This is a really interesting thread, but it’s all over the place. A lot of valuable insights and a lot of, IMO, misguided bitching.
Regarding the original post, I don’t know a whole lot about “eSports,” but to me isn’t e-sports the same thing as competitive video gaming? There are different organizations out there that have different goals and concepts for what they want to do with competitive gaming, and of course some are better than others. The OP makes a pretty good case for the FGC over MLG (which is “eSports” while the FGC is not?). Someone said that it’s really the games themselves that make the difference, and I think there’s a lot of truth in that. EVO is huge because Capcom fighting games are pretty fucking awesome and they have been for 20 years now. Starcraft is huge because the popular opinion is it’s an amazing game, and from what I know about it, I see the appeal.
(As an aside, I don’t like FPS games at all. I never have. Let’s compare the main actions you take as a player in fighting games compared to FPS: in fighting games, you are pressing buttons which at their most boring directly hit your opponent in the damn face and at best rape him/her in the dark or send them into oblivion with a triumphant, plasma-encrusted uppercut to the sky. In FPS games, the main things you do are… look around? Fucking strafe? Aim crosshairs? Let’s see, I can do a multiple HHS combo with Honda and just bitchslap you in front of everyone for like ten seconds and then taunt you, or I can… strafe around and probably get shot in the back by some turtling bitch with a sniper rifle… hmmm, which sounds more fun…)
Anyway, games that people really enjoy are the bottom line… Korea was lucky to find a game it loved that much and to develop a system that has really worked for players and spectators to get a whole lot of enjoyment out of it. I’d say the FGC and the EVO guys and the new wave of amazing content producers like Team Spooky and the Cross Counter crew are doing pretty darn well themselves. People have different visions for the ideal competitive gaming scene. Some people want a totally grassroots scene driven by local tournaments and arcades or whatever and others want a full on, undisputed top level professional league like an NFL of gaming where there are dozens of full time, paid professional players. Most American adults thought video games were a joke, a fad, a toy for young children until maybe ten years ago, and plenty still do. Think about how long it took for professional sports to develop the way they have. Athletic competitions have been around for God knows how long, but the idea of the “professional athlete” was largely SHUNNED by society in varying degrees until literally a few DECADES ago… Think about that. The idea of amateur athletics (read up on the history of the Olympics, which btw is only like 120 years old, and amateurism in sports if you don’t know much about it) was put on a pedestal as the ideal form of competition for a very long time AND STILL IS in the form of the NCAA etc. etc. Hell, most competitive runners thought that actually training hard for a race meant that you weren’t very talented. They also smoked cigarettes. They were also slow as fuck. I imagine most teenagers these days think the NFL has been huge since the beginning of time. The truth is that college football was muuuuch more important than professional football until the 1950s or arguably even the 1970s. Professional football was seen as almost a sideshow in the first half of the 20th century, like the Harlem Globetrotters or something - a novelty.
Who knows what’s going to happen with competitive gaming? It’s great that people are passionate about shaping its future, but competitive gaming not even in its infancy, it’s still way up IN THERE in a bunch of amniotic fluid…
Another topic I’ll touch on is the anti-SF4 stuff (note this is not at all directed at any particular person). It’s totally valid to have issues with the game or with any game for that matter. But a lot of the bitching is really annoying. I know it’s been said a thousand times, but you seriously don’t have to play it. Seriously. There are a lot of games that I don’t play. You could apply that same approach to SF4. I really just don’t get it. And I can’t get a handle on what exactly people have a problem with. Everyone has different problems, it seems. For some, it’s the input shortcuts/easy reversals (complaints I don’t fully understand unless you play Seth and get random SPDs all the time… and is it really a problem that people can wake up with the moves they want? For the competition to be more based on decision making than on the ability to consistently hit a one frame reversal window sounds more interesting to me, but hey. And of course there are no execution challenges in SF4 - I can’t remember the last time I saw anyone drop a combo or fail to tech a throw properly). Others say Ultras ruin the game. Infinites in MvC3 and ToD combos in the SF2 games are the stuff of legend, but Ultras make SF4 shit (yes I realize that the older examples are more difficult, but they’re also much more powerful). Capcom toned the damage down, but now the game is way too defensive. Except for Yun and Yang and Rufus and the fact that divekick characters dominate the game. Some say all of the characters suck, some say they’re all broken. Man, if only everyone could love SF4 just like everyone loved Marvel 2 and Third Strike… oh… wait… I… I just remembered that… A TON OF GREAT PLAYERS THINK THOSE GAMES ARE FUCKING ASS.
So much of it is the “Other” thing. That comment was spot on. Again, if SF4 just isn’t your thing, then I totally respect that. But I just cannot agree with the idea that it’s ruining the scene. Yeah, there are more casual fans now. There are stream monsters. It isn’t nearly as much your own special club anymore. But there are a lot of people who started with SF4 who are every bit as passionate as the hardcore players of 1997 or 2004. There are brilliant players who work hard at it, share their love for the game, and bring their own new styles to the FGC… There are plenty of 09ers who have explored other games - ST, 3S, Marvel, Blazblue, KoF, Street Fighter: The Movie - and are looking forward to the next wave (first MvC3 and soon SFXT)… they just HAPPENED to start with SF4.
The vast majority of people who play football do it to fit in at school or to get chicks or because their dads would call them sissies if they didn’t. That doesn’t make them FOOTBALL PLAYERS. Most people who watch football can’t name two defensive players on each team in the league. They aren’t serious fans. When things are popular, they get watered down by bandwagoners, but the people who really love whatever it is can tell the difference between a poser and his true peers instantly. As I see it, your two choices are to play the games you like, whether they are new or old, as much as you want to play them, come chat about said games here on SRK, come to Next Level and most likely find an enthusiastic challenger in any fighting game you can come up with, and go to tourneys and hopefully scream your head off at EVO, or you can invite your three hardcore OH GEE fighting game friends over and play SF3: Second Impact and some Japanese-only anime fighter on a supergun and boast about how authentic and non-scrubby you are and laugh at all of us who are enjoying the HELL out of this community right now.