Strange that someone who said you shouldn’t support games with bad netcode from companys who don’t give a shit about their costumers, is still playing SFV.

Hypocrite much?

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OG KI had some killer tunes

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You can die from regular chip damage in the Power Rangers game but not SF5?

:thinking:

SFV is made for the weak.
Bad zoning, shit buttons, slow walkspeed, V-Trigger robbery, shit hitboxes, giant hurtboxes, low creativity space and bad Netplay.
This is the power of eSports! Embrace it Pertho, EMBRACE IT!!!

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I literally just got back from a CFN boycott, lmao.

Not playing the game for a day is not a boycott.

Finally made it to top 100!

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How did the boycott go? Capcom hear you loud and clear?

mjlol

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It got fixed pretty quick, so yeah I guess.

With the current state of fighting games, netcode is only good on western games. NRS and KI come to mind. Japanese fighting games have netcode ranging bad to worse.

Everybody play Skullgirls.

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That’s really funny… I was wondering what your CFN was when I was looking for my favourite Cammy accounts to follow, and I ended up favouriting you anyway without knowing, lol.

Anyways, good job man! :+1:

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KI had the arcade SHAKING, of all the games in the arcade EVER KI and MVC2 you could hear and stood out.

The subs in KI rocked and the soundtrack is amazing, even the new KI soundtrack is amazing. And mvc2’s jazzy style floated across the arcade no matter how much noise was going on.

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Summary

FF8 still fucking sucks. But I gotta rep you right.

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You know me too well.

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Back to good ass FG music:

Kinda sad i never bought KoF 13. Also forgot that Soul Blade had the two soundtracks, Arcade and Khan Super Sessions. KSS is crazy good:

Playlist of all that hype.

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Did anyone else have the Killer Cuts CD that came with the SNES game?

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I still have my cd.
I have the version that comes with chilling, glacius theme.

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I didn’t but I remember seeing it hearing about it. Damn KI had some good music. Alot of sounds period from that game are still etched in my brain.

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