We could do this too, but this would also bring the price up because the board would cost more to make. Also for reference, last gen when we sold boxes with the PS360+ one of the biggest requests we got were from Xbox 360 players asking us to sell just a 360 version without the dual mod because they didnât care about having PS3 support. I understand that you would like to have this option, and in a perfect world we could support it, but realistically for us we are already producing a PS4 and an Xbox One board, which covers the current options just fine, and we really donât need to and shouldnât be spending money to produce a third unnecessary board. These decisions cost money and weâre a small team, what youâre saying has bigger implications for us.
I am still seeing this Down input issue as of the latest PS4 firmware.
Itâs hard for me to reproduce on demand, and part of me wonders if it isnât to do with how the device gets around the 8 minute timeout. But every once in a while I will be going from a move input (like a jump-in combo or whatever) and end on Down + Back, and while holding those two I will only be registering Back. If I continue to hold Down + Back, it takes about 3 seconds for the Down input to actually get registered. During that time window Down just refuses to fire.
Thing is Iâve seen this on both the XB1 and PS4 Hitbox (the former on both SFV and KI on W10). I donât get what is happening but it makes me not confident in using either of these like I was on my PS3 Hitbox.
so I just downloaded KI for PC. It worked fine with my X360/PS3 hitbox. 3 days later, the game doesnt recognize it anymore. Does anyone know how I can get it to recognize pls?