Hell yes!

I can confirm that Chen’s method works. You have to STOP mashing to make the fourth hit combo.

???
PLZ?

Dic is an upper tier character, and looking at him on a technical level could be top tier in some players eyes.

Without going into too much detail though, i’ll give you a list of things which support him being a higher tier character.

  1. Does alot of damage
  2. Can punish mistakes very easily, even at long range.
  3. Very mobile, big long jump good for crossups, aswell as escape danger and a very fast walk speed
  4. Great throw, easy to tick into, good options after, even if they tech.
  5. hard hitting combos, all his practical combos do alot of damage. His TOD (touch of death; combo that dizzies and leaves opponent with less than 50% health. All you have to do then is repeat that combo to kill your opponent) is also one of the easiest to do in the game.
  6. Good air moves. His jumping MK and HK crossup for good combos and tick throws. His Jump straight up MK/HK and jumping MP (which juggles; also possible to combo with super) a great air move, beating lots of stuff in the air serving as a great anti-air move.
  7. Good block strings, you can really put on alot of pressure on some characters with some inventive block strings.
  8. Corner tricks, such as 1 hit crossup crusher, ambigous crossup slide after throw, and a cheeky jumping mk overhead.
  9. Very good super, extremely fast which can easily punish fireballs, act as a reversal, and can be juggled after with jumping MP for 2 extra hits

Theres prob more reasons, but thats the basics of why hes considered by many to be that good. Theres no doubt in my mind being a Dic player, he be top tier if he had reversal or even a larger selection of anti-air moves