I basically play with Dictator, Hakan, Dee Jay, but first started playing with Ryu and Ken and still use them sometimes, however play mostly with the first 3 characters.<br>I use them, because their gameplay is for me interesting and i think it is a good mix of different characters.<br>It should be said that it is amazing, how hard is it to play with Hakan. He is actually very good, but is much more demanding than other characters in this game, especially in the area of executing moves. Playing with a shoto is easier and those guys have also the right moveset to fight all other characters very easily, Hakan has other options and possibilities, a very different mindset is needed to play with him.<br><blockquote class=“Quote”>
<div class=“QuoteAuthor”><a href="/profile/21986/Highlandfireball">Highlandfireball</a> said</div><div class=“QuoteText”><div><br></div><div>There becomes a point in this game where you’re level is reflected through you’re general play. For instance Mago or Fuudo could pick a character they’ve never played before and beat you 10 straight with a character you’ve mained for 3 years because they understand the basic rules better than 90% of players. </div><br></div>
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It is honestly character depending, i mean i have seen footage of Kazunoko playing with Hakan, he really struggled with him(i doubt that he even understood, how to play with him), Infiltration plays a decent Hakan, however it is still lacking.<br>http://www.youtube.com/watch?v=u5bWR6DQOGY<br>This is video with Kazunoko playing Hakan.<br><br>
There are obviously some obscure characters that are slightly outside of the Street Fighter frame work though. Hakan, ELF etc. <div><br></div><div>Saying that give Mago an hour in the training room and he’d probably be twirling you into 360 oil set ups in no time. </div><div><br></div><div>Spacing, footsie’s, AA, wake up defence, reactions, corner pressure etc etc are all basic points in the game. </div><div><br></div><div>I like to think of it as playing the guitar, we’ve all got access to the same equipment and can play the same song if taught, just some much much better than others. </div>
I’m not a pro player and I don’t expect to be so I play about 8-10 characters competently and I’m working on more.<div>If I wanted to be pro and my main goal was to win tournaments I’d focus on one main and one backup to cover bad match-ups.</div><div><br></div>
<p>Knowing how to play many characters can be a big help for match ups, developing strategies, and adapting to situations. Infiltration did apply this sort of thing when he fought Dieminion last year on EVO, using Gouken (rather than Akuma). The same applies to Bala when he went against Madkof the KOFXIII EVO finals when he tried to make adjustments to his own game play. It can really be a big help… </p>
Knowing as many chars as possible is, in my opinion, really useful, since when you get to know some chars better by playing them, you will be able to learn the match-ups much easier. Also i think that if you just keep playing 1 char for too long, you will eventually get bored of him/her, so its a nice thing to play some new chars every now and then ^^
Its useful to learn a lot of characters so you can understand matchups, Infiltration has 4 mains, so its not like there arent pros who do it too.
I main Seth, Evil Ryu, Cody, Ken, and Rose
But most of what I practice is with ken and seth because those are the ones I wish to take to tournaments, the other characters are for matchups I like with those characters, I played ken for so long I was like I need a new character today… And thats what I did when I got seth, playing one character is boring, like when gootecks switched to rose after not wanting to play rog anymore, if you only play one character, its not nearly as fun
Ryu
Ken
Akuma
C,Viper
Sakura
Fei Long
Cammy
Yun
Yang
Rose
Chun Li
Cody
Guy
Dudley
I only gotten Ryu to a B rank with Cody close behind but I had enough time to practice and learn some of the Bread and Butter for each of them but matchups is something I don’t understand, even getting a message form someone saying I need to learn matchups. I was confused and I didn’t know what he meant
^To be fair, it’s highly likely he hasn’t actually mastered the characters he’s listed above. Because I’m certain that once you actually get to a decent level with a character, you will understand exactly what to do when you’re fighting against said character.
Well are we talking about mastering characters (which imo means you’re winning or close to winning tournaments) or getting to a “decent level” (which is super ambiguous)?
Either way I disagree. Playing as character x is not the same as playing against character x. Why would anyone ever be uncomfortable in a mirror match if that were not the case?
I believe I haven’t mastered anybody. Maybe a technique that the character may own or needed to win but to be a master of a character is highly doubtful. I can win with these players, more than others but in true mastery in my opinion , only Ryu and somewhat Akuma. I’m getting viper there but feel like I’m at twenty five percent with her
Because they might think they other player is better and might find out they dont understand the character as much as they think they do?
Maybe it’s just me, but I actually like mirror matches, because I know exactly what to expect from the character I’m facing, same happens when I play a different character and face my main. I usually almost never lose against someone who uses my main unless he’s a better player, but then I would’ve lost anyway, so it wouldn’t have mattered if he was playing a character I play as well.
As for your question, I guess I meant good enough to compete in tournaments. Don’t you agree that when that’s the case, you will basically know the match up, because you know what your opponent’s options are, unless he found out some new tech you didnt know about?
That’s my point. If playing as a character was such great preparation for playing against that character, you’d think this problem would almost never arise (however in my experience its pretty common). IMO learning a matchup by playing as the character should be something you do when you have no access to a person who specializes in that character. It’s not a bad option, but kind of inefficient given the alternative, especially in the case of execution intensive characters.
Yeah true, it’s not always the most efficient way to learn the match up, but it does prepare you better for the match up than not knowing the character at all, which was basically my original point. Based on your last sentence, it seems you agree with that, so I guess there’s not need to discuss this topic anymore, hehe.