My first assumption would the Hori Real Arcade Pro V Hayabusa… But since the HRAP4 had similar results to the VLX Kuro, I’d guess the HRAPV and the VLX Hayabusa are similar.
Hmmm. I was thinking about the HRAP4 Kai, which is similar in input lag to the HRAPV and roughly similar to the VLX Kuro, according to Teyah. You seem to be thinking about the HRAPv4, which is another (older) model (the picture you posted is of the HRAPv4). Dunno which the video was referring to.
UPDATE: I guess there isn’t even a HRAP4 other than the HRAP4 Kai. Or is there?
I wonder if anyone has a comparison on input lag of the pc and ps4 version of SFV. I wonder how it is with vsync enabled or disabled on pc. And how different it is going as a pc player to a tournament using ps4 and vice versa.
Probly would best to measure it with a highspeed camera or something. Would be really cool if someone could find it out. Make sure to use the same monitor and input device and don’t use a xinput mapper that lags.
Thanks again Markman. It’s encouraging to hear that you took these results seriously during your time at Mad Catz and were able to use the same testing methods used here to work on improving the latest TE2+ & TE-S+ line. The improvements in the new sticks (not just the lag, but also the improvements to the plexi & padding) are very much appreciated. Best of luck in your new career with Evo.
Alright, my site is now finally updated. Been a little sick lately so had to delay the update a bit.
Here’s a new PS4 chart showing the current results as of March 1, 2016:
The following PS4 sticks/PCB were added:
Brook Fight Board PCBA (PS4)
Brook Super Converter PS3 to PS4 *
CronusMax Plus Converter PS3 to PS4 *
CronusMax Plus Converter X360 to PS4
Mad Catz TE2+ (PS4, PS3) **
Mad Catz TE-S+ (PS4, PS3) **
Both the Brook and CronusMax Plus converters were tested with fast (unlicensed) sticks and average (licensed) PS3 sticks
** Mad Catz TE2+ and TE-S were tested on PS3 in both “PS4 mode” and “PS3 mode”. As usual, PS4 mode is always more responsive than PS3 mode when used on PS3
Upon request I also tested an old PS3 Mad Catz MLG TE stick that a friend was convinced was laggy (so much so that nobody wanted to play on it). Turns out he was right - it had +21.75 ms of lag. He’s working on swapping in a new PCB on that thing now.
Is there a reason why you don’t identify the pcb but only identify the arcade stick? Because AFAIK that MLG should be using the same pcb found in the licensed PS3 Fightsticks…
Especially since many of these sticks do have multiple PCB Revisions, the Mad Catz Street Fighter TE (Round 1) for the Xbox 360 has at least 2 PCB revisions.
Revising a Printed circuit board for a major manufacturer is quite cheap. The Dual Shock 4 also had several hardware revisions already.
Also if he going to quote Brook (or even the CronusMax) converters latency times, he also needs to mention what version of that converter’s firmware he is using.
Hmmm. I thought the Brook Universal Fighting Board was going to be tested… The Xbox360-XboxOne to PS4 Brook Converter too, since people who used to play USF4 tended to have Xbox360 sticks rather than PS3 ones.
I wonder if the Brook Universal Fighting Board has input lag similar to that of the Brook Fighting Board…
Also we never establish if 2 of the same identical boards, same revision could give out 2 different results.
Example: What if variations in manufacturing produce the 2 of the same Mad Catz TE PS3 Round 1 UCHI protocol boards lest say Revision 1, version 1 could have two very different results.
Jon tested the Brook converter vs a native stick on ps4 and on average had about half a frame or so of difference. Native would jump between 4 and 5 frames when done 20 or so times and the converter would average a consistent 5 frames across the board.
This is why assigning a number down to the ms without testing via logic boards and oscilloscopes is horse shit. This is also why assinging a grade on a scale on something unscientific like this and passing it around is misleading. The brook converters are not shit tier and this asshole here is telling people it is.
Brook and CronusMax Plus are running the latest firmware, I’ll add that information in on the next update.
FYI I’ve retested firmware changes several times over the past 2 years on different converters and no differences in delay were noted. Not saying it isn’t possible to significantly improve delay via firmware update, but I haven’t seen it yet on the Cronus, CronusMax Plus, or PS360+.
I do have PCB pictures up for some sticks on the site (HRAP4 line, Qanba Q4 PS3 line). No need to void wareanties to add pictures of PCBs for brand new sticks like the TE2+ or TE-S+ which only have one PCB.