Hotdogs & Poprocks! ~ Skullgirls GD x 3!

In terms of having good players play it and give their thoughts, JWong and Floe played for like, 6 hours the other day…

Oh gosh bricks haz been shat. The artists and developers really goin indepth with all parts of the game polishing it until its spotless really good job reverge labs +1

I´m curious about something Mike…

Which chars do they picked the most?

Justin picked Filia and Miss Fortune the most.

OK… so the newest version of the game is at Frosty Faustings as we speak, yet no one knows who the 8th character is yet? Am I missing something?

the 8th char isn’t at ff…

Will anyone be posting vids from ff?

No Parasoul love D:

Anyway do you know if they recorded some matches?

Yeah, it’s insane how ridiculously full of blink-and-you-miss-it moments this game has in the animations.
Another one I noticed just recently is this.

[details=Spoiler] You know the holes Peacock uses for jumping around in and stuff? Take a closer look:

They look just like her eyeholes. I’m not sure whether that’s cool or weird, so I’ll go with both.
[/details]

I wanna go through this game frame by frame, jeez. I can’t get enough of the details.

There were suggestions for animation theater with frame-by-frame playback. Mike said it’s no a big deal to add one. Hope they’ll find time to do it after release.

Just got back from FF, The minute I finished my career in the AE brackets I had to go play some skullgirls. It was amazing, I ended up spending the rest of the day there. There should be some videos posted up here late tonight if not early tomorrow.

Thought you guys might like this:

https://twitter.com/#!/JWonggg/statuses/155895478607822849

I played Skullgirls! Who wants to touch me?

I have a crapload of videos being pulled off my camera as we speak, then to Youtube with them. It’s no HD 60fps stuff, but there’s about 40 matches worth. I will update when there’s things to update.

There’s some pretty good Valentine play, confirmation of the thermometer boob win pose, I think her Infinity Burst is in one video, jmcrofts getting fancy with Painwheel, and Peacock winning a match with a steamroller (maybe not winning, but at least killing a character with one).

Awesome time, I decided to stick with Team Paincock, for better or worse. I couldn’t do a damn thing with Painwheel, and the best thing I could do with Peacock was HP, Garbage Day!, Argus Agony. I did land a steamroller myself, which made my day, and even managed to combo Argus Agony afterward.

Yeah, good games, I hope you got my annoying ass Ratio 3 Cerabella in there xD

You have no idea how excited this makes me

Maaaaaaan, we really shouldn’t use term ‘ratio’. It’s confusing. Would you kindly refer to her as Solo or Single please?

Okay, I’ll keep that in mind.

Ratio still makes sense - CvS2 style, ratio 3 is solo.

It kinda is, right. But in cvs ratios were used to describe “strength distribution” so-to-speak between characters. Which means characters in your team weren’t necessarily equal in strength. That’s why you need ratios to label each of them. But in SG all characters in team are equal - you can’t redestribute strength between them. Hence you don’t need ratio numbers - team size is enough. I just want terminology to be as simple as we can get.

But either way it’s not going to be the problem I guess…

While we’re on the subject of concise terminology…

It seems like whenever someone explains Valentine’s input lag status ailment, calling it “poison” necessitates first dispelling the assumption that it’s similar to RPG-style poison statuses that drain the victim’s health. Could we maybe call it a tranquilizer or a sedative or something?