Didn’t want to piss anyone off, or start arguments. I know fuck all about this game since I’m new.
I just wondered if I should obsess about learning how to confirm cr.mk>jinrai and made the assumption that it’s not a confirm so I can move to things, that seem more realistic for me to confirm.
ha don’t worry about it, I don’t think anyone here is mad. this is actually a longstanding point of disagreement in the community I think. I made a thread when I first started, talking about stuff I was working on in training mode, asking what my standard confirms should be, etc, and I asked a similar question at the time, and got a similar set of disagreeing answers lol.
if we take an agnostic view of whether it’s confirmable, I think good advice might be that either way it’s pretty hard, it’s probably not worth working on as a new player, and also that Ken isn’t a character who revolves around looking for super off low forward so if you can never do it, it’s not a huge deal.
That last post of mine was a joke. lol
In all seriousness, I get the argument. It’s obviously not something like cr.LKx2 where you can just casually throw it out, and I think I’ve said before that Ken’s other combos are more practical. Hearing “it’s impossible” and “it’s not a true confirm” just kinda bothered me because to me hitconfirms = “you know it hit”.
Not mad at anyone in particular just a philosophical objection to the habit of cutting off possibilities merely due to what a person reads.
Funny thing about this cr.mk argument is the last time it went down on SRK iirc I was on Bob’s side saying it wasn’t a confirm. Spending time on cps3 with a few guys who used to play the game a lot back in early-mid 2000s sorta changed my mind. They were landing cr.mk->sa3 with great reliability. Sure they were using some tricks to help but it seemed like just another confirm in their arsenal. So I started to try integrating it into my game since I’d put it aside as not viable. I’m not consistent with it like other confirms but it’s been worth working on. No 10/10 videos for ya. But even that training mode test concept is removed from the real game in a way.
I did specifically try doing cr.mk confirms by looking for a standing opponent as the normal connects in training mode with random block. That is worth practicing. Worth practicing after getting the hang of other confirms first and not completely essential tbh.
“You know it hit” and you’re able to capitalize on it immediatly with something.
ArtVandelay > before asking yourself if you need to learn something really hard, ask yourself if you’re able to do something a little less hard. Go to training and try to confirm properly Chun cr.mk xx sa. If you can and feel it’s reeeeaaaaaally easy, and i cannot stress enough the word ‘really’ here, then maybe you’re ready for Ken cr.mk. If not, don’t even bother trying with Ken, that’s a waste of time. You’d better learn to punish stuff with SA3 or work other confirms like TC, cr.lk x2 or cr.mp.
I still disagree with NoMoreFunland about c.mk hit confirm, but I agree with the sentiment that its not good to discourage people from trying. But along the lines of what ESN said, I’d sooner learn buffering super from c.mk, DED, and even though its not as good as gouki’s, c.mk x hadou x jinrai.
side topic… I’ve had lots of people say over the years that c.mk x shoryu is easier to confirm than jinrai. thoughts? ive none cause i couldn’t possibly do either.
I may be wrong, but I’d bet that if anything, it’s cause it’s easier/faster to execute srk motion than a double qcf.
Back in the CF days, Chris G was able to hit confirm better than anyone I knew. He could confirm Sean’s fierce HK xx Super 90% of the time.
But that’s probably a different frame specific thing.
Also crouching confirms seem to be much easier to confirm for some reason.
Denjizz with the “Chris G this, and Chris G that. Hey guys look what Chris G did!” if you like Chris G so much why don’t you marry him?
I’m saying it’s possible to confirm into super with high success despite theoretical facts if you have godlike reactions which some ppl have like Chris G.
If I recall correctly, Luka Levu was suggesting on 3sJunkies a while ago that cr.mk confirm should be learned after cr.lkx2 and TC confirms for Ken. That seemed crazy to me because at the time I didn’t think it was even possible let alone a mid level confirm. I don’t agree with Luka but as an advanced confirm, if you feel super comfortable with the others then fuck it, try that shit.
whether it’s JUST based on the hit animation/sound or on a number of things going on is a different topic. i’d say generally, no it isn’t, it’s a lot of cues and reads happening in a very very short period of time.
i have seen it done multiple times on cps3 to myself and others without misfiring it. or if it was, it was pretty dang rare.
trying to look at it scientifically (human reaction time, frames possible etc.) doesn’t really work when you don’t have enough information about perception. we can see the future. that makes some pretty insane stuff possible in the present.
I also can’t shoryu off low forward. For me both confirms are out of reach. I’ve definitely considered the possibility that my belief on this is colored by me just having shitty reaction time in general lol.
I took one of those internet reaction speed tests. I scored pretty much in the middle of the bell curve. I’m as standard as twitch reaction speed comes. obviously it’s not the same thing since there’s another layer in hit confirm since there’s several outcomes you’re looking for and you only input super on one of them.
But I also noticed outside the bell curve there’s definitely people with reaction times a couple frames faster. Maybe if you can react 2-3f faster than me then you could confirm it. The Justin Wongs of the world basically.
To have a slight idea, how much do you guys do on this test?
http://www.humanbenchmark.com/tests/reactiontime
I did around 240, and i cannot hitconfirm cr.mk for life.
Yeah, cr.Forward xx Jinrai as a contextless “hard” hit-confirm (training mode, random block) is pretty unreliable for me. I hover around 180-190ms response time and it’s just not fast enough; the fact that the player’s next input conditions on recognition and not simple reflex adds so much more latency to the process.
Still, the “soft” confirm becomes quite serviceable with even the slightest assistance (for example, seeing the opponent twitch as he stands up/moves forward/sticks a limb out as you’re hitting cr.Forward).
First off this is an idiotic post.
Second chrisg is way better at 3s than you could ever hope to be without spending his whole life online amongst various names/platforms . Probably better than most of us posting on this board honestly
i thought it was funny lol
and id sooner admire good ol sean p over chris g any day! someone who complains about not making enough money at tournaments rubs me the wrong way
One of the most important parts of confirming is execution. It’s not only reaction time.
if isotopez or I ever play ChrisG in a tourney or set I guarantee victory.
I will do it for you Denjizz. I’ll save you from this ChrisG obsession.
Can you accomplish what he has though? Beating exodus, Nica, and Justin Wong at NEC tournament with Sean?