It’s lovely in Birmingham btw, found out I can still play the Piano after so long. Honda-style.
Okay sure, I’ll go out my way to play on stream etc. I’ve only beaten him like, hardly any. He’s a massively better player than I am. I never thought this was a bold claim 'cause to be honest, we are all Ibuki players. Most of the people in this thread can “steal” a game or two eventually.
haha I was waiting for this to be brought up. Not the uTorrent thing though… I don’t think I have that on my dev PC, just Steam downloading updates all day.
The thing I wanted to be brought up was consistency of 1-frame links online. In my opinion, there are two sorts of lag you should consider:
- Input lag
- Skipping
Having a consistent ping gives you a consistent level of lag. Even when playing Evil_Scrag, who connects to me with nearly 350ms ping, I can still pull off BnBs and for the most part, 1-frame links (such as cr.Short). The thing here is that combos are mostly muscle memory (though there are many exceptions). What we couldn’t do is hit-confirm, or react to certain normals or specials.
When you consistent ping, the moment you press the first button, the rest follow on. You can create a macro and it will do all of your links for you, because all the game is doing is delaying the inputs.
However when you have skipping, that’s when you get bad habits. This usually happens when someone has left uTorrent on or something, or is downloading interesting educational videos. This botches the whole game up because not only can you not hit-confirm, you can even guarantee the game will accept your inputs. You get eaten inputs, and frame-data changes. This is why playing as Makoto online sucks, or why it’s near impossible to do stuff like EX Kazegiri FADC st.Roundhouse online.
I can very much relate to this with two different viewpoints. One of my students, as it were, was FoRE GoD VII. Eventually after asking people about how to teach him how to be a better player, my brother told me to motivate him by making him want to beat me. Now obviously there are SOME people who can’t handle smack talk, but I did so much to him I’d say he’d do pretty well at just about any local scene now.
The other point of view I can relate to this point with is me looking up to my brother in Virtua Fighter. When I was younger I used to lose every. single. game. for months and months. Winning a round was a huge achievement. If it wasn’t for my big brother being like that, I probably wouldn’t enjoy competition as much as I do now. So yeah, offline it matters a lot too.
Finally I can talk about MingoDynasty here. I’m sure he remembers what happened when we first played over PSN. I don’t think I’ve ever beaten anyone as badly as he beat me, and up until a couple of months ago, all I wanted to do was to beat the crap out of him (and also upload a video of it happening). When I was finally able to win a set, I realised that he gave me the biggest gift a rival could give, the opportunity to continuously show how well I’ve improved. And this was over the internet, not even on Skype or anything, just messages on this board. I didn’t upload those matches though, because it means nothing since it’s an isolated event.
In my opinion it really doesn’t matter, whether it’s online or offline. It matters personally though. It’s up to you to decide if you want to take online seriously or not. If you don’t, you better have good enough competition local. This also overlaps with why you play or want to improve too. Do you just want to improve, or do you just love being in the community?