For anyone interested in a review from a mediocre street fighter/tekken/mvc3 player, hereâs mine, separated by game title.
Tekken 6:
-Fluid control; I was VERY used to playing tekken on a controller, been playing since tekken 2 so itâs very natural to me. It came as a surprise to how easy execution is. Even my girlfriend said my execution became better when I played on the hitbox.
-Easier to hit the cross buttons: in all the tekken games I had great trouble hitting LK+RP(triangle + X (Playstation) or Y + A (Xbox 360) or LP+RK(O + square(Playstation) or X + B(Xbox 360) ). After having just a single session messing around with the hitbox, playing lei as a main, I can tell you itâs so much easier using the hitbox and getting those buttons pressed (two fingers instead of the claw method) than it was before. Makes leiâs stance switching so much easier. Other characters cross moves as well.
Super Street Fighter IV: Arcade Edition
-Easier motion control: On a gamepad itâs very difficult to do some of the motions correctly via joystick, such as the QCB or QCF moves, even the basic moves can be a little tough depending on the situation. The hitbox lets you easily glide across the down/forward or down/back buttons to easily let you execute whatever move you want.
-Easy to execute supers and ultras: in my experience, I could never reliably pull off supers/ultras (I main ibuki, so her super is somewhat annoying to get normally) having the buttons, and ability to execute the motions quickly makes the game a bit easier to control. And I can tell you from experience that I can actually pull off Ibukiâs ultra when I want to now. XD
-Easy EX moves: I know I probably donât need to emphasize the point, but the hitbox also makes using EX moves easier. Instead of trying to configure your finger(if you use a gamepad like I used to) to hit the right 2 buttons at once you get to use two fingers to hit the necessary buttons, easier to coordinate in my opinion.
-Charge characters: Coming Soon. I never played charge characters to begin with. But I plan on taking some for a spin to see how the hitbox facilitates their use. Any suggestions on which character would be the best to try this out would be wonderful please and thank you.
Marvel VS Capcom 3
- Coming Soon: I havenât gotten a chance to sit down with MvC3 yet. Ive been focusing on Tekken 6 primarily.
Conclusion: I would recommend this product to anyone, newbie to fighting game scene or a pro gamer, it may be just what you need to find your edge, or a refreshing change of pace from what youâre used to. Definitely worth the price, and you may find youâre better than you think you are when you get your hands on the hitbox. (pun intended)
I hope this answers any question some of you may have about how some games work with it.
(PS: I plan to release an additional review post for MvC3 and SF Charge characters, as well as an additional one for when KoF13 comes to America. Let me know what you think guys.)
-Good Gaming, Poncho signing off.