Hi. I have been trying out fei long for 2 weeks and i must say, he is the most darn difficult character to use. I can execute moves like yuns 3 medium punches to dragon kicks combos and ryus sps cr hp but comboing into rekkas is like a whole new level. I can do st hp into rekkas no problem. But canceling from a st lp or cr lp is a huge problem.
I don’t mash the rekkas and i do the motion fluidly but somehow is does not come out in training stage and intsead i get super or the combos just break. What is the easiest way to combo into a rekka in your opinion? Help would be much appreciated 
For hit confirm I use Piano (as in the second thread linked by Rivals).
Other than that I double tap the lp whilst doing the fireball motion. You cannot miss with the Piano method so I’d suggest that for whiff punishing or opening where you know you have frame advantage and If your unsure or are fishing I’d use double tap lp.
Other people/Pro’s will tell you Piano is not clean but to me it doesn’t matter. If I’m using a reversal lp rekka on a blocked slide or Spiral arrow etc etc, then I don’t see what the problem is as you already know your at frame advantage so the risk reward is irrelevant. Plus you have the damage difference.
I would caution people trying to pick fei using the piano method. Its too dangerous in my opinion and at high levels and it will cost you. The way i got rid of my habit of the piano method was by watching vesper arcades vids on hand techniques: [media=youtube]yulm5TFOmRU[/media]
It will help you with some match-ups where you don’t have to worry about getting punished. For example punishing akuma st.hk pressure with cr.lp rekka. A missed lp rekka punish would put you at -4 and akuma’s sweep is 6 frames where as a missed mp rekka will put you at -6 and akuma can sweep you and start his vortex, a costly momentum shift but that fear is taken away from cr.lp to lp rekka.
Indeed. But that’s not what I’m talking about. Using Piano on a hit confirm offers no disadvantage, if anything it increases your chances of not fucking up much like Sagat players use when throwing kara fireballs. You can miss a cr-lp xx rekka on a double tap but it’s impossible to miss on a 2 -1 piano.
I wouldn’t use it any other situation other than that. I’ve used Piano since the start, I think of it just like plinking. I also Piano the HP after a tenshin offering a 3 -1 chance that you’ll never drop the combo.
Of course it depends if you can separate your inputs like that for different scenarios but the common complaint amongst noobs is that they just can’t finish 3 rekka’s or cancel a rekka from the hit confirm bnb. The Piano offers a no brainer solution to both of these. Like you say though I’d never use it on Akuma like scenarios (Bison scissors etc etc).
Got it, at times you need that rekka string to follow through and piano’ing does help. I mean, it has its uses but for cr.lp to rekka i would recommend double-tap rather than piano; once hit-confirmed one could follow through with the piano technique. Come to think of it I use it for cl.hp to super.
Yeah you could piano the other 2 rekka’s for sure. Thing is you can tell guy’s a hundred times how to do these things and they’ll still be a new guy come in and ask the exact same question in 4 days time.
I’m surprised we don’t have a sticky for Rekka. It’s probably the most common question.
can you explain what you mean by piano ing … im reading your post and im not getting it … rekkas is so hard for some reason for me im churning butter but i push the punch when i reach a certain point and i feel theres a better an cleaner way to perform it
Piano is when another name for strumming. (although there is a proper piano that Honda/Chun players use for rapid specials but we won’t get into that).
Instead of using a single button, you strum your fingers down the 3 punch buttons (on stick, on pad it would be different). So for example after a tenshin grab if you strum from HP to LP with your 3 fingers, your chances are increased that you will get something to cancel into special. It’s similar to plinking but less strict ( I won’t go into plinking, that’s a whole new ball game).
You can also do this for your second and third rekka to increase your chances of completing them or if you want you can use it in the hit confirm bnb (like I described above).
Clean inputs are always recommended but for a shortcut it’s worth considering.
You might find more luck in the SRK beginners thread with these sort of questions although I’m happy to help.
I understand plinking and double tapping so thats why i was confused. so when im doing the rekka i piano from hp lp hp a fail safe or will i get all of the hp rekkas to come out? I’m not really a beginner i main rog but need a secondary cuz rog will send you into a fury lost two sticks that way…
If you already use double tap it may be easier just to continue with that.
Yes it’s a fail safe only because your timing sucks (not you directly but in general). The most common reason for mis timed rekka is that your not matching up your :qcf::hp: your probably doing :d::df::hp: or just doing the motion too early or too late in the sequence (Delay rekka has it’s uses in frame traps).
The easiest way to practice is just to rekka the dummy from both sides in training. Once you can do that put the dummy on random block and see if you can hit confirm 3 rekka’s. If the computer blocks 2 you have failed.
[FONT=Helvetica][FONT=Helvetica]The Piano is very situational, it’s a fail safe way of confirming rekka’s but if your using it as a poke or to try and whiff punish you will get punished. Like I said you can use it in certain scenarios but your best off learning all the techniques. I personally only really use it in the bnb and the tenshin. [/FONT][/FONT]
[FONT=Helvetica][FONT=Helvetica]It’s a smooth 1…2…3 for rekka. Not a 1.2…3 or 1…2.3. You’ll learn fast when you burn a whole Super bar. Alway’s buffer your second fireball and pretend you will finish the sequence on block or hit. All you have to do then is eyeball the animation (or sound) then decide to hit punch or not. [/FONT][/FONT]
I don’t understand really why people need to piano rekkas - just make sure that your fireball motions end in forwards, or even up forward, and it should be fine
ugo_2u
13
what the hell! do people stil have issues with Rekka? damn. maybe I make a rekka tutorial for you new guys
Despite my love for Fei Long I still cannot pull off Rekka Kens consistently. Nice to see this thread where there are lots of useful tips. Can somebody sticky this?
I mostly Piano it as I find hit confirms from cr.lp quite often. You could also try using different level rekkas depending on the normal you’re using. Like if you do a cr.lp you would do Fierce Punch rekkas etc.
[media=youtube]wMrgcP2w7pI[/media]
If you’re still having problems, it’s cuz of the time you’re doing the inputs. Slow it down, and you should be fine.