Is fanservice in fighting games a must nowadays?

To be fair, early Street Fighter artwork and ingame graphics up to Super weren’t exactly the typical anime style that many would recognize(even though Bison’s design was based off a villain from the manga Riki-Oh). It wasn’t until the Alpha series that Capcom decided to just go all-out.

Does Steve Wilkos play anime inspired games?

The word “Otaku” refers to people who don’t leave their house. >_>

That depends on what “anime” meant to you back then I would think. I mean, the stylelooks reminiscent of 80’s anime style to me. Most pre-gainax stuff had that rough edged look even in SF1.

Golgo 13 and Crying Freeman wouldn’t look like “anime” to some people back then, but it was.

Little_Goten: The word “otaku” has pretty much evolved to the point where it means a super-obsessed fan. The word that fits your definition is “hikikomori”.

Inverse: I see your point. I dunno, I never really associated Street Fighter design with anime until the Alpha series; they even mentioned it in the japanese Eternal Challenge book that they were distinctly going for an anime style for it. I did see hints of it from the US SF2Turbo manual where it showed Kinu Nishimura’s art for the character profiles, but yeah. Even the Alpha designs I just considered them to be “Japanese character designs” and not what I’d see in an anime. It wasn’t until I played the Guilty Gear games that the line pretty much blurred for me.

hell ryu is based on kenshiro from Hokuto No Ken go figure
and isnt Japanese Design = Anime Style
you know that there are various ways to draw, just for comfort everything done in japan or inspired on the “japanese” style to draw is called anime/manga
but that doesnt mean that all of them are alike


http://img228.imageshack.us/img228/9168/berserk2ch0.jpg
http://img375.imageshack.us/img375/3190/blame3nbmm8.jpg
http://anime.es/wp-content/uploads/2009/06/vagabond.jpg

Yeah, this used to be one of my pet peeves as an art student. Anything resembling the style would automatically be clumped together with “anime” which frustrated me. Over time though I could see why my old teachers would hate it when like 40% of the students would do nothing but DBZ/Sailor Moon stuff.

Anyway, sorry about that, getting way off topic.

Many Japanese games from the eighties and early nineties are very reminiscent of American action movies. There is anime influence, but not to the point of labelling them anime-styled. Street Fighter made a strong turn towards anime after the SF2 Animation Movie was released.

Why would anyone be concerned about keeping a troll topic on point?

Fan service = giving fans what they want = …profit?

Well, let’s not put all blame on the japanese if we’re talking about fighting games in particular.
The only non-japanese fighting games of note are MK and KI. And those kind of have some sort of western 90s style fanservice going on with pretty much all of their women combatants.

Even Sheeva is scantily clad :confused:

So it seems almost all fighting games have sexiness, and I do not object to it.

Edit: ffs, even Rise of the Robots has a badly modelled silvery nude robot woman when I think about it.

And the reason why some of us main the female characters is to see what they do with the female character’s ending which involves either bathing or beach scene.

G Suneo from SWCU shows us the fruit of our labors and the meaning of playing as the girl.

[media=youtube]2zdFfnTB2Hg[/media]

Fanservice in fighting games was always part of the genre.

F**k Your opinion you can’t tell me nothin you live in texas lol.

Exactly.

I think in adding players yes. Although I think it’s awesome we’ll get Yun & Yang in SSF4 (even if it cost like $10) I’m upset we didn’t get Alex or Elana. Also where is Rolento and R. Mika! Capcom needs to get on top of this and tell namco that those 2 versus games sound really dumb