This is probably the match I have the hardest time with…
-I don’t recommend trying to punish pokes with hayates. Especially back fierce. It’s active for so long, you will probably get nailed, or she will block it.
-Most of my damage in this match comes from c.lk x lp hayate->SAI.
-SAII will get you raped in this match. It’s just stupid to me. If you do go for SAII there is sort of a gimmicky combo you can do. If you block SAII you can red parry the second barrage (way easier then parrying the whole thing), jump for the last hit, then do j.rh x s.fp xxSA2 then dash FP fukiage sjc fp. I think that does 100% stun on her, but I may be full of shit.
-The way I play is I don’t skimp on the EX with this bitch. I go for grab-chop-ex dash every chance I get then go for knockdown mixup afterwards. The way I see it if I get an opening for super I take it, but I don’t conserve meter when I have the chance to get an EX dash in. Especially if she gets you in the corner. It feels like there is no intelligent move to make. Her throw range is so long, that you really can’t guess when a kara throw is coming if the player isn’t a moron.
-You may be used to abusing your dash but you have to play calmly and take less risks in this match in my opinion. Which sort of defies the whole point of playing makoto, but that’s how I see it. You have to do a lot more walking or use something else to get closer, but dashing means you will eat a poke or super.
-c.mk is made of win here.
-chun-li’s jump is incredibly high, be careful of when you try to use c.rh as it will often times wiff as an anti-air on her.
-chun-li is one of the characters that you can lp hayate after an ex hayate in the corner.
-don’t use random ass hail mary ex shoryus. they aren’t going to connect. She doesn’t have a lot of moves that cause her hitbox to lean over or come into contact with makotos srk, so it’s not gonna happen. I’d like to see ex srk versus ex sbk though.
-I try to keep my poking game to a minimum and not be constantly throwing out pokes. Good players will be able to figure out if you have a rythym and they will super you.