sentinel, key word being seems, Sentinel is faster, stronger, has better mobility, and can survive all of Venoms combos to include his semi infinite since eventually they tech/dizzy out. Venom can’t properly move in on him because as said earlier Sentinel can cHP fly/unfly repeat. Venom does have range on his normals but they are all slow or get beat by stomps or frying pan. Even with Storm and Sent backing your Venom you have no vertical coverage meaning Sentinel can fly his happy ass over there and start stomp chains that chip you out or bait your pushblock into stupid damage. It’s a winnable match yes but you are going to be doing a hell of a lot of work to even touch Sentinel as Venom is just too slow and punishable and doesn’t have the health to take the beating.

Okay first of all they dont have MVC2 tournaments anymore and secondly Venom goes up a few spots and is really good as an assist with Storm and Sentinel.

By the way your a disgrace to my Country you fucking noob!

Goddamit you’re canadian? Then again Canada always is inclusive of people of all races, religions, and **intelligence, **no matter how dumb they are. Can’t wait your for your dumb ass to get infracted.

Venom Sent Storm … Venom in a sent in y and storm in a like most do b like justin or y for anti air ??? you have no anti air assist … venom is worse then cyclops or magneto or half of the cast in mvc2 … but still you mean he is the secret counter pick to sent …maybe combined with doom and comando you can ground corner a sentplayer and chip him if he has no assist … but tell us how you pin down sent or even better show it to us …

Dude it’s about video games you moron and when it comes to representing video games in Canada your a disgrace. Easy on the politics there buddy, these forums are used to get away with the depressing shit that goes on in the world day to day.

Even with Storm on vertical typhoon he has no way to cover her from cHP fly/unfly. Yes if he used Psylocke or Commando with him he’d have to at least respect their presence but trying to play defensive with the standard/popular assist is a hard battle. Sentinel can blow up one bad Venom fang, Venom rush, and Web throw doesn’t give Venom much. He would have to rush him down from the start and use super jump cancels with proper assist calling and Venoms double actions plus ambiguous Sentinel crossups to really fucks with him but if that was the case I’d drop Storm for an assist like Psylocke, Commando, or Tron

Can you reccomend me a team that would make Venom Viable when facing top tier characters?

Depends on the style team you’re facing really. Venom is defensive yes so I’m assuming you’re using him strictly defensive, if this is the case you want defensive assist that are gonna keep the bullshit off you but keep in mind Venom can rush also. jlk jmk is a decent tri jump and jhk crosses up. If I remember right slp, slk smk and shk (both after 1 hit) can all be super jump canceled so use these to your advantage. Venom fang is good for space control but has horrid recovery so only use it when you have a long assist on the screen to make Venom safe or else a good player is going to fuck your shit up. There was a funky setup out there that used it as a double cross up when you used Tron’s assist. I think it was like tri jump lk mk plus Tron xx lp Venom fang. The mk would crossup and Tron would come out on the crossup side while Venom would end back up on the original side pushing them into all four rings. As a matter of fact Venom and Tron were fucking strong together especially in the corner. She set up a lot of corner unblockables for him, well they were fast ambiguous ground cross ups but sometimes they felt like unblockables. That pairing was more rushdown based though so keep that in mind. Venom has tools but like I said originally his short comings were his speed, recovery, and health. You really have to dedicate a team around him for the style you want him in. Going back to the topic of this thread though, Venom/Storm/decent anti air could work against Sentinel but it’s still gonna be an uphill battle for you because Sentinel can kill you without getting close but not the other way around. The most I can say is if you kill the character before he comes out set up for one of Venom’s guard breaks and do as much damage as possible from there. If in the corner go for the infinite. You won’t get a super off it due to it being an FSD infinite but it’ll give you damage and meter and a health advantage for Storm to runaway against. Plus Storm can cover Venom Fang assist.

Great Post. So if have my storm against sentinel what can Venom do as an assist? because I feel thats where he shines the most. It can irritate the fuck out of the Sentinel player.

His great post pointed out that venom can’t do much vs sent without an anti-air - something preppy was pointing out with the fly back comments. You might be able to pin sent down with venom fang loops and assists ( namely rocks), get the occasional throw, but sent has the angles - you can hit him with a random web super, or j.Hk, or sj qcf + P - he hits you with a sj Lk into fast flies ( or a big ass unfly combo) or flies back calling an assist … who do you think wins?

Oh no don’t do random web super. It has invincibility going up but not much. YOU CAN BE FRYING PANNED OUT THAT SHIT. I ran Venom Doom Tron. Rocks are good for both offense and defense. Playing midscreen with rocks s.hp or c.hp plus rocks canceled into Venom rush was decent chip and kept me safe. If you are going to use rocks plus Venom fang then you might as well be prepared to stay in that ass for a minute meaning watch for Psylocke assuming you’re basing your strats off high tier teams.

I was assuming he’d be using web super DHC to hail. Venom’s gonna lose to a flying sentinel regardless - he can pin sentinel down for a while, but that’s about it.
His multi HK’ juggles from his corner air combos don’t exactly count as a semi Inf - I mean how many can you get - 5?, but he can add on a throw.

To wyoat - if you stick with this team - you can fast fly with Venom A ( launch, sj Lk, fast fly Lk + venom, Hp, Lp RP). Venom on point loses to sent when venom has no anti air.

I forgot how many you could actually get but it was considered an infinite/semi-infinite at the time. I can’t access youtube here, deployed at the moment, but you can probably type in mvc2 venom infinite on youtube and see it. All it was was repeated jHK in the corner. Something like jHK jHK sjHK repeat or some shit like that it’s been a while.