i’m going to get flamed on this but haohmaru is the most brutally efficient toon in this game. i have made people swear off sf for life with this guy. understand he is not ryu, and learn him from the ground up. he’s best understood as a character for those who are calculating and aggressive. he is about conservation of movement, and a lack of flash. better for you if you try NOT to use his supers, and focus on his timing. after the initial lag frames of his bigger attacks, they are lightning fast and powerful, and can quickly stun an opponent. flame of the conqueror is one of the most powerful supers in game, and 2 standard, properly ranged hard slashes from him can come close to the damage of his most powerful attack.
i use c groove. i dodge, throw, and slash. i wish it was online for ps2, i’d love some fresh matches
*"there is only one true way to use Haohmaru: level 4, K groove. not using him this way is the reason that people around the world do not fear him for the unstoppable force that he is.
for those who cannot easily murder anyone and everyone you play in this manner, stop playing for a momment and go re-read A Book of Five Rings. (Haohmaru was originally designed after Musashi, afterall!) if you find yourself losing, or not winning easily, refer to Musashi’s work, and you will find the reason. correct it, then go murder anyone and everyone who attempts to play against you."*
this is correct. i’ve studied various styles of swordplay, and his style is indeed patterned closely to traditional katana theory. i like to think of him like you would a real sword fight. i use as few moves as possible, to inflict maximum damage, while taking as little as i can, focusing on the draw. i try to aim for the lowest number of slashes to achieve victory. when the need arises i have a full range of moves to chose from, but using the basics is what he’s about
slash stunning an opponent into submission is fun too, lol. they key element to haohmarus force isn’t usually addressed though. he is a FORCE, not a character. he’s like gravity in the right hands. inescapable and always inflicting pain to the careless. this aspect of his play is useful in getting your opponent to give up in his mind, so that if you do lose haohmaru, he has already given up, or at least taken a serious confidence hit, or if he comes back, he does so in fear or anger, both of which hampers the average player. if you destroy their mind, you destroy their toon. this is where he exceeds.