If there were 5 iterations of SF3 I’m sure it would be pretty well balanced too.
Considering the line up at EVO. Not at all.
as long as every character is in the least bit viable then the balance is ok. A game can have viable characters, be balanced, fun as hell, but people always flock to the top tier. Like the 3s scene there’s so much top tier played, when Ryu,Ibuki,Necro,Oro,etc. are perfectly usable characters.
Hell even Guilty Gear that I keep hearing is so balanced, when I watch vids, I’m always seeing a whole lot Testament and Eddie, some slayer, jam,potemkin and then 1 or 2 different characters.
Vampire Savior’s balance makes 3rd strike’s balance look like mvc2’s
uhm, what are you talking about?
edit
you do make a good point about same jab, low punch, throw etc speed and such. However if you played the game seriously you’d see how no character plays alike.
Besides I don’t think there are any moves that have universal properties besides jab and low punch. Elbow isn’t universal by any means, neither are sweeps. Throws are all the same speed but throw escapes are done by guessing the correct throw. Grapplers Goh and Wolf have much more variety in their throw commands than a character that relies on strikes like Eileen for example.
Question (not trying to be sarcastic here): Can Morrigan, Lilith, Anakaris, and Victor compete against Sasquatch, Q-Bee, and Lord Raptor? This is considering both players know their stuff.
When it comes to balance, it really depends on the game. I find Marvel to be quite interesting because there are tons of viable teams (even though most of them have a Big 4 character or two in them and Santhrax can shut out 90% of the entire game), each specializing in different gameplay tactics.
Also, in GGXXAC, aren’t Eddie, Testament, and Slayer some of the hardest characters to use in that game? They are definitely top tier, but thankfully they aren’t “scrub” top tiers.
Overall, the game mechanics have more priority over character balance, although both are somewhat important.
I laughed.
But yeah, get prepared to see a grand total of ten different characters appearing between every game.
Nice try but Hyper Fighting is the best balanced SF2, the best balanced SF, and pretty damn much the best balanced fighting game ever, as well as one of if not the most varied, and it’s the 3rd iteration in the series.
That doesn’t change the fact that another two iterations of SF3 would probably result in more than Chun0-and-Yun/gun-and-run matches.
I played vf competitively during the vf4 days, and I think the variety between characters in vf is way less pronounced than the variety between characters in most 2d fighters.
It’s like if you took a 2d game where everyone was a shoto, but their dps all had slightly different startup/damage/recovery/hitboxes, and their fireballs all had different startup/damage/recovery/hitboxes/speed, and say that no character plays alike.
I’m sorry but that’s just retarded.
I’m trying to think of an answer to this but I can’t think anything besides “that’s just not true.” Same jabs/low punches and similar elbows/sweeps does not say anything about variety in the light of their 100 other moves including plus some characters using different stances for different purposes.
Um, Aoi good at throws too.:lovin: Speaking of stances, fuck Flamingo stance and fuck Lei-Fei all together!:mad:
The only real way to balance a game is for every character to be exactly the same. Once you make even a slight difference one character will be more powerful than another. I forget which SF it is but Ken is ranked higher than Ryu because of his rolling throw, all other aspects being the same.
I play HnK and MvC2 all the time with my friends. Those games have clear tier lists and brokeness, but when you talk about FUN it doesn’t matter. My friend uses Cable and Sentinel, I use Megaman and Servbot. I get my ass kicked, oh well I had fun. In a tournament or competition, sure it’s good to have fun, but the main purpose is to WIN.
I remember getting owned the first few time i played with Necro.After 10 loss in a row (arcade) i picked ken and i defeated him the first frigging round i picked Ken.
I was like WOW i’m GOOD DUDE with this charact0r
The guy was looking at me with a Evil Grin.He than picked Ken and owned my Ken and replied - OMG i’m GOOD WITH DAT CHARACT0R*
That mean everything.
ok
youre mistaking nuances for radical differences
Only if you’re trying to achieve perfect balance. which doesn’t exist. But it is possible to achieve balance as in every/most characters competitive. I can only think of a handful of fighters that have managed to achieve this.
yea all their unique moves aside from the same low punch and jab are just nuances.
go play akira like you play kage and see what happens.
balance is overrated.
Word. However, I don’t think character viability should be.
mix up low/mid/throw, fuzzy, space, have strong defense? works for both