Ahem…
Beast [Primary], Megaman [Secondary], third card don’t matter - at all.
EDIT: Actually third card does matter - anything that gives me meter.
Ahem…
Beast [Primary], Megaman [Secondary], third card don’t matter - at all.
EDIT: Actually third card does matter - anything that gives me meter.
I will say this…
…they should’ve made the Megaman cards C-tier. I went there.
Universal airdash card.
OH. MAN. THAT NEMESIS AIRDASH.
EDIT: the twitter wars begun. #teamheralds
Irony of Megaman being an S card for Capcom to help you get other rare cards. Talk about a Catch 22
FFF card:
[LEFT]Primary: You can activate X-Factor an unlimited number of times at the cost of HC Gauge, however you will no longer be able to use Hyper Combos.[/LEFT]
[LEFT]LOLOL HC cost better be like 5 bars[/LEFT]
“Gain super armor while performing a dash. [Lv. 1] (uses HC Gauge upon hit) Become invincible to projectile attacks while dashing.”
Zero’s dash is long as hell too, so add that to him (Megaman card doesn’t need the Primary Effect if you have enough S cards anyway) and he’ll be ridiculous.
Holy shit at Fin Fang Foom card, both effects are crazy.
Primary: You can activate X-Factor an unlimited number of times at the cost of HC Gauge, however you will no longer be able to use Hyper Combos.
Secondary: Constant X-Factor, however you will no longer be able to use Hyper Combos. X-Factor will activates with 3 or more bars of HC Gauge stored, and deactivates with less than 3 bars.
I’m gonna use that Mega Man card for my Zero and Vergil definitely.
I take it back, Fing Fan Foom got nothing on Fantastic Four: Secondary: Gain the ability to call assists even when you are taking damage at the cost of HC Gauge and Silver Surfer Secondary: HC Gauge recovers automatically. [Lv. 1] + Increases the speed of your assist’s vitality recover. [Lv. 2] combo.
Does anyone else think that characters with fast taunts (V. Joe, Arthur) will be very broken with the taunt bonus cards?
Shit, both of 'em can use a projectile to keep you away long enough to taunt. Or use an assist.
This mode will be so wonderfully, deliciously, broken. And garnished with salt.
Great job, Capcom.:clapdos:
Dont think I can go back to the regular mode aftert this =(
I know right! Why go back to unbeatable derp. When you can make your own derp!
Well, I have a bad (good?) feeling that there will be some really insane easy card combinations that become the defacto setup for sub 10 sec wins. With so many possible combinations it’s very unlikely Capcom balanced them very well. Naturally they don’t have to fine tune this mode for tournament quality, it’s supposed to be broken…but it won’t be fun if we find out there isn’t much variety of combinations that have a remote chance of winning.
Fin Fang Foom card looks like it’s going to be totally broken XD.
upset about no local play for this mode it would be tons of fun lmao
oh my god amaterasu is going to be playable again
you can go into training mode and change the settings so it’s just like versus
Edward Falcon as primary combined with Fin Fang Foom seems like good idea. Not sure about a third to compliment that. Add in something like Demitri in order to use some of the meter or maybe X to help with mobility?
So looking over at the cards and their effects, I demand this become the tourney standard while regular old vanilla ultimate play become obsolete. This gon’ be so much fun.
It is nice to see that. Breath of Fire has not been completely forgotten. Even if it is only a few characters in card form.
Saddest part:
Because of all the super armor cards and the invisible dash card, Hsien-Ko is now even MORE redundant.:sad:
You had to know that was gonna happen though. In a mode where you can make everyone (more) ridiculous, Hsien-Ko + Ridiculous = The norm for everyone else.