Oh, ok I see. I was wondering why my small window of time involved the LP Guren>field because that’s what I was executing. It’s a habit I can break easy if I constantly abuse the HP Guren via combo’s. I figured the LP Guren was faster so I kept going along with it…
Not lecturing, just experimenting. Helping keep Hayato’s forum the most active low-tier out there. Anyway, you come up with anything, lemme know… he’s got some potential that’s not tapped yet, I think. Anyway, the LP Guren is definitely the better Air Combo ender… it just has less window. I don’t have anything against it, it just is a lot sharper timing.
For me, in my lazy, old man (24) way, I’ve traded my flash, maximum length combos for the less flashy, maximum damage combos. Hayato hits hard, so he doesn’t have to hit lots, and given his less than stellar rushdown, the less execution is necessary to bring that damage, the better. Play around with him, he’s a lot better than he’s generally tiered.
Np man.
If something I notice comes up I’ll contribute right away. Probably won’t be anything new since I have a lot to learn.
Yuck. It’s rollable with c.hk, meaning you really need to hit with s.hk (so tight, timing wise!) since c.lk, while easier to hit with, doesn’t lead to a universal combo (pre-OTG c.lk, c.lp, s.hp B. Hayato works on light - normal characters. Heavy characters bounce too high or too low to have that work. A decent reset is probably in order.).
Of course, I may just try snapping people out and B.Hayatoing their weakest assist. Pre-OTG c.lk-> snapout is universal, and combos off Byakko Hou.
Any help? Would it make sense to:
c.lk, c.mk, s.hp, HP Guren xx Plasma Field, wait, pre-OTG c.lp, snapout to primary assist…
break or force landing, dash-in s.lk (while standing - tic throw) xx Byakko Hou, pre-OTG c.lk, s.lp, s.hp, B. Hayato?
On Sent / Cable to Commando, or the like? Do we need to establish what top - to - god tiers & common assists this works on?
x_x
Of course, for storm / commando / various others, you can:
c.lk, c.mk, s.hp, HP Guren xx Plasma Field, pre-OTG c.lk, s.lp, s.hp, Black Hayato
And you might be able to (with Psylocke or equivalent) universally.
(Plasma Field Combo), Assist, pre-OTG s.hk xx B. Hayato
If you have sent drones.
After Plasma Field, dash, Assist, HP <drones are hitting, your lag is gone> dash in and combo.
If you have tron projectile assist, it works if you make sure that tron only hits with the second wave of her attacks and not the first. Because if the first hits they will be blocking the second attack and Psy AA will punish you.
Zangief Throw assist gives hayato a free corner reset, <Edit> it does work non-corner but it takes timing.
On cable:
s.jp, s.jp, s.fp, HP Guren (2hits) xx Plasma Field, pre-OTG Assist, dash fp, c.lk, s.lp, Black Hayato 100%.
Of course the problem is you have to have Zangief
midscreen…Kill Cable Resets
-
Back + lp, lp, fp, fk, lp, pause, call in sent proj, dash xx fp (juggle) assist hits, wait for opponent to bounce twice, command grab > dash in, call in sent proj, c.fk (juggle), assist hits xx qcf + KK
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B+ lp, lp, fp, fk, lp, pause, call in sent proj, dash xx fp (juggle), assist hits, during the second bounce, dash under, c.fp, sj.lp xx D+ fk, land, command grab > dash in, call in sent proj, c.fk (juggle), assist hits xx qcf + KK
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C.fp, sj.lp xx D+fk, land, then…
…command grab
…sj xx D+fk (over head)
…sj xx D+fk + doom AAA xx DP FP. DP FP forces opponent to turn around eat dooms assist sandwiches the opponent between you and doom.
in corner
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B+lp, lp, fp, fk, lp, pause, j.lk xx D+fk, land, command grab > follow up
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B+lp, lp, fp, fk, lp, pause, j.lk, j.lk xx plasma ball, land, call in sent, c.fk(juggle) -assist hits- xx B. Hayato (whiff), command grab after bounce, c.fk (juggle) xx B.Hayato.
Jeez! Nice stuff. Can you make a video or point me to one?
Someone should definitly make a video of this stuff.
I dont have any videos out, but if ever go home and pick up my digi-cam, ill make one.
glad you like it, ill try to find and post more hayato stuff.
omgf godlike godlike
im gonna try these rite now
you’ve opened up a new page in the hayato usage list…i knew u could combo with his dashing fierce, and force them into stun for a moment, but i never thought to use an assist after that makes them bounce and command grab…damn
if you can do them all, come over my crib, lets make a vid for them.
i plan on it!!!i’ll be sure to give credit to philophia of cource :wgrin:
That’ll be cool. I’ll try and find some more stuff, too.
Random combo I do with my team of Hayato/Juggs/xxx
B+lp, lp, lp, fk, fp, lk, pause, call in juggs dash, dash xx FP, assist hits, qcf + fp(otg) xx qcf + KK, dhc Headcrush.
That’s crazy…
Thanks Philopia.
started the vid yesterday, oughta be round soon
any luck with the vid?
my computer is currently shot, so it may take me some time to upgrade and get it back up and running.luckly the hard drives are ok, so all the stuff we need for the vid should still be ok. it may take me a week or 2 to get the parts i need to upgrade my computer.
cool. good luck with the vid.