If UMvC3 evolves to a point where it's a 6-8 character game, would you still play it?

Marvel 2 did not last for ten years because MvC3 wasn’t made before then.

It lasted because of its community. It lasted because of their passion to the fucking top at the game just to be able to say that they’re the best at the game. It lasted because everyone was glued to watching Sanford and Yipes claw away at Justin, getting closer and closer. MvC2 lasted because people were throwing $50,000 around for a money match because they could. No one playing MvC2 was going: ‘Oh man I wish we had MvC3’ or ‘We better play this till MvC3 comes along’.

Seeing that you have to ask a question like the one that started this thread, I say you’d have to reevaluate your game and community.

A Hypocrite…really? I main Pwright/Haggar/Doom. Never used Dante and Vergil as well I like them as characters in DMC, also all I said was why learn a character like Wright or Arthur when you can just pick up Dante/Wesker/Vergil and derp it out.

People saying the cast is viable haven’t analyzed the tool sets that the top tier characters have. Zoning in this game, especially the Viper, Zero, Morrigan style stuff really does prevent a large amount of the cast from being playable when done correctly. I feel that just like Marvel 2, there are going to be very few characters that can regularly compete, and a few other specific teams that have a gimmick that is just dumb enough to get them occasional use.

So what would you consider Wolverine? Just a character with dumb enough gimmicks to get occasional use?

I just remember the big thing about Marvel 2 being that super jump height monsters shut off most of the other cast. Super jump height is still good in 3, but not as good as it was in Marvel 2. Especially now that you can’t build meter unless you make contact with the opposing team/assist.

Are you kidding? I don’t play that shit even now when it’s a 10-character game.

The problem in Marvel 2 was that it was impossible for a lot of the lower tier characters to get next to a Cable or a Sentinel when they’re properly assisted and couldn’t get projectiles on the screen that competes with theirs either, they additionally had no reasonable way to get near Storm if she decided to be far away from them. I actually feel despite Magneto being exceptionally strong in that game other characters can fight him, it’s just a terrible match up. There are a lot of characters who if they dash at Sentinel as fast as possible if he just holds back in flight mode they can’t physically catch him.

In 3 I feel that there are a lot of characters who can’t move forward against the strong Zoners since they simply don’t have any tools which get around a properly spaced zoning game.

I think eventually Wolverine will not be playable, but his ground dash and variety of air options will keep that day fairly far away since your zoning needs to be so precise to keep him out.

I honestly feel if Morrigan with Missiles or Viper solo do their jobs correctly there are a lot of the lower tier members of the cast that should never get a chance to play the game. Every character in this game if they’re in their favorite situation is incredibly hard to fight and they have absolutely terrifying tools. That said, with the really strong zoning characters it’s entirely reasonable to say that at anywhere near similar skill levels if both players are good there should never be an opportunity to set up those situations, especially of the characters who have very safe tools for sniping assists like Viper or Zero.

Yeah I just feel like the game will never get to 6 to 8 characters unless Wolverine becomes so useless against the top teams that he’s invalidated. He’s that character that in theory should not be able to move once shit gets started…but he’s one of the best at getting to the shit before it gets started.

He’s pretty much the gatekeeper IMO for whether the game gets to 6 to 8 characters and until he gets invalidated from tourneys I don’t see that happening. Start of round Wolvie just gets to pop off too easily for that IMO. Sometimes you’ll get your spacing right and put him in near unwinnable situation and sometimes you’ll get bopped. Just depends on who does what right first.

Another reason Viper is dumb, if she EX seismos, she can prevent the enemy from being in a position to stop the BS from starting up. She just needs to execute correctly in order to win the game.

Yeah ideally the game is supposed to be formulaic where like start of round Viper should do EX seismo + assist call and then theory seismo patterns combined with focus to keep Wolvie from moving and then he just watches himself die.

It’s just in practice I see that shit fucking up more often than it actually becoming the standard for every match they start together against. I do definitely think Viper players aren’t really pushing her mid range neutral like they could, but I’m not sure if we’ll ever see that theory where EX seismo + assist guarantees you win the start of the round 90 to 99 percent of the time. Maybe if you started the round with 2 meters, but not sure about 1.

You guys vastly underestimating the contributions of MVC2.

Marvel series is not a super duper popular series like today. Most of the Marvel games aren’t played as much as MVC2 is. If the community weren’t patient, concern about growing,etc what the exactly where the chances of people being interested in a sequel?

IMO there would be none because Capcom did not see interest in the Mvc2 for years.

Viper, Zero, Vergil, Dante, Doom, Magneto, Dorm, Strange, Strider, Morrigan …

I could see a few more beyond that (yes I count assists, come at me), so I don’t this game will devolve into that small of a viable roster.

mvc2 end game characters and teams were established by the time team seattle rose to power, which was 2002/2003. storm, magneto and especially sentinel became the end game characters. other good characters like iron man (300% combos), strider/doom (infinite block stun) and spiral had significant wins here and there but by the end, everyone and their momma were using the big 4 + assists (captain commando, cyclops, psylocke)

it took 2-3 years after the release of mvc2 to establish the end game characters and i think it’ll take about the same time to establish the end game characters now.

so far it looks like these point characters will run the show

zero
vergil
magneto
morrigan
viper
dormammu
spencer

as long as Haggar is one of them, sure

With the boom of the internet and information sharing, I don’t think we’ll ever get to the end-game characters in the same time span as Marvel. MVC2 was predominantly a NA game and most past tech around through word-of-mouth. Capcom has also learned how to better tweaks games so that the roster is not as imbalanced as previous editions where 4-5 characters need to be played to win.

Diversity!

Mayor May Cry and Haggar Lariat assist are still both pretty good. Don’t see him getting invalidated either.

FTFY.

I’d be very surprised if zoning doesn’t permeate throughout every competitive team. Zoning is just very strong in Marvel 3. I can see some aggressive rushdown being effective just at the beginning where you’ll have a 50/50 shot of actually landing the first hit to give you control of the pace but suffering the longer the opponent has control. We will all then have to make a choice: will we stick with rushdown and flip the coin or will we go with the much more consistent zoning team.

6-8 is a bit pathetically small, even MvC2 had Storm, Sent, Mag, Cable, Psylocke, CapCom, Cyclops, Iron Man, Strider + Doom and Spiral as viable characters, plus a few like Tron, Ruby Heart and Blackheart which appears now and then. If MvC2 had been a 6-8 character game nobody would have played it too.

I know the topic is mvc3 but mvc2 has been bought up quite a bit. who were the best players in that game?

I’ve heard about YIPES , Wong , Sanford but anyone besides that?