Not to mention Wolverine was one of the best characters in the game in EVERY VS game until they came out with Marvel 2, so they did a REALLY good job fucking him up.
No game is really balanced, Marvel is balanced enough, nothing is outlandishly broken. The only way to make a game completely balanced is to have one character and people have to play that mirror match all day.
if he didn’t have unfly mode and the unblockable, he’d be more balanced…
several characters were designed differently than their use, like magneto
several characters were intended as joke characters, so don’t try to categorize tiers with roll, dan, servbot, amingo, etc
i don’t think any game until mvc2 took steps to ensure an infinite free game.
this is the fucking truth. mvc2 might not exactly be balanced, but it’s far from broken… broken, would be, imho, when low tiers don’t even stand a chance… people like zaza and mike z have clearly went against that rule. HNK is broken… KoF2k3 is broken… lol
Amingo isn’t a joke character, unless by joke character you mean people don’t use him very often…
I guess I don’t think MvC2 broken, but it skirts the line really, really close. And I wouldn’t exactly consider Mike Z going against the rule; he has Doom assist and glitched juggernaut can deplete almost anyone’s lifebar so quickly, its ridiculous.
I think the best example of someone going against the rule would be VDO or probably Vidness.
EDIT: Oh yeah, and the Japanese player Kanu. He’s got some good low-tier shit going on all the time.
amingo? you kidding me? a fucking fat cactus with little cactus lolis and some really stupid ass moves wasn’t intended as a “oh, we ran out of ideas, let’s do something stupid”? I still think that he was intended as a joke… roll, i think was just a novelty because of megaman, servbot had to have been a joke, dan has always been considered the joke (even though his cc in alpha 2 can wreck some damage), and that’s all i can think of… they definitely didn’t put a lot of thought into the game though when they designed it. i mean, they could have given wolverine the bullshit stamina and kept his moves to balance it out, but they raped his damage and his attack power for this game. mike z still defies the rules a bit by doing things really creatively. he’s always been a connoisseur of big damage, and he just uses the characters that can cause the biggest damage with the least amounts of hits (SA3 Makoto… i think so…). Regardless of having doom and tron assist or not… he still manages to play tron and juggy well. it’s not like he’s completely dependent on dr. doom. could the same then be said if he used spiderman / hulk / doom? isn’t there a guy on SRK that uses hulk really well also? he used to have a hulk avatar… can’t remember his tag though.
back to amingo for a second, i think they just figured that the more characters they managed to squeeze into the game, the better it would sell. some fighters have sold well on that basis alone… i’m thinking the console ports of SFA3… generally, the psx and dc versions sucked (not that i like the game anyway)… but they sold well because of the amount of characters (i think at least)… they definitely sold better than alpha 2, but i think alpha 2 was the best of the series. of course it’s just an opinion, but whatever. they catered a lot to people who don’t play fighters seriously, whereas the SF3’s are commonly confused by many people with SFA3 for some stupid reason (this is from personal experience… “do you play street fighter 3?” “yeah, i have it, street fighter 3, alpha, right?”… “… never mind”) as said… mvc2 was intended to be a cash cow… i think they gave up after mvc, which was a fantastic fighting game overall… i just suck donkey balls at it.
Well, his design, yeah. But from a gameplay standpoint, no. Those cactus people can control space rather well, has damn good BnB combo, regular damage modifier, damn good range, and not too quick, but not slow either. I know a guy who beasts with him back in Germany and was only above casual level. Preppy’s casual match with Ian back in 2004 is another example of good Amingo play.
Me and you both. How long have you been playing the game? I just started playing seriously like a year or so ago so that’s probably why; I see that people on VDO or Preppy level have been playing this for years. I’m just starting to get the hang of it…
Personal opinion, (with that obvious out of the way) I think that if you took had most of the god and high tiers as the main cast, and not all the extras characters you’d have maybe a bit more balance then you have now, technically a lot more. With the sheer number of characters I don’t really mind the brokenness label that the game has garnered.
However in my mind now, I see the god tier as a makeshift main cast now. Sort of like a MvC1 cast with more easily selectable assists (as opposed to MvC1, but it’s really more like MvSF just with three playable characters instead of the team of two). The rest of the characters are just an added bonus.
Perfect world I would obviously like to see more characters be able to compete with God tier without gimmicks or assist dependent teams. I still love the game though even with the lack of team choices at high level play, the small variety in those teams is enough for me. Guess I’m simple like that.
I would be interested in reading about what the developers envisioned for the game, and their opinions on the life it has taken on now.
I’ve been playing since the game came out, and much like Mixah kinda stopped seriously playing around, I believe, the first Evolution (the one where they showed Bang the Machine for the first time and had the exhibition with the Japanese on SF3 and Alpha 3, which were not tournament games at the time). Still love and enjoy the game in a more casual competition level now with friends and locals. The competition hype really gives the game life, I mean even though I don’t play competitively anymore I love watching, mostly due to the love of the progression of skill. From B4 till now there are still new things (even though now they’re much more few and far between) that are discovered. I remember when mashing out of Magnetos super was discovered. Imagine how broke Magnus would be without being able to mash with all the rest of his tools now. Back at B4 I think a Magnus player (Image) got third, and that was just with MS > HG > Tempest.
Sorry for the Adderall ramble. I love this game, and the shit talking hyping community.
^-- the point was that there are options, and that your own team, which is obviously going to be different because my team is a pretty pathetic one, probably has options you should investigate too before just calling HSF some perfect unpunishable monstrosity. I generally figured out my own solutions on my own, so it’s not like you need to be a Marvel genius to come up with answers.
Crappy?! You whoop ass. I don’t see what you’re beating yourself up for. My teams are the ones that are crappy; picking characters I like and finding team chemistry later instead of the “proper way”; the other way around.
Not trying to look cool at all. What do you take me for? I’m not exactly 19 years old anymore. I’m passed childish nonsense. However, by attempting to contradict then sucking up to another member of this forum, you make yourself look like a jackass and thus cast a negative view overall on the site.
Smartass remark, AND completely missing the point of Preppy’s post
Preppy’s rebuttal where he clearly makes it clear to YOU that you missed his point.
interlude: you realizing, “OH SHIT I’m a TARD!”, proceeding with this:
So, after you realize that you’re wrong, you instead attempt to cover it up by sucking up to him than actually admit that you misread his post. GOOD JOB :tup:
This is a great argument in the wrong thread. Please stop immediately and let’s focus on the general game development as opposed to HSF counters. :tup:
(cut out my own reply from earlier)
Nevermind, I’ll just say you’re completely wrong and leave it at that.
I think its a sad argument. And I will take fault for leading the thread in the direction of HSF, although as we were discussing Sentinel I did not consider it at first.
^ And speaking of which, I do think I will take furthur discussion to the low-tier threads. It might interesting to see how someone might deal with Sentinel using Morrigan. I can’t do a thing unless I ground him.
the game would have been more interesting if they hadn’t nerfed so many of the characters (sabertooth and wolverine come to mind). oh well. i guess its a good thing arcade games don’t have patches, because the game would be a lot more boring if they had released a patch that nerfed sentinel, storm, cable, and magneto to balance out the game.
I don’t think so much that anyone is claiming HSF is unbeatable, but that it’s unbalanced.
sure, I can try to call assist (if I have that gap to call it) that, if it comes in front of me, I can ahvb sent or sj out, but the timing/skill required to do that is much greater than qcf+kk. That’s what i mean by unbalanced.
Would MvC2 be more boring with patches? I don’t know that’d be true. All of the sudden you can’t just use sent/storm/cable/mag for all solutions, but now you have a much larger cast to pick from. Sure there will still be tiers, but the balance along the lines of T5:DR would have been nice.
a good mishima is much harder to come by than a good Sentinel. there’s no dispute over that.