Ideas for Street Fighter 5

Breaker’s Revenge style of gameplay (but without the Breakering gimmick).

This.

Also, don’t have too many system mechanics to learn.
For me personally, I would love it if they got rid of divekicks.

[quote=“tataki, post:886, topic:145562”]

Typing of the Dead, I didn’t realize until years later how much of an influence this game would have on my life. There was a time at school where I was the only one that knew how to touch type, not even people who were good with computers like my IT teacher could type an entire page without looking. :lol:

Tutorials 1 to 3

Here the game gives you feedback on areas you need to improve on by showing you the keys that caused you to make mistakes

The remaining lessons throw you into a typical in game scenario, with a mixture of everything you learned so far as well as constructing full sentences.

Extra Credits just uploaded a vid talking about Portal’s tutorial