If you had to start an arcade today, what games would you get?

More questions:)

If you guys owned an arcade SF4 today would you put it at $.25 or $.50? I know in So Cal today SF4 machines are always being played so getting quarters into it isn’t a problem. And does anyone know how long it would take to earn the money back on an SF4 machine? Is it something like 1 month or 1 year?

I know somewhere in San Diego they have arcade Tekken 6 (don’t if it’s BR) but that ish is $1.50 per play. I know you got to earn your money back but you will not get any constant traffic on it if you charge that ridiculous amount for one play. It alienates the customers who would actually play that game. The point of an arcade machine is repeat customers and $1.50 per play doesn’t promote repeat customers. That is too greedy.

I remember when Tekken 5 came out at one place and the guy set it on a quarter. Everyone from everywhere went to this place. All the top players in So Cal went all the way there just to play Tekken 5. That was the Tekken 5 hotspot. And the manager of the arcade saw that there was always a crowd on the Tekken 5 so he bumped it up to $.50. After everyone stopped going. Place was dead again. That’s why Tilt’s never get traffic. Everything is at least $.50. Even Marvel for crying out loud is still $.50.

So rule is you can’t charge a ridiculous amount for fighters. But I think you can get away with $.50 for SF4 today.

One thing I think would be cool would be to have two Megalo 50’s running consoles.

These would be rented by the hour.

http://www.coinopexpress.com/products/machines/cabinets_only/Megalo_50_721.html

They’re actually not to expensive or hard to find either.

I’d have 20 X-Men Vs Street Fighter cabinets. Then I’d act surprised when I went bankrupt.

Great idea!!! F-ing photo booth for the ladies who go in there and take pictures with their tops off. Awesome!!! I’d invest in that. For real.

you need an airplane games like raiden, a racing game, and shooters like time crisis or something. latest DDR if you can.

Here’s my list of arcade games…be pretty cool to run an arcade, to be honest. Some of these are assuming future cabs exist/Sega stops being a douche/etc.

SSFIV 2 cabs
Tekken 6 BR
MvC2 2 cabs
3rd Strike
ST 2 cabs
Arcana Heart 3
Blazblue Continuum Shift
VF5R or FT, whichever is out at the time
Fate Unlimited Codes
Crisis Zone
Latest DDR machine
House of the Dead 2
Simpsons arcade game
TMNT arcade game
NeoGeo cab with 5 carts in it; Metal Slug 3, KOF98, KOF2002, Sengoku 3, and Samurai Shodown 2
KOF2002UM cab, or 98UM if there was never an arcade release of 2002UM
Knights of Valour 2
Dodonpachi or another Cave shmup
Pacman

With that line-up, the only way you can go is up!

you guys don’t like pinball? btw, 6 player xmen beat em up is a must. if i truly had the choice, battle gear and f355 challenge.

Oh yeah there’d be some pinball in there and some CAVE shooters (Mushihime!) and other fun stuff like that.

And nah, it’s not a sign in. It’s a console with a modified OS I think that’s wired to the machine. I think you unlock a certain amount of time per coin you put in. I could get a picture because the arcade downtown here has one. 2 hardwired XBox 360 controllers to a big ass screen on a huge box with a 360 in it playing Call of Duty.

Turtles in Time, yo.

I dunno, I suppose my lineup would look something like this . . .

http://www.arcadeufo.com/arcade.php

Really interesting to see the ideas that came up! Our thought processes are similar, but here’s the real skinny–

Classic Games (Pac-man/Donkey Kong generation)

These make no money whatsoever. As has been discovered, the only viable way to survive on a “classic arcade” is to sell beer so that the oldies can drink it up and relive the good ole’ days. These people will talk about how much they will visit your arcade if you get X game, play it one or two times, then never come back. Of course, there’s nothing wrong with this, as long as classic games aren’t your primary source of revenue.

Classic games unfortunately include any really fun beat-em-ups from the 90’s, like TMNT, X-Men, AvP. Also includes any Street Fighter games in the Alpha series or earlier (including ST) and any Mortal Kombat game. Nobody will play these in your arcade.

Successful examples:


Light-gun games

These are always a “win” because foot traffic to your arcade will know how to play. They require only surface level knowledge of the game, but a skilled player can progress quite far on one credit. ANY Time Crisis or House of the Dead will still do well as long as maintenance is done. Force Feedback is important. Everyone loves the “clack” sound when you fire a Time Crisis gun!

Driving games

Again, another “win” because everyone knows how to drive a car (and the kids that can’t wish they could). The hardcore titles such as Wangan Midnight and Initial D reward repeat players with car upgrades, and players can gradually improve scores.

Initial D4’s performance has been disappointing all over the scene compared to the new Wangan Midnight series, however (which is too bad, because Initial D ruled up to version 3). ID4 was so disappointing that Namco decided not to release an English version of ID5. Wangan Midnight is still going strong, and Maximum Tune 3DX Plus is getting an International release in March.

Music Games

DDR is of course still successful in American arcades although it is relatively dead in Asia. The US version of DDR X was predictably disappointing, and most arcades are still doing well with In the Groove 2, DDR Extreme, or DDR Supernova 2. Pump it Up also has strong audiences in some arcades.

Games like Pop’n Music and IIDX of course have some universal appeal. Pop’n does well in some locations, but IIDX has generally failed horribly in all regions besides California. I like IIDX a lot, and would probably get it anyway if there was only a little more space in my arcade.

Guitar Freaks/Drummania/Keyboardmania/ParaPara: Too expensive, niche, not worth it. Avoid.

DJ Max Technika is freakin’ awesome. The music is fantastic, the game has universal appeal, and it might be the first online-networked music game in the United States (not counting Konami’s $50/month E-Amuse which I think 2 machines in the whole country use). Definitely worth it.

Guitar Hero Arcade looks lame, but it does seem to get play at the arcades that have purchased.

Puzzle Games

This is one of the most important and often overlooked genres.

Tetris: the Grandmaster is a must-have. The game is fun as hell, the versus matches are hilarious, and it’s a great game to play with the significant other or on a date. It has the hardcore elements yet is simple enough that anyone can play.

Puzzle Fighter, as has been mentioned, also does quite well. It’s cute, simple to play, and everyone remembers it. It’s also a fun go-to game when the hardcore players are feeling casual. Recommended.

Puyo-Puyo is another game that is said to get play. We’re getting Puyo Puyo Fever soon so we’ll see how that goes.

Magical Drop 3 is fantastic and has a permanent home in my Neo cab.

Gundam

We are the only arcade in the United States that imported a full Gundam Destiny: Rengou vs Zaft 2 setup (afaik), and the scene for it developed very quickly. The insanely priced Gundam vs Gundam N.E.X.T. was way out of our price range, but Stride Gum helped make that plausable.

This game does absolutely have universal appeal, and any mech lovers will quickly see the merits of this series. Rengou vs Zaft 2 is still a great game and very reasonably priced, so I’d recommend that as a “test the waters” title to see if something like N.E.X.T. would be a reasonable investment.

Fighters

MVC2 is one of the worse performers, so we often rotate it out. Tatsunoko vs Capcom consistently gets more play than MVC2. I think part of the reason is because my city never had a strong MVC2 arcade community, even when the game was new.

Tekken 6 still does OK, but has fallen off a bit since the console release. Still recommended.

Street Fighter 4 is still popular, and (for us) actually paid off eventually despite the ridiculous initial investment. The Super SF4 news, if true, is really going to stink. Obviously, we’re still really hoping for an arcade version.

3rd Strike is still popular. Never getting rid of this game.

Blazblue was a good purchase considering the price they charged was reasonable compared to Tekken and SF4. We’ve got a good scene for it, and Continuum Shift revived interest for a lot of people as we all know Calamity Trigger has pretty blatant balance issues.

Neo Geo

Though technically not Neo-Geo, we had Metal Slug 6 in a standalone cabinet for a while and it always got some play, just not a ton.

On our dedicated Neo cab, we always keep Twinkle Star Sprites and Magical Drop 3 along with a couple of random titles. Garou, KOF98, KOF2K2, Blazing Star, Karnov’s Revenge, Waku Waku 7, basically all your old favorites get rotated out now and then and just changing the titles seems to keep it popular enough.

It’s not a requirement, but with a good rotation, a Neo can work.

Shmups

It’s almost as if this genre is designed to not make money. Think about it–a skilled player is going to last at least 15 mins on a single play, which is 3 or 4 times longer than the average on other titles. You really have to hope that your titles will appeal to the casual crowd so that it survives. Shmups are among the lowest earning titles for us, but I keep them out of personal interest and we try to purchase at least one new (used) title per year.

Quick Summary if you didn’t read all of this
SF4/BB/Tekken/3rd Strike/Puzzle/Light gun/Racing - Good
Classics/Mortal Kombat/Super Turbo/90’s beat em ups & fighters - Very unpopular

I do give several titles that I personally enjoy floor time even if they don’t make money; they just don’t stay there forever.

Poonage thanks for dropping arcade knowledge!

Thinking purely in the mindset of making bucks (sort of), and all the games I wish my local arcades had.

1- Survey the local area and see what might get more popularity.

Games though:

latest SF4, latest BB, MvC2, SF3, SF2, latest AH, A shotgun-based House of the Dead, DDR or ITG2, IIDX if there isn’t another local one, maybe the latest rhythm game (DJMAX or jubeat or something), various ticket games, classic gems like pac-man and shit, a few crane games, video poker for tickets, skeeball

And a place to grab a lil food/drink next door if I owned a big building that could have 2 solid sections of interest.

You gotta play off the enviroment your arcade is in though. DDR is a big money maker, but its cost is big also; a non-rhythm game area will not profit as much a as west/east coast carcade would.

ParaParaParadise 2nd mix.

No homo.

Chaos Breaker, just so I could try the damn thing out.
Senko No Ronde Duo, because I don’t have a 360 and won’t be able to play the port.
Guitar Freaks, just to confuse people.

Windjammers FTW

Have you tried the clone doujin game “Crazy Power Disc”? :woot:

Killer Instinct 1 would be a must have as well as Revolution X. After all “music is the weapon.”

Man Revolution X was awesome, I remember playing that at Fun Fest many many years ago :lol:…

I would probably start off with 2 DDR machines and 1 Initial D sit-down cabinet. And then I would add nothing else.

How about that crazy card game with the surface you put the cards on… Lords of Vermillion, I think it’s called. By Squeenix.
And that Gundam game with the pod you sit in.
I think having those kind of games you can’t play at home would be the way to get money.