Imaginative 2013 Changes :p

I wouldn’t, when the Fei thread opens ask for no changes honestly. I think Fei is good how he is, if anything a change to U1 going into animation would be nice but not needed.

But seriously, do you guys really want buffs for him? I don’t think he needs any, nor does he need nerfs. Tournament players are the ones who will feel this update the most anyway.

To be honest, I’m more scared of other character’s buffs than Fei Long nerfs. But I’m already sending my prayers, just to be on the safe side ahah.

To me, he just needs a bit more damage on his CW, his overhead being at least even on hit and cr.lk being +1, that would be so awesome and I don’t think it would make Fei broken. He could stay how he is now, I would not complain at all.

I think this version of Fei is balanced its just the other weaker characters suck, but its not really for the Fei players to decide theres small amount of Fei players and large ammount of Fei haters so you can expect once his thread is created expect alot of people call for nerfs

I can’t see Fei getting nerfed to be honest. I think the common consensus among Fei players and other players is that he’s fairly well balanced.

I think they’ll just buff up some characters (Sagat…please…).

Cammy on the other hand should get a damage nerf for sure. Also Akuma’s sweep is a bit of a bugger.

Funny how this post is relative hahahaha #BackFromTheGrave

all I want honestly is for 2nd rekka of LP to go back to either -6 or revert the pushback to how it was in AE. That and/or CW all 3 hits across the cast. Am I the only one who thinks St.LP on all crouching characters would make him epic as fuck?

Checked on twitter to see what changes japanese players are saying, they want rekka range nerfed, 2nd hit of rekkas -10, stun lowered to 1000, mk chicken wing removed invincibility, which i find funny because if Yang gets buffs there would be no reason to play Fei because he can do everything Fei can and more lol.

@Highlandfireball
I dont know about you but the common consensus is that Fei is still broken outside of Fei players, most people want nerfs.

Na, I dunno. Fei hardly gets a mention now. Cammy and Akuma get all the attention. How can he be broken? Nobody plays him.

The thing with Fei Long is he beats you truly. By that I mean there is no 50/50 ambiguous into unblockable into option select BS that he runs over the top, also both his Ultra’s are bordering on unusable. Every match you ever see Fei Long winning in is because Fuudo or Mago just completely outplayed the other guy. I watched the 25th anniversary match where Mago beat Momochi the other day. There’s nothing at all to suggest Fei is OP in that match. It’s just pure top class footsie’s and frame traps. I mean isn’t that what Street Fighter was alway’s all about? Out smarting the other guy?

The day we start killing off fundamental based characters like Fei Long and buffing up vortex characters is the day this game changes into marvel.

I can tell you now if the nerf one thing about Fei (aside from maybe EX rekka - so good) , I’ll straight up drop him.

There’s only so many time’s you can strip a character back until there’s nothing left. What would he have left after those nerfs? A bunch of good normals and a dp? Those changes would kill him. He’d go straight to mid tier obscurity and never be played again. I mean let’s face it, he’s hardly a fun character to play as it is, just basic. Take away his ability to compete and you’ve just got a dead character spot.

Second hit rekka -10… I mean WTF! lol. Crazy talk. Let’s just give him a dive kick and completely ruin the game. Negative edge rekka and your up for a full Ultra…? brilliant.

Pr rog won Winterbrawl with Fei and his Fei is pretty much trash as how it is, fullscreen chicken wings, pressuring with focus attacks like its a really good poke, very unsafe rekkas spacing and he got away with it, alot of the american players dont know the MU, for example Dieminion hes good as long he zones him out once Fei gets in he doesnt know what to do so alot of people have been complaining about him.

But yeah if Feis rekkas get more nerfs there would be no reason to play Yang over Fei with him expecting to get buffs in 2013.

But yeah if Capcom needs help from random people to balance it they shouldnt rebalance it all, they should do it themselves it just shows they have little understanding, looking at some changes on capcom unity their dumb people come up with stupid changes for example Sagat they want him to turn back into vanilla sagat or even better with the changes ive seen.

I guess it’s the same old excuses though. “He doesn’t know what to do”

Well learn? It’s not hard. It’s not like your guessing 50/50 burn kicks with Fei Long. Fei’s one of those characters that once you learn the match up it becomes easier to shut a lot of his pressure down.

To be fair PR Rog is already a beast in the footsie and reactions game with Rog so picking Fei he was obviously going to be very good straight off the bat with Fei being a better character that does similar stuff to Balrog.

There are some smart posters on the CU website. You just have to wade through the trash. If I were Capcom, why not ask the very guy’s that bring so much hype to the game? Ask Mago, Fuudo, Infiltration, Xian, Daigo etc etc.

At the end of the day they are balancing the game for tournament purposes, so why not ask the champions themselves? No use asking a bunch of whiners that don’t realise second rekka on block CAN be punished.

His footsie game with Rog is really good, but his Fei is terrible he just gets away with everything due to people know how to play against him, watch him against Latif one of the few players who knows the MU and he got destroyed, he didn’t let PR Rog do dumb things like full screen chicken wings, unsafe rekkas random level 3 focus attacks. Its only till PR Rog that theres some top players whos constantly using Fei in tournaments.

I dont think Cammy should be nerfed aswell, if you put the top tiers in this game and put them in a game like the original SSFIV they would be mid tier chars the only reason characters like Cammy are strong is because of the other characters are still weaker than their original counterparts besides the characters the characters who were bad as they introduced into the game, they didnt give cammy buffs in 2012 that would suddenly break her all they did was fix her spiral arrow getting both hits properly.

The capcom unity threads are stupid for example Ryu players asking for better DP when he already has like the 4th best DP in the game, i would argue his DP is better than Kens which Ken should be the one with the superior DP.

I agree that to an extent that characters should be left alone but only if you do bring the other characters up to speed. Right now Cammy is slightly too powerful because she just hits too damn hard for a vortex character.

Compare that to a traditionally (in other games and vanilla) strong character like Sagat who now hits like a girl with a DP that’s 5 frames and does 120 damage or 150 as an AA…There are problems.

If you get knocked down from Cammy, you should suffer the consequences but at the same time if you jump on a zoner you should also pay the price. Right now these vortex characters just bulldoze their way in and it’s good night.

Nobody fears the fireball characters anymore which is a shame because fireballs are what makes Street Fighter - Street Fighter. I’m old school, I like tactical battles so buffing up characters like Guile, Sagat, Ryu etc etc is a good thing IMO.

Cammy doesnt really have a vortex, if they are able to remove unblockables Cammy wont be as strong, main reason shes strong is the setups she gets off her back throw. What makes street fighter “street fighter” is just diffrent playstyles, characters like old ryu in SF2 have just as dumb oki as chars now it wasnt always tactical battles.

I play Guile as a secondary (actually used to main him) and I totally get HighlandFireball’s point about “classic” Street Fighter. Unfortunately SF4 is only disguised as a classic SF game and this rebalance won’t really bring the zoners back to (or near) the top.

People whine about Fei Long because blocking is a lost art. Press buttons when you shouldn’t, get bodied. Simple as that. People talk about rekkas like they had a 1f startup, braindead use and it makes me sad that people think that a character as straight forward and solid as Fei is just as broken as the vortex-divekicking-50/50-gimmicky characters that make up the rest of the top5 (or much of the game really).

I’m really hoping the changes are already planned and this “give us your feedback” is just a PR-stunt. Surely “experts” know better than to nerf Fei Long. Right? Right!? I’m gonna be honest, I don’t have the stomach to carry on with this game if Fei gets the hammer… Oh god, I’m so scaaaared! xD

Im pretty sure he’ll be good. If they have to nerf something, I GUESS nerf the 2nd hit of EX Rekka to -3. It still needs meter, so it shouldnt get hit too hard. Like shiny said, people love to press buttons. That’s it.

She’s still got a lot of ambiguous set ups from a KD though and EX dive kick is like the best move in the game by miles. It doesn’t make sense that she can do so much damage considering she has no clear weaknesses. Even against top quality zoners she only has to wait for Ultra to swing the match back to her favor.

Believe me I’d prefer that they just buff up the other characters but how many times have we said that??

I feel these changes are going to make or break this game.

They can keep Cammy the same if they like, but don’t touch Fei and buff up the zoners and I’ll be happy.

I dont think 2013 is gonna change much anyways, the characters that nearly are up there in tier lists will be top maybe some of the same characters ad its for a simple reason they dont fit in with the game systems, for example look at the amount of Buffs Gouken has gotten over the years and it hasnt done much for him, Fei Long the focus system helps him alot get through fireballs because he doesnt have to jump in and get DP’d like he did in Sf2 lets face it meterless chicken wing isnt a good tool getting in however focus attack allows him to get in without risking himself get punished hard. If they really wanted to make the bottom tier characters they would have to give them some sort of ridiculous to be good or give them news moves to better suit the game which obviously isn’t going to happen.

Anyways what you will see is the same characters played at high level, just dumbed down versions of them and i dont know about you playing dumbed down character is not as fun lol.

Also i hate things like Sagats trade uppercut, being rewarded for botching up an anti air with an ultra. <<

I think they need to fix some shortcuts for the FK , sometimes I am walking back and forward and if I press a kick then the FK comes out (sometimes).

Also I agree with the negative edge on rekkas thing.

I’ve been thinking about what Hitenryu said and actually I think he may be right. Once they’re done with the characters and it’s our turn, we can fully expect a shit storm of cry baby’s trolling the Fei Long thread for outlandish nerfs because they can’t be assed learning the match up. I thought maybe we could come up with some realistic changes ourself.

NERFS

EX Rekka = second hit -3 on block
EX CW = -2 on block
Tenshin = possibly extend the start up of the regular tenshin to put emphasis on meter usage for EX.
MK CW = Remove inv frames.

Buffs

CW up to 120 (this is realistic going off of the above)
CW get’s all 3 hits on the cast (probably not possible)
Cr.mp back up +10 damage.

Thoughts? Bearing in mind other characters are potentially getting buffed we could have a drastic swing if they go too far in each direction. I personally think Fei is fine apart from EX rekka probably being too strong. I’m really hoping they just buff up the other characters but I’m starting to think otherwise. Just seeing the reaction of the trolls on the Capcom site has me slightly worried.

“Make Sagat’s Tiger Uppercut only FADC on hit…”

Lordy.

Hey guys, back from hiatus which included moving to another state. I feel like I’ve missed a lot!

I agree that ppl who cry for the nerf bat on Fei just don’t know how to zone him out and/or punish the rekka.

My vote goes to what others have said: bring Fei back to SSFIV state but with AE 2012 Rekka/EX Rekka Frame Data and AE2012 CW properties. However, I’d love to compromise on RH/EX CW’s dmg to somewhere in between SSFIV’s and AE 2012 totals for all three hits (100 is just too low).

Hey guys its been awhile since i’ve posted on the forums but hearing they’re going through another attempt a balancing this game i had to say something!!

Honestly i’m almost to the point were i could careless what they do because its never going to be what i want anyway. But if there were to change some things here is what i’d ask for.

CW hit box needs to return to what it was super…seriously what did they do. I can’t tell how many times i’ve use LK Cw to stay on top of an opponent despite it not being safe on block for it to sail right over the huge hit boxes of large characters like seth, Zangief, balrog etc… I never use CW to abuse its occasional cross up ability but to stay next to my opponent to keep up pressure on. Now at times it does random shit like completely fly over opponent, second hit of it hits them but third doesn’t so i get punished. Fix this, the cross up was never that bad in first place either.

CW damage, everybody agrees that the nerf on HK CW invincibility was tolerable then they nerfed the damage to 100? Not only can you now be stuffed with an attack or throw or completely fly over a standing opponent but now does shit damage. It was 140 before either take it back to that or 130 right now not worth an FADC from a flame kick.

EX rekkas should have pursuit properties this is just to make Fei less boring.

Change the screen freeze of Ultra 2 until opponent actually makes contact with you. Keep game speed going when its executed, but don’t freeze the game until opponent hits him, this will fix the flash eating up button inputs.

Make his sweep have a faster start up maybe a frame or 2

Make his standing far LK a true low attack and either a special cancel or give it an additional frame advantage to link cr.lp for rekka combo. I say this since Fei only has one attack that has to be blocked low and as a substitute for cr.mk being special cancelable that they removed earlier.

Make Ex fk go back to 200damage.

Like i said this is what i’d ask for, doesn’t mean i’m suppose to ask for nerfs. LOl i’m sure everybody will gladly have input on those.