Hit Box - We so S Tier1!

Is there an eta on the ps4 version?

Hopefully May.

The brook UFB works for the 2 different platforms you know. So you guys should come up with a dual console version soon. I mean a PS4 & Xbox1

We could do this too, but this would also bring the price up because the board would cost more to make. Also for reference, last gen when we sold boxes with the PS360+ one of the biggest requests we got were from Xbox 360 players asking us to sell just a 360 version without the dual mod because they didn’t care about having PS3 support. I understand that you would like to have this option, and in a perfect world we could support it, but realistically for us we are already producing a PS4 and an Xbox One board, which covers the current options just fine, and we really don’t need to and shouldn’t be spending money to produce a third unnecessary board. These decisions cost money and we’re a small team, what you’re saying has bigger implications for us.

Don’t ask me lol. I just mod.

I am still seeing this Down input issue as of the latest PS4 firmware.

It’s hard for me to reproduce on demand, and part of me wonders if it isn’t to do with how the device gets around the 8 minute timeout. But every once in a while I will be going from a move input (like a jump-in combo or whatever) and end on Down + Back, and while holding those two I will only be registering Back. If I continue to hold Down + Back, it takes about 3 seconds for the Down input to actually get registered. During that time window Down just refuses to fire.

Thing is I’ve seen this on both the XB1 and PS4 Hitbox (the former on both SFV and KI on W10). I don’t get what is happening but it makes me not confident in using either of these like I was on my PS3 Hitbox.

The converter they use on the ps4 hitbox doesn’t use soft SOCD like the ps3 or ps3/360 versions. They are hard wired nand chips.

so I just downloaded KI for PC. It worked fine with my X360/PS3 hitbox. 3 days later, the game doesnt recognize it anymore. Does anyone know how I can get it to recognize pls?

Does the controller works outside of the KI game?

[/quote]

Does the controller works outside of the KI game?
[/quote]

Yes it does. Tested it on USFIV, SFV (I use X360ce for it to work here), MKX and it worked on all those.

Open ‘Xinput Test’. Does the hitbox show as controller 1?

Please where do I open Xinput Test? thanks.

You should be holding triangle to force 360 mode to work in any xinput game
No need for joy2key etc

I’m pretty sure it comes with Windows10.

Actually that is wrong, Xinput was introduced with Windows XP Service Pack 1

Source -
https://msdn.microsoft.com/en-us/library/windows/desktop/ee417014(v=vs.85).aspx

@Husser_Brian can you tell me whether or not the Hitbox edition Cthulhu + is just ps3 or multi console?

Thanks so much. It works now :slight_smile:

PS3 Only

wtb Eli

Anyone know where I can get a PS4 HITBOX template for some custom art.

What is the new pcb going to be in the ps4 and xbox one hitboxes?

I emailed them but they didn’t respond yet.