Sup Tiger brethren. Felt like doing something proactive and on going in our little community. It’s simple really. Post a video of yourself and I’ll critique. Real in-depth stuff. Those that have read my critiques and match-up analysis know I go hard with this. You will not be disappointed. This will be done rather infrequently whenever I’m home from work and on weekends, but I promise to get to each and every video posted here.

So post away guys whenever you want your videos looked at.

Good thread Em, here is an older video against a Guile from here. Overall I’m not the best in the match and would like to know some tips on getting better in the match. Although I won this time, this guy has beat me at the Last tourney(no footage) and there is another Guile in my city who is a top 5 Guile in North America, even beating Dieminion’s Guile in a set.

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[media=youtube]eu0Guy7X0TI[/media]

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I main Guile and play Sagat and E.Ryu as sub mains. I only have a vid of my Sagat and will record more and post in future for critique. Sagat is a character that is so hard to level up once you reach a certain level with him which is the reason why I’m posting my vids here.

Is there any info on which characters can be meaty HTS after a forward or backthrow, preferably those with f dash? E.g F throw, dash, lp TS on Rufus.

Just recorded a 3 matches of endless with Adon. This matchup is hard for me.

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I’ll check these out when I get back from work tonight. But thanks for showing interest in the thread I really appreciate it.

Actually Tiger Slap I have time for yours.

From the jump - Pick Tiger Cannon vs Guile. It increases the zoning advantage you already have by increasing the reward you get for throwing out an EX shot at the right time or having Guile land on a high shot or just forcing a jump in general.

What to do

Feel the threshold for when your opponent wants to jump. Against projectile chars its when they feel that you have begun dominate the projectile war and they are forced to block. So after blocking one or two shots is when most people want to jump. Watch your opponent and gauge their reactions. Remember their habits so next time you can make them pay for it.

I like the blocking at mid range. Feel free to jump back or backdash if you are uncomfortable as well. Just not too much. Don’t wanna corner yourself. Good buttons to use are st.mk as it will beat Guile’s lows and his low strong. A well spaced low strong buffered into shot is good for beating his stand fierce and stand rh. Your own rh can stuff them in start up as well but dont spam ur rh cuz its an easy whiff punish. Of course st.lk is nice for its range and speed in order to push opponents back.

MK TK is hella nice as a footsie tool at around max st.lk range. If Guile throws a boom you will sail over it and smash him in the face sending him flying back. Beats all his buttons too as long as your TK is active first.

Stay on point wirh your AA game. Don’t let Guile jump for free.

What not to do

Don’t jump or at least try to resist the urge unless your 90% sure your jump in will land or thats the best course of action. Alot of the time even if you don’t get AAed Guile just blocks and you get a little pressure. Risk vs reward just isn’t there.

Other then that you really didn’t do anything horrible. Just work on what I said and ease up off the jumping. I wanna see more FAing fast booms though and when a high shot takes one hit off an ex boom make sure to FA the other get that revenge meter.

Wow, this is a great idea!!

Here is my match against a very good Guile player. I’ve played him before and I know who he is, he defeated a GM Vanilla Sagat in Tougeki before. Note this is AE2011 pc version…

[media=youtube]wB72kmz80Mk[/media]

Good initiative,

too bad no more spoiler tags.

Id love to post some of my things up, but they’re fairly outdated about now

Rexel

Vs Yun

You did well and your fireball placement was good. You got TK happy and those were mk knees. Alot of the time he could have poked back and beat your button or just dragon kicked so be aware of this. You did good things though. On point with uppercuts and one time you did step kick then kara tk which shows me that you were willing to sacrifice damage in order to push Yun back into the corner. Hit em with that smart stuff i fuckin approve.

Just saw a few things you can cut back on. Jumping around. Saw alot of it especially back at unusual times. Once u jumped right into a ex dragon kick that had already started. No real reason for that. You just gotta be more aware of whats going on. Again the TK spammage. TK is ok. It’s def not what I would call spam worthy aside from a few chars though its good vs twins i must admit.

Adon

What I need to see less of

Now you begin to pay the price for those badly spaced knees. TK is NOT a panic button. MK version is a solid mid range footsie tool/poke that needs to be used intelligently. LK version is for frame traps and pressure. Use it wisely.

What I need to see more of

When sumone whiffs something in your face or they are wide open you NEED to PUNISH HARD. Whiffed DP type move doesn’t = go for a link combo. You do cr.mk/cr.mp xx HK TK or EX TU. Go for that that damage OR do what will give you positional advantage. There were several occasions you did neither. Like when Adon whiffed a move and you could have gone for damage OR thrown him into the corner instead you did a link combo into regular TU. Don’t do that. Another instance you could have ended the game with a combo into TU FADC doomsday combo but it didnt happen. You still won but it was off a guess. No bueno.

Excellent use of low step kick. A safe alternative to TK for a little beyond footsie range and you get a free combo if it hits close enough.

RH vs adon dies to his sweep and now you are safe jump bait. but can beat sum of his other buttons and his jks. Use it intelligently and imo sparingly.

Need to see more buttons at mid range. low strong is good especially when buffered into shot. low shots are good for pushing people back out. st. mk is always gold. You are clearly not comfortable at footsie range and its way too obvious that once your opponent gets there he will rock you. def something to work on that will cause you to see vast improvement in your game.

If you hit a TU really high and land while they are still falling down you can hit with HK TK for a juggle and a little extra damage. I guess you didnt know before since this situation happened to you and u didnt follow up but hey…now you know.

As an aside you def played better in the last two vids as if you picked up on ur mistakes the first match and rectified them. There are still some things you can work on, but the play in the last two vids was alot better and smarter imo.

Also guys try not to go nuts with vids here. Post one or two then let me critique. I could analyze one vid 100 times and find shit to talk about or touch on so when you post a bunch of vids it can be tough to really hone in what needs to be done correctly plus that means i gotta spend more time on one person then possibly the others. Take my analysis to heart and improve then post a vid again of your play say a week or two later so the lessons have time to sink in and you build better habits.

I read the analysis and watched those vids again and what you say is true about my weak points. Will have to improve on them, especially Sagat’s footsie and low TS pushout game.

Tks for your effort and time. It’s rare for SF4 players to help analysing in detail and I can see you really put your heart in the review. I really appreciate this and will post up vids in the future with the same opponent again and the play should work out much better.

I would love to get some of analysis of my matches but i just feel im just a lost cause lol.

Ayma

This vid has me excited. Because I see alot we can work on to improve your game. You may not like it but trust my objectivity and understand where i am coming from.

You did not punish a single jump in.

Wolverine Voice UNACCEPTABLE!!!

Sagat IS Street Fighter. The ability to carefully place shots and buttons to get your opponent to react in such a way that you can pick them apart is what he is all about. This Guile did EXACTLY what you wanted him to do and you did not capitalize. This is the equivalent of being in a checkmate situation but simply letting your opponent back into the match unchallenged for free. You deserved to lose and you did. Good. Learn from this.

I saw no meter management either. As soon as you got bar it was spent. Sometimes you need to hold onto bar just to get people to respect that TU FADC option and back the hell off you.

Several bad tiger shots up close got you punished. I’m talking high shots that got ducked at near point blank range. you gotta make smarter choices then this.

Seeing WAAAAAAAAAAAAY too much button pressing when you are disadvantage. Tip: When you just got hit stop hitting buttons and block. You are generally at MASSIVE frame disadvantage. Try to hit a button in this situation and 8 out of 10 you will just get counter hit and you may end up eating a CH combo. Not a good look.

Bad desperation ultra didn’t work. No explanation needed.

TK at footsie range is good stuff so remember that when Guile is hanging out at that range just beyond st.lk.

Pick better spots to hit buttons. If Guile clearly has charge and just did a cancellable normal, you probably shouldnt be tryin to hit anything since you will just get counter hit when he throws the boom.

You keep backing yourself into the corner. Dictator voice THIS PLACE SHALL BE YOUR GRAVE!!!

Gotta be a bit more proactive in footsies. Remember cr.mp, st.mk, st.lk and mk tk are your main footsie tools vs him. If you let Guile in for free you can end up dying a slow death of sonic boom chip and frame trap set-ups.

I think if you work on this stuff you will see vast improvement in your game. Hope this helps.

Keep those vids coming guys.

I definitely could use some Sagat critiquing. This is all I really have on hand that I could upload (that wasn’t a video of me beating up some random 210pp player). There in order of most recent play (the Guy match being the most recent)

My Sagat has a long way to catch up to my Juri (and even Cody, neither of which are anything to drop jaws over):

EDIT: No idea why the spoiler boxes are stacking within themselves, sorry.

[spoiler=Me vs Guy][media=youtube]ewvLYXZ_vRc[/media]
[spoiler=Me vs Guile][media=youtube]LzE3owq4DSs[/media]
[spoiler=Me vs Deejay][media=youtube]aI4eMe80wyo[/media]
[spoiler=Me vs Ken][media=youtube]-w8yt3OKGqc[/media]

EmblemLord: Can I ask something about Ayma’s vid, since it seems to happen to me a lot. Once in the corner, what can you do to get out? Or its more a case of ‘prevention is better than a cure’ and not giving up space easily?

EL:
Thanks for your advices.
I notice my main problem against this Guile is that I got cornered alot. Sometimes I really have to spend some meters to get out. I usually get cornered quickly after blocking 1-2 booms, and theres nothing I can do after because he can counterhit me easily. I have to throw low shots or spend ex bars to avoid this, but he can punish this with uc2. like @ 1:26 would be gg if I throw a low shot. If I do nothing, I would get chip or counterhit to death.

You def have options. The main thing is to not lose your cool. If you block a non cancellable button that has good push back use that time to reassess the situation and choose the best option from there.

Entirely depends on what you blocked and how close Guile is. If you are eating alot of booms, then its just a case of blocking it out because lp booms give really good frame advantage on block (+4) and if you start hittin buttons you are asking to be frame trapped and CH. If you have ex and he isnt right on top of you then EX TK is a solid option and regular tk is good at the right spacing. Once he begins to push himself out with block strings and you know you blocked something that puts him at disadvantage you can throw out a button.

Also a little tip. Guiles far hp. is actually plus on block (+1) so pressing buttons after that when you are still in range for another is probably not the best move. If you trade its in his favor.

http://www.facebook.com/photo.php?v=10150739328940130&set=vb.517995129&type=2&theater

one of my tournament matches from like 2 or 3 weeks ago i could really use some insight :smiley:

My sole lonely win vs a friend of mine who just destroys me with his bison. I think out of 20+ matches this was my only win. He usually puts me in the corner then proceeds to destroy me. I think in this match i made some lucky guesses as well as some mistakes on his part. I usually have no clue in this matchup. Hope to get some help.
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Neemo6

You displayed some high level responses and knowledge in that match but once again I see the same issue with all of you and sumtimes myself as well.

Trying to run a marathon before we have mastered crawling. How is it that we can do option selects, kara shots, kara uppercut to punish an ex crusher but we don’t even AA with uppercuts every time?

How can we call ourselves Sagat players when the very thing that nets Sagat CONSISTENT damage and leads to a momentum shift where he has an opportunity to pressure his opponent and mix them up, we have yet to master.

Neemo you did not Tiger Uppercut a single jump in. Now if your connection was yellow then fine ignore this rant. But if it was green then I see no reason why Dic shouldn’t have been eating your fist for every jump in he did and he did quite a few. This is not ok by any means. I think you as well as everyone else that has posted in this thread thus far really needs to take it back to the basics.

For one week I want everyone in their matches to just go back to zoning. No rushdown or trying to go in. Just work on spacing, tiger shot placement and PROPER AA responses. Sagat as I said many times in the past is a FUNDAMENTAL char. If you are failing to see success then you need to take it back to the basics. Obviously this little training exercise does not apply if you are in a tournament but for casuals, training sessions and online, yeah I want everything to just focus on the fundamentals.

Now moving along there were other things I saw.

For footsies remember that st.lk. It has alot of range and its fast. Seriously use it. You didn’t do it once. Sagat’s cr.mp is amazing in this match when buffered into a high shot. It will beat Dic’s hk and mk. Why? Well if you know about the hitbox data then ull know why. But Dic’s hk has a large vulnerable hitbox under his leg that Gat’s cr.mp can strike and his mk has a vulnerable hitbox that surrounds the actual hitting part of the attack. So while Dics standing pokes have good range, speed and recovery they are actually quite vulnerable. And Gat only needs one button to shut down both of them. And since Gat’s cr.mp has good recovery it can be hard to punish it on whiff. Gat’s cr.hp is good because thnx to the range it can often stuff Dics SK during start-up and if it trades with any of Dics pokes at max range then Sagat wins in damage and Gat has more life.

Saw alot of level 1 FA. Stop that. Period.

Always buffer your pokes into a low shot or high shot. Preferably high vs Dic cuz his best pokes are standing ones. You stuffed a SK with a low jab. Thats a large risk for no real reward. Make it more worth the risk by buffering into something. You could also buffer into MK knee depending on spacing. EX TK buffer is also a very good option.

Several times u had life lead and he had Ultra and you tested him with shots. Fuck that. Stand there and don’t do a damn thing. Why push it when you have life lead and you BOTH have Ultra. If he does ANYTHING foolish that’s it. Hes DEAD. TU into Doomsday combo and its ggpo for him. So just chillax on the opposite side of the screen and wait for him to do something.

When Dic had you in the corner you def have options. I saw you throwing out pokes to catch something from Dic but it didn’t work. Your friend was waiting and responding with SK pressure. In that case get bold. Throw a shot to get him off. You did ex tk at one point and blew him away. that’s another option. You could take a risk and jump at him. Anything you do is a risk. Sum risks are bigger then others. Just watch the Dic and his patterns and guess accordingly. Sumtimes its just like that and you need to guess.

That’s really it for now. Just refine things a bit more and you will see alot of improvement.