It’s a matter of opinion really.
I personally love the LS-32.
It’s a matter of opinion really.
I personally love the LS-32.
Good information as I’m looking for a good stick to work with my copy of Vampire Hunter, and SFA3.
and just to add this one out there, I find that doing 360s is impossible on a standard PS2 controller. so im trying out the Hori instead.
Agreed. I’ve used both and I personally love the LS-32. I just love the smaller deadspace and the more “square” feeling.
There is a stick in the trading outlet that allows you to play PS2 and DC. Get it fast… it’s fully modded with sanwa stick and buttons and very cheap.
http://forums.shoryuken.com/showthread.php?t=156644
Sanwa buttons have more action, which means they take a longer time to depress fully, but the buttons are VERY sensetive. If you put your finger ever so slighly on the button it will respond.
The Sanwa JLF is also very sensetive and smooth to move around. The “clunky” sticks you are thinking of are probably american bat styled sticks. They have a harder feel to them.
I have two HRAPs one JLF with OBSF buttons and the other LS-32 with OBSF buttons.
I go through phases. Sometimes I like the JLF and other times I prefer the LS-32 lol. I don’t know I’m weird like that lol
I’m same as you, I rate them about equal. If I was forced to make a choice though, I think I would go for LS-32.
I love a JLF-TP-8Y-SK with a extra LS-33 spring in it for that “little” extra stiffness.
But who cares who says what is best, you play with what makes you the best you can be and thats what its all about.
Perhaps my LS-32-02 is old as hell so i can’t say for sure after all those long years!
There is no way for JLF to compete against LS-32 in SFII (reality). In SFIII it is just a matter of preference and i can’t say for sure which stick is better.
Now for the buttons, if you are a strong and like to push rapidly hard and punish the buttons then PS-14-G is for you & if you are a gentleman or a girl who likes to play with precision & technique then OBSF-30 should be your button of choice.
Eventually one has got to experiment with all joysticks and buttons to find his favorite joysticks and buttons for the rest of his life and set the records once & for all!
You should indeed play with all types of joy sticks and buttons.
In the end it is about your preference.
I like the Seimitsu PS-14-G better then the Sanwa OBSF-30,
because of the tactile feedback it gives me.
I find the Sanwa OBSF-30 too good as in too responsive for me.
I even take Crown CWB 203 over the Sanwa OBSF-30.
The joy stick I prefer for shoot 'm ups is the Seimitsu LS-33,
mainly because it has a loose spring and is short.
More preferences I have that are in contrast with most people is:
that I like bat tops.
So I end up with this:
I still need to paint those dip switches some day.
Bat and buttons are red and I use L1 and L2 damn it.
Play-Asia has really limited stock of the HRAP2 SA for those of you that missed the preorders at Akihabara Shop…
http://www.play-asia.com/SOap-23-83-fku-71-e-49-en-84-j-70-2nut.html
$189 tho.
Probably last chance to get one.
So does the LS33 fit in the HRAP2 with little modification?
You could solder wires to the switch terminals and connect that to the JLF-H.
I did the following:
Seimitsu LS-33 to LS-33-01 conversion kit.
The joy stick mounting plate screwed directly on the mounting plate on the panel.
As long as we’re talking about JLFs/LS-32s…
It’s been a while since I asked this, but I was wondering if any of you guys here actually feel the shorter engage of the LS-32 over the JLF. I’ve posted before on Paik’s thread my experiences with both, and for fighting games I just can’t feel the shorter engage of the LS-32.
I’ve gone as far as alternatively doing the same moves and combos for both sticks. As in, I do a move on one controller, and try it on the other controller the same way. The only difference I really do feel is the stiffness. Otherwise, the “distance” my hand moves the stick from neutral are the same for both.
As for my preferences, I prefer LS-32 for shmups and JLFs for fighters (2d and 3d). Square gates for both.
hey folks i’m trying to install my seimitsu in my hrap 3 right now and i’m having hte problem that only two directions are detected on the stick. don’t think i traumatized any of the wires, they look fine. i did have to solder off some glue to get the five-pin off the first time. not sure what’s causing this, any ideas?
edit: fixed it, seems that i connected the five pin upside down
thanks for the help with my earlier question. if it can’t be avoided, i’ll just solder in some new buttons sometime.
Yeah I forgot to mention that you will have to pick off some glue and flip the cable. How do you find the LS-56 for shmups and may you please post a picture of the interior? I want to see how the stock mounting plate of the LS-56 fits into the mounting bracket that is welded to the control panel.
EvilSamurai thanks for your help man but this Seimitsu was not what I was looking for. I dunno if you manage to use this stick for Shmups but it is nowhere near exact enough for a game like Dodonpachi or Mushihimesama. I’ve tested it over and over again over the past couple of days and it simply jumps too much. This would be a fine stick for fighters but it is again the clicking aspects of these sticks that makes you miss in important places. I went back and tried some of the PCB cab sticks in my local arcades and they are basically smooth 360 degrees, if there is a click you do not feel one. I asked the arcade operator what brand sticks they are and he said Sanwa, so I’m going to try to get a Sanwa like those.
Are you sure it’s the actual clicking sound that’s giving you trouble, not the restrictor shape? All Sanwa sticks except the Flash (which has been out of production for a long time and is now extremely expensive) click. All Seimitsu sticks click too.
From the way you worded your post, it sounds like it’s the default square restrictor that’s messing you up because again, all sticks click except optical ones (as someone said previously, you probably just don’t hear it in the arcade setting, or maybe those microswitches are just extremely worn out).
I’ll go to the arcade and find out exactly what sticks they’re using there (it’s a cool, gamer’s style arcade) and report back. The problem could be the restrictor shape.
Basically what happens is that if I’m moving my ship around quite a bit I have a decent amount of accuracy because the stick sort of flies back and forth across the restrictor, however if joystick movement is stopped and I need to move through a really thin space, I will die for sure because the ship jumps too far. So I wind up bombing or dying on bosses that I could normally defeat in the arcade. On average I can only make it to the boss of the second level for the Cave shooters I own at home whereas in the arcades I can usually make it to the 4th midboss or so on a single credit.
You know it may be the case that the microswitches are worn out in the arcade. The operator I talked to told me that it may just be a matter of ‘breaking in’ my Seimitsu…but I can’t imagine it changing much from how it feels now.
I don’t know if this old news, or useful to anyone, but here goes. The Hrap3 is useable straight out of the box with osx and mame.
It works well, with no noticeable lag, as of yet.
Now I just have to mod it to get sanwa buttons in there.